Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.WinForms
comparison Util/UnitEquipmentChoice.cs @ 34:3ceb0efd261f
Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
* Use new commands created in previous revision
Re #122: Make usage of percentage or ratio common
* Make sure all usage of percentages are correct
Re #117: Add percentage and number boxes to equipment item dialogs
* Fix some enable/disable inconsistencies for percentage amounts
* Fix problems where fixed limits weren't honoured by widgets
author | IBBoard <dev@ibboard.co.uk> |
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date | Thu, 13 Aug 2009 21:16:21 +0000 |
parents | 7c366fe55635 |
children | 6ab7ddc038f9 |
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33:67c283ea77a7 | 34:3ceb0efd261f |
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27 item = unitItem; | 27 item = unitItem; |
28 } | 28 } |
29 | 29 |
30 public override string ToString() | 30 public override string ToString() |
31 { | 31 { |
32 return String.Format("{0} (For {1} at {2}pts each)", item.Name, UnitEquipmentItem.FormatEquipmentAmount(item, unit.GetEquipmentAmount(item)), item.Cost); | 32 return String.Format("{0} (For {1} at {2}pts each)", item.Name, GetAmountString(), item.Cost); |
33 } | 33 } |
34 | |
35 private string GetAmountString() | |
36 { | |
37 if (unit.GetEquipmentAmountIsRatio(item)) | |
38 { | |
39 return UnitEquipmentRatioSelection.GetEquipmentAmountString(unit.GetEquipmentAmount(item)); | |
40 } | |
41 else | |
42 { | |
43 return UnitEquipmentNumericSelection.GetEquipmentAmountString(unit.GetEquipmentAmount(item)); | |
44 } | |
45 } | |
34 | 46 |
35 public UnitEquipmentItem Item | 47 public UnitEquipmentItem Item |
36 { | 48 { |
37 get { return item; } | 49 get { return item; } |
38 } | 50 } |