Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.WinForms
diff FrmMain.cs @ 0:7dd160dacb60
Initial commit of WarFoundry code
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Fri, 19 Dec 2008 15:57:51 +0000 |
parents | |
children | 42cf06b8f897 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/FrmMain.cs Fri Dec 19 15:57:51 2008 +0000 @@ -0,0 +1,1265 @@ +using System; +using System.Drawing; +using System.Drawing.Drawing2D; +using System.Collections; +using System.ComponentModel; +using System.Windows.Forms; +using System.Data; +using System.IO; +using System.Threading; +using IBBoard; +using IBBoard.CustomMath; +using IBBoard.Commands; +using IBBoard.IO; +using IBBoard.Lang; +using IBBoard.WarFoundry.API; +using IBBoard.WarFoundry.API.Commands; +using IBBoard.Windows.Forms; +using IBBoard.Xml; +using log4net; + +namespace IBBoard.WarFoundry +{ + /// <summary> + /// Summary description for Form1. + /// </summary> + public class FrmMain : System.Windows.Forms.Form + { + private static readonly string AppTitle = "WarFoundry"; + + private Preferences preferences; + protected readonly ILog logger = LogManager.GetLogger(typeof(WarFoundryFactory)); + + private CommandStack commandStack; + private ToolBarButton[] categoryButtons; + private Type factoryType = typeof(WarFoundryXmlFactory); + + public ObjectAddDelegate UnitAddedMethod; + public ObjectRemoveDelegate UnitRemovedMethod; + public DoubleValChangedDelegate PointsValueChangedMethod; + //public FailedUnitRequirementDelegate FailedUnitRequirementMethod; + + private FrmArmyTree armyTree; + private FrmDebugOutput debugWindow; + + private IBBoard.Windows.Forms.ColorableStatusBar statusBar; + private System.Windows.Forms.ToolBar toolBar; + private System.Windows.Forms.MainMenu mainMenu; + private IBBoard.Windows.Forms.IBBMenuItem menuFile; + private IBBoard.Windows.Forms.IBBMenuItem menuHelp; + private IBBoard.Windows.Forms.IBBToolBarButton bttnNewArmy; + private System.Windows.Forms.ImageList buttonIcons; + private IBBoard.Windows.Forms.IBBToolBarButton bttnSaveArmy; + private System.Windows.Forms.OpenFileDialog openArmyDialog; + private System.Windows.Forms.SaveFileDialog saveArmyDialog; + private IBBoard.Windows.Forms.IBBMenuItem miExit; + private IBBoard.Windows.Forms.IBBToolBarButton bttnOpenArmy; + private IBBoard.Windows.Forms.IBBMenuItem miAbout; + private System.ComponentModel.IContainer components; + private IBBoard.Windows.Forms.IBBMenuItem miNewArmy; + private IBBoard.Windows.Forms.IBBMenuItem miOpenArmy; + private IBBoard.Windows.Forms.IBBMenuItem miCloseArmy; + private IBBoard.Windows.Forms.IBBMenuItem miSaveArmy; + private IBBoard.Windows.Forms.IBBMenuItem miSaveArmyAs; + private IBBoard.Windows.Forms.IBBMenuItem miChangeSystem; + private IBBoard.Windows.Forms.IBBToolBarButton bttnSep1; + private IBBoard.Windows.Forms.IBBToolBarButton bttnUndo; + private IBBoard.Windows.Forms.IBBToolBarButton bttnRedo; + private IBBoard.Windows.Forms.IBBMenuItem menuEdit; + private IBBoard.Windows.Forms.IBBMenuItem miUndo; + private IBBoard.Windows.Forms.IBBMenuItem miRedo; + private IBBoard.Windows.Forms.IBBMenuItem miDebugWindow; + private System.Windows.Forms.MenuItem miSep1; + private System.Windows.Forms.MenuItem miSep2; + private System.Windows.Forms.MenuItem miSep3; + private IBBoard.Windows.Forms.ColorableStatusBarPanel sbMainPanel; + private IBBoard.Windows.Forms.ColorableStatusBarPanel sbErrorPanel; + private IBBoard.Windows.Forms.ColorableStatusBarPanel sbPointsPanel; + private System.Windows.Forms.ContextMenu undoMenu; + private System.Windows.Forms.ContextMenu redoMenu; + private IBBoard.Windows.Forms.IBBMenuItem miReloadFiles; + private System.Windows.Forms.Timer statusBarTimer; + private System.Windows.Forms.Panel pnlRight; + + public FrmMain(string[] args) + { + this.Closing+=new CancelEventHandler(FrmMain_Closing); + CommandStack.CommandStackUpdated+=new MethodInvoker(commandStack_CommandStackUpdated); + + InitializeComponent(); + + Preferences = new Preferences("WarFoundry"); + Translation.InitialiseTranslations(Constants.ExecutablePath, Preferences["language"].ToString()); + + //pnlRight.Left = ClientSize.Width - pnlRight.Width - 2; + //pnlRight.Top = toolBar.Height + 5; + //pnlRight.Height = ClientRectangle.Bottom - statusBar.Height - pnlRight.Top - 3; + + foreach (Control ctrl in Controls) + { + Translation.TranslateControl(ctrl); + } + + foreach(Component comp in components.Components) + { + Translation.TranslateComponent(comp); + } + + foreach (IBBMenuItem mi in Menu.MenuItems) + { + Translation.TranslateComponent(mi); + } + + Translation.TranslateComponent(openArmyDialog); + Translation.TranslateComponent(saveArmyDialog); + + WarFoundryCore.GameSystemChanged+= new GameSystemChangedDelegate(FrmMain_GameSystemChanged); + WarFoundryCore.ArmyChanged += new ArmyChangedDelegate(FrmMain_ArmyChanged); + UnitAddedMethod = new ObjectAddDelegate(FrmMain_UnitAddedMethod); + UnitRemovedMethod = new ObjectRemoveDelegate(FrmMain_UnitRemovedMethod); + PointsValueChangedMethod = new DoubleValChangedDelegate(FrmMain_PointsValueChangedMethod); + //FailedUnitRequirementMethod = new FailedUnitRequirementDelegate(FrmMain_FailedUnitRequirement); + + sbErrorPanel.Color = Color.Red; + + armyTree = new FrmArmyTree(CommandStack); + armyTree.MdiParent = this; + armyTree.Show(); + armyTree.StartPosition = FormStartPosition.Manual; + armyTree.Location = new Point(this.DisplayRectangle.Width - armyTree.Width - 10, 10); + Translation.TranslateControl(armyTree); + + if (args.Length == 1) + { + logger.Debug("Attempting to load from file"); + FileInfo file = new FileInfo(args[0]); + + try + { + if (file.Extension.Equals("."+Factory.GetArmyFileExtension())) + { + WarFoundryCore.CurrentArmy = Factory.CreateArmyFromFile(file); + logger.InfoFormat("Loaded army from {0}", file.FullName); + } + else if (file.Extension.Equals("."+Factory.GetSystemFileExtension())) + { + WarFoundryCore.CurrentGameSystem = Factory.CreateGameSystemFromFile(file); + logger.InfoFormat("Loaded game system from {0}", file.FullName); + } + } + catch (InvalidFileException ex) + { + MessageBox.Show(Translation.GetTranslation("InvalidFileLoadError", "The file loaded ({0}) was not a valid WarFoundry file", file.FullName), Translation.GetTranslation("InvalidFileLoadTitle", "Invalid data file", null), MessageBoxButtons.OK, MessageBoxIcon.Error); + logger.Error(ex); + } + } + else + { + string gameSystemID = Preferences.GetStringProperty("currSystem"); + + if (gameSystemID!=null && !"".Equals(gameSystemID)) + { + logger.Debug("Attempting to load current game system from properties"); + GameSystem sys = Factory.GetGameSystem(gameSystemID); + + if (sys!=null) + { + WarFoundryCore.CurrentGameSystem = sys; + logger.InfoFormat("Loaded game system {0} from properties", gameSystemID); + } + } + } + } + + public static string DataPath + { + get { return Constants.ExecutablePath+Constants.DirectoryChar+"data"; } + } + + public static String ArmiesPath + { + get { return Constants.UserDataPath+Constants.DirectoryChar+"armies"; } + } + + public Preferences Preferences + { + get { return preferences; } + set { preferences = value; } + } + + public CommandStack CommandStack + { + get + { + if (commandStack == null) + { + commandStack = new CommandStack(); + } + + return commandStack; + } + } + + /// <summary> + /// Clean up any resources being used. + /// </summary> + protected override void Dispose( bool disposing ) + { + if( disposing ) + { + if (components != null) + { + components.Dispose(); + } + } + base.Dispose( disposing ); + } + + #region Windows Form Designer generated code + /// <summary> + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// </summary> + private void InitializeComponent() + { + this.components = new System.ComponentModel.Container(); + System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FrmMain)); + this.statusBar = new IBBoard.Windows.Forms.ColorableStatusBar(); + this.sbMainPanel = new IBBoard.Windows.Forms.ColorableStatusBarPanel(); + this.sbErrorPanel = new IBBoard.Windows.Forms.ColorableStatusBarPanel(); + this.sbPointsPanel = new IBBoard.Windows.Forms.ColorableStatusBarPanel(); + this.toolBar = new System.Windows.Forms.ToolBar(); + this.bttnNewArmy = new IBBoard.Windows.Forms.IBBToolBarButton(); + this.bttnOpenArmy = new IBBoard.Windows.Forms.IBBToolBarButton(); + this.bttnSaveArmy = new IBBoard.Windows.Forms.IBBToolBarButton(); + this.bttnSep1 = new IBBoard.Windows.Forms.IBBToolBarButton(); + this.bttnUndo = new IBBoard.Windows.Forms.IBBToolBarButton(); + this.undoMenu = new System.Windows.Forms.ContextMenu(); + this.bttnRedo = new IBBoard.Windows.Forms.IBBToolBarButton(); + this.redoMenu = new System.Windows.Forms.ContextMenu(); + this.buttonIcons = new System.Windows.Forms.ImageList(this.components); + this.mainMenu = new System.Windows.Forms.MainMenu(this.components); + this.menuFile = new IBBoard.Windows.Forms.IBBMenuItem(); + this.miNewArmy = new IBBoard.Windows.Forms.IBBMenuItem(); + this.miOpenArmy = new IBBoard.Windows.Forms.IBBMenuItem(); + this.miSaveArmy = new IBBoard.Windows.Forms.IBBMenuItem(); + this.miSaveArmyAs = new IBBoard.Windows.Forms.IBBMenuItem(); + this.miCloseArmy = new IBBoard.Windows.Forms.IBBMenuItem(); + this.miSep1 = new System.Windows.Forms.MenuItem(); + this.miChangeSystem = new IBBoard.Windows.Forms.IBBMenuItem(); + this.miSep2 = new System.Windows.Forms.MenuItem(); + this.miReloadFiles = new IBBoard.Windows.Forms.IBBMenuItem(); + this.miSep3 = new System.Windows.Forms.MenuItem(); + this.miExit = new IBBoard.Windows.Forms.IBBMenuItem(); + this.menuEdit = new IBBoard.Windows.Forms.IBBMenuItem(); + this.miUndo = new IBBoard.Windows.Forms.IBBMenuItem(); + this.miRedo = new IBBoard.Windows.Forms.IBBMenuItem(); + this.menuHelp = new IBBoard.Windows.Forms.IBBMenuItem(); + this.miAbout = new IBBoard.Windows.Forms.IBBMenuItem(); + this.miDebugWindow = new IBBoard.Windows.Forms.IBBMenuItem(); + this.openArmyDialog = new System.Windows.Forms.OpenFileDialog(); + this.saveArmyDialog = new System.Windows.Forms.SaveFileDialog(); + this.pnlRight = new System.Windows.Forms.Panel(); + this.statusBarTimer = new System.Windows.Forms.Timer(this.components); + ((System.ComponentModel.ISupportInitialize)(this.sbMainPanel)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.sbErrorPanel)).BeginInit(); + ((System.ComponentModel.ISupportInitialize)(this.sbPointsPanel)).BeginInit(); + this.SuspendLayout(); + // + // statusBar + // + this.statusBar.Location = new System.Drawing.Point(0, 548); + this.statusBar.Name = "statusBar"; + this.statusBar.Panels.AddRange(new System.Windows.Forms.StatusBarPanel[] { + this.sbMainPanel, + this.sbErrorPanel, + this.sbPointsPanel}); + this.statusBar.ShowPanels = true; + this.statusBar.Size = new System.Drawing.Size(792, 22); + this.statusBar.TabIndex = 1; + this.statusBar.PanelClick += new System.Windows.Forms.StatusBarPanelClickEventHandler(this.statusBar_PanelClick); + this.statusBar.DrawItem += new System.Windows.Forms.StatusBarDrawItemEventHandler(this.statusBar_DrawItem); + // + // sbMainPanel + // + this.sbMainPanel.AutoSize = System.Windows.Forms.StatusBarPanelAutoSize.Spring; + this.sbMainPanel.Color = System.Drawing.SystemColors.WindowText; + this.sbMainPanel.Name = "sbMainPanel"; + this.sbMainPanel.Style = System.Windows.Forms.StatusBarPanelStyle.OwnerDraw; + this.sbMainPanel.Width = 475; + // + // sbErrorPanel + // + this.sbErrorPanel.Color = System.Drawing.SystemColors.WindowText; + this.sbErrorPanel.Name = "sbErrorPanel"; + this.sbErrorPanel.Style = System.Windows.Forms.StatusBarPanelStyle.OwnerDraw; + this.sbErrorPanel.Width = 150; + // + // sbPointsPanel + // + this.sbPointsPanel.Color = System.Drawing.SystemColors.WindowText; + this.sbPointsPanel.Name = "sbPointsPanel"; + this.sbPointsPanel.Style = System.Windows.Forms.StatusBarPanelStyle.OwnerDraw; + this.sbPointsPanel.ToolTipText = "Current Points Total"; + this.sbPointsPanel.Width = 150; + // + // toolBar + // + this.toolBar.Appearance = System.Windows.Forms.ToolBarAppearance.Flat; + this.toolBar.Buttons.AddRange(new System.Windows.Forms.ToolBarButton[] { + this.bttnNewArmy, + this.bttnOpenArmy, + this.bttnSaveArmy, + this.bttnSep1, + this.bttnUndo, + this.bttnRedo}); + this.toolBar.ButtonSize = new System.Drawing.Size(16, 16); + this.toolBar.DropDownArrows = true; + this.toolBar.ImageList = this.buttonIcons; + this.toolBar.Location = new System.Drawing.Point(0, 0); + this.toolBar.Name = "toolBar"; + this.toolBar.ShowToolTips = true; + this.toolBar.Size = new System.Drawing.Size(792, 28); + this.toolBar.TabIndex = 2; + this.toolBar.ButtonClick += new System.Windows.Forms.ToolBarButtonClickEventHandler(this.toolBar_ButtonClick); + // + // bttnNewArmy + // + this.bttnNewArmy.Enabled = false; + this.bttnNewArmy.ImageIndex = 0; + this.bttnNewArmy.Name = ""; + // + // bttnOpenArmy + // + this.bttnOpenArmy.ImageIndex = 2; + this.bttnOpenArmy.Name = ""; + // + // bttnSaveArmy + // + this.bttnSaveArmy.Enabled = false; + this.bttnSaveArmy.ImageIndex = 1; + this.bttnSaveArmy.Name = ""; + // + // bttnSep1 + // + this.bttnSep1.Name = ""; + this.bttnSep1.Style = System.Windows.Forms.ToolBarButtonStyle.Separator; + // + // bttnUndo + // + this.bttnUndo.DropDownMenu = this.undoMenu; + this.bttnUndo.Enabled = false; + this.bttnUndo.ImageIndex = 3; + this.bttnUndo.Name = ""; + this.bttnUndo.Style = System.Windows.Forms.ToolBarButtonStyle.DropDownButton; + // + // bttnRedo + // + this.bttnRedo.DropDownMenu = this.redoMenu; + this.bttnRedo.Enabled = false; + this.bttnRedo.ImageIndex = 4; + this.bttnRedo.Name = ""; + this.bttnRedo.Style = System.Windows.Forms.ToolBarButtonStyle.DropDownButton; + // + // buttonIcons + // + this.buttonIcons.ImageStream = ((System.Windows.Forms.ImageListStreamer)(resources.GetObject("buttonIcons.ImageStream"))); + this.buttonIcons.TransparentColor = System.Drawing.Color.Transparent; + this.buttonIcons.Images.SetKeyName(0, ""); + this.buttonIcons.Images.SetKeyName(1, ""); + this.buttonIcons.Images.SetKeyName(2, ""); + this.buttonIcons.Images.SetKeyName(3, ""); + this.buttonIcons.Images.SetKeyName(4, ""); + this.buttonIcons.Images.SetKeyName(5, ""); + this.buttonIcons.Images.SetKeyName(6, ""); + // + // mainMenu + // + this.mainMenu.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { + this.menuFile, + this.menuEdit, + this.menuHelp}); + // + // menuFile + // + this.menuFile.Index = 0; + this.menuFile.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { + this.miNewArmy, + this.miOpenArmy, + this.miSaveArmy, + this.miSaveArmyAs, + this.miCloseArmy, + this.miSep1, + this.miChangeSystem, + this.miSep2, + this.miReloadFiles, + this.miSep3, + this.miExit}); + this.menuFile.Text = "&file"; + // + // miNewArmy + // + this.miNewArmy.Index = 0; + this.miNewArmy.Text = "&new army"; + this.miNewArmy.Click += new System.EventHandler(this.miNewArmy_Click); + // + // miOpenArmy + // + this.miOpenArmy.Index = 1; + this.miOpenArmy.Text = "&open army"; + this.miOpenArmy.Click += new System.EventHandler(this.miOpenArmy_Click); + // + // miSaveArmy + // + this.miSaveArmy.Enabled = false; + this.miSaveArmy.Index = 2; + this.miSaveArmy.Text = "&save army"; + this.miSaveArmy.Click += new System.EventHandler(this.miSaveArmy_Click); + // + // miSaveArmyAs + // + this.miSaveArmyAs.Enabled = false; + this.miSaveArmyAs.Index = 3; + this.miSaveArmyAs.Text = "save army &as..."; + this.miSaveArmyAs.Click += new System.EventHandler(this.miSaveArmyAs_Click); + // + // miCloseArmy + // + this.miCloseArmy.Enabled = false; + this.miCloseArmy.Index = 4; + this.miCloseArmy.Text = "&close army"; + this.miCloseArmy.Click += new System.EventHandler(this.miCloseArmy_Click); + // + // miSep1 + // + this.miSep1.Index = 5; + this.miSep1.Text = "-"; + // + // miChangeSystem + // + this.miChangeSystem.Index = 6; + this.miChangeSystem.Text = "change &game system"; + this.miChangeSystem.Click += new System.EventHandler(this.miChangeSystem_Click); + // + // miSep2 + // + this.miSep2.Index = 7; + this.miSep2.Text = "-"; + // + // miReloadFiles + // + this.miReloadFiles.Index = 8; + this.miReloadFiles.Text = "&reload files"; + this.miReloadFiles.Click += new System.EventHandler(this.miReloadFiles_Click); + // + // miSep3 + // + this.miSep3.Index = 9; + this.miSep3.Text = "-"; + // + // miExit + // + this.miExit.Index = 10; + this.miExit.Text = "e&xit"; + this.miExit.Click += new System.EventHandler(this.miExit_Click); + // + // menuEdit + // + this.menuEdit.Index = 1; + this.menuEdit.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { + this.miUndo, + this.miRedo}); + this.menuEdit.Text = "&edit"; + // + // miUndo + // + this.miUndo.Enabled = false; + this.miUndo.Index = 0; + this.miUndo.Text = "&undo"; + this.miUndo.Click += new System.EventHandler(this.miUndo_Click); + // + // miRedo + // + this.miRedo.Enabled = false; + this.miRedo.Index = 1; + this.miRedo.Text = "&redo"; + this.miRedo.Click += new System.EventHandler(this.miRedo_Click); + // + // menuHelp + // + this.menuHelp.Index = 2; + this.menuHelp.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { + this.miAbout, + this.miDebugWindow}); + this.menuHelp.Text = "&help"; + // + // miAbout + // + this.miAbout.Enabled = false; + this.miAbout.Index = 0; + this.miAbout.Text = "&about"; + // + // miDebugWindow + // + this.miDebugWindow.Index = 1; + this.miDebugWindow.Text = "&debug"; + this.miDebugWindow.Click += new System.EventHandler(this.miDebugWindow_Click); + // + // saveArmyDialog + // + this.saveArmyDialog.Title = "Translatable:saveArmyDialog"; + // + // pnlRight + // + this.pnlRight.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) + | System.Windows.Forms.AnchorStyles.Right))); + this.pnlRight.BackColor = System.Drawing.SystemColors.AppWorkspace; + this.pnlRight.Location = new System.Drawing.Point(726, 30); + this.pnlRight.Name = "pnlRight"; + this.pnlRight.Size = new System.Drawing.Size(64, 516); + this.pnlRight.TabIndex = 4; + this.pnlRight.Visible = false; + this.pnlRight.Paint += new System.Windows.Forms.PaintEventHandler(this.pnlRight_Paint); + // + // statusBarTimer + // + this.statusBarTimer.Interval = 5000; + this.statusBarTimer.Tick += new System.EventHandler(this.statusBarTimer_Tick); + // + // FrmMain + // + this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); + this.ClientSize = new System.Drawing.Size(792, 570); + this.Controls.Add(this.pnlRight); + this.Controls.Add(this.toolBar); + this.Controls.Add(this.statusBar); + this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); + this.IsMdiContainer = true; + this.Menu = this.mainMenu; + this.Name = "FrmMain"; + this.Text = "WarFoundry"; + ((System.ComponentModel.ISupportInitialize)(this.sbMainPanel)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.sbErrorPanel)).EndInit(); + ((System.ComponentModel.ISupportInitialize)(this.sbPointsPanel)).EndInit(); + this.ResumeLayout(false); + this.PerformLayout(); + + } + #endregion + + /// <summary> + /// The main entry point for the application. + /// </summary> + [STAThread] + static void Main(string[] args) + { + try + { + ///TODO: Work out how to auto-embed the Manifest file so that we can have visual styles without having a .manifest file floating around + //and without using the line below, which causes the toolbar buttons to lose their icons + //Application.EnableVisualStyles(); + Application.Run(new FrmMain(args)); + } + catch(Exception ex) + { + LogManager.GetLogger(typeof(FrmMain)).Fatal(ex); + MessageBox.Show(null, "A major, unexpected and fatal error ocurred while starting the application: \r\n\r\n"+ex.Message+"\r\n\r\n"+ex.StackTrace, "Fatal error", MessageBoxButtons.OK, MessageBoxIcon.Error); + } + } + + public WarFoundryFactory Factory + { + get { return WarFoundryFactoryFactory.GetFactoryFactory().GetFactory(Constants.ExecutablePath, factoryType); } + } + + private void miExit_Click(object sender, System.EventArgs e) + { + Application.Exit(); + } + + private void miNewArmy_Click(object sender, System.EventArgs e) + { + createNewArmy(); + } + + private void createNewArmy() + { + if (closeCurrentArmy()) + { + FrmNewArmy newArmy = new FrmNewArmy(CurrentGameSystem, Factory); + DialogResult dr = newArmy.ShowDialog(); + + if (dr == DialogResult.OK) + { + CurrentArmy = new Army(newArmy.SelectedRace, newArmy.ArmyName, newArmy.ArmySize, Factory); + } + } + } + + private bool openArmy() + { + if (closeCurrentArmy()) + { + if (openArmyDialog.Filter=="") + { + string savePath = ArmiesPath; + + if (!Directory.Exists(savePath)) + { + Directory.CreateDirectory(savePath); + } + + openArmyDialog.InitialDirectory = savePath; + openArmyDialog.Filter = Translation.GetTranslation("armyFileFilter")+"|*.army"; + openArmyDialog.Title = Translation.GetTranslation("openArmyDialog"); + + } + + DialogResult dr = openArmyDialog.ShowDialog(this); + + if (dr == DialogResult.OK) + { + try + { + CurrentArmy = Factory.LoadArmy(openArmyDialog.FileName); + return true; + } + catch (InvalidFileException ex) + { + logger.Error(ex); + MessageBox.Show(this, ex.Message, Translation.GetTranslation("InvalidFileBoxTitle", "Invalid data file"), MessageBoxButtons.OK, MessageBoxIcon.Error); + return false; + } + } + else + { + return false; + } + } + else + { + return false; + } + } + + private bool closeCurrentArmy() + { + if (CurrentArmy!=null) + { + bool canClose = false; + + if (CommandStack.IsDirty()) + { + DialogResult dr = MessageBox.Show(this, "The army \""+CurrentArmy.Name+"\" has been modified.\r\nSave changes before closing army?", "Unsaved changes", MessageBoxButtons.YesNoCancel, MessageBoxIcon.Warning, MessageBoxDefaultButton.Button3); + + if (dr == DialogResult.Yes) + { + canClose = saveCurrentArmyOrSaveAs(); + } + else if (dr == DialogResult.No) + { + canClose = true; + } + //else they said cancel and we default to "canClose = false" so do nothing + } + else + { + canClose = true; + } + + if (canClose) + { + //do close + disableCategoryButtons(); + CurrentArmy = null; + return true; + } + else + { + return false; + } + } + else + { + disableCategoryButtons(); + //pretend we succeeded + return true; + } + } + + private void undoLastAction() + { + if (commandStack.CanUndo()) + { + commandStack.Undo(); + } + } + + private void redoAction() + { + if (commandStack.CanRedo()) + { + commandStack.Redo(); + } + } + + private bool saveCurrentArmyOrSaveAs() + { + if (WarFoundrySaver.GetSaver().CanSave(CurrentArmy)) + { + return saveCurrentArmy(); + } + else + { + return saveCurrentArmyAs(); + } + } + + private bool saveCurrentArmy() + { + if (WarFoundrySaver.GetSaver().CanSave(CurrentArmy)) + { + if (WarFoundrySaver.GetSaver().Save(CurrentArmy)) + { + miSaveArmy.Enabled = false; + bttnSaveArmy.Enabled = false; + CommandStack.setCleanMark(); + return true; + } + else + { + MessageBox.Show(this, Translation.GetTranslation("SaveFailed"), Translation.GetTranslation("SaveFailedTitle"), MessageBoxButtons.OK, MessageBoxIcon.Error); + return false; + } + } + else + { + return false; + } + } + + private bool saveCurrentArmyAs() + { + if (saveArmyDialog.Filter == "") + { + string savePath = ArmiesPath; + + if (!Directory.Exists(savePath)) + { + Directory.CreateDirectory(savePath); + } + + saveArmyDialog.InitialDirectory = savePath; + saveArmyDialog.Filter = Translation.GetTranslation("armyFileFilter")+"|*.army"; + saveArmyDialog.Title = Translation.GetTranslation("saveArmyDialog"); + } + + DialogResult dr = saveArmyDialog.ShowDialog(this); + + if (dr == DialogResult.OK) + { + if (WarFoundrySaver.GetSaver().SaveAs(CurrentArmy, saveArmyDialog.FileName)) + { + miSaveArmy.Enabled = false; + bttnSaveArmy.Enabled = false; + CommandStack.setCleanMark(); + return true; + } + else + { + MessageBox.Show(this, Translation.GetTranslation("SaveFailed"), Translation.GetTranslation("SaveFailedTitle"), MessageBoxButtons.OK, MessageBoxIcon.Error); + return false; + } + } + else + { + return false; + } + } + + private void toolBar_ButtonClick(object sender, System.Windows.Forms.ToolBarButtonClickEventArgs e) + { + if (e.Button == bttnUndo) + { + undoLastAction(); + } + else if (e.Button == bttnRedo) + { + redoAction(); + } + else if (e.Button == bttnNewArmy) + { + createNewArmy(); + } + else if (e.Button == bttnOpenArmy) + { + openArmy(); + } + else if (e.Button == bttnSaveArmy) + { + saveCurrentArmyOrSaveAs(); + } + else + { + //it must be one of our extra buttons for the categories + addUnitFromCategory((Category)e.Button.Tag); + } + } + + private GameSystem CurrentGameSystem + { + get { return WarFoundryCore.CurrentGameSystem; } + set { WarFoundryCore.CurrentGameSystem = value; } + } + + private static Army CurrentArmy + { + get { return WarFoundryCore.CurrentArmy; } + set { WarFoundryCore.CurrentArmy = value; } + } + + private void SelectGameSystem() + { + FrmSelectSystem selectSystem = new FrmSelectSystem(Factory); + DialogResult dr = selectSystem.ShowDialog(this); + + if (dr==DialogResult.OK) + { + closeCurrentArmy(); + CurrentGameSystem = selectSystem.GameSystem; + } + } + + private void miChangeSystem_Click(object sender, System.EventArgs e) + { + SelectGameSystem(); + } + + private void FrmMain_GameSystemChanged(GameSystem oldSystem, GameSystem newSystem) + { + miNewArmy.Enabled = newSystem != null; + bttnNewArmy.Enabled = newSystem != null; + setAppTitle(); + removeCategoryButtons(); + addCategoryButtons(); + } + + private void FrmMain_ArmyChanged(Army oldArmy, Army newArmy) + { + setAppTitle(); + + if (oldArmy != null) + { + oldArmy.UnitAdded += UnitAddedMethod; + oldArmy.UnitRemoved += UnitRemovedMethod; + oldArmy.PointsValueChanged += PointsValueChangedMethod; + } + + if (CurrentArmy==null) + { + miSaveArmyAs.Enabled = false; + miCloseArmy.Enabled = false; + disableCategoryButtons(); + } + else + { + newArmy.UnitAdded += UnitAddedMethod; + newArmy.UnitRemoved += UnitRemovedMethod; + newArmy.PointsValueChanged += PointsValueChangedMethod; + //TODO: Clear all buttons + miSaveArmyAs.Enabled = true; + miCloseArmy.Enabled = true; + enableCategoryButtons(); + + if (newArmy.Race.HasCategoryOverrides()) + { + removeCategoryButtons(); + addCategoryButtons(newArmy.Race.Categories); + } + } + + CommandStack.Reset(); + + miSaveArmy.Enabled = false; + bttnSaveArmy.Enabled = false; + + setPointsPanelText(); + } + + private void addCategoryButtons() + { + if (CurrentGameSystem!=null) + { + addCategoryButtons(CurrentGameSystem.Categories); + } + } + + private void addCategoryButtons(Category[] cats) + { + int catCount = cats.Length; + Category cat; + categoryButtons = new ToolBarButton[catCount+1]; + + ToolBarButton sep = new ToolBarButton(); + sep.Style = ToolBarButtonStyle.Separator; + categoryButtons[0] = sep; + + IBBToolBarButton button; + + for (int i = 0; i<catCount; i++) + { + cat = cats[i]; + button = new IBBToolBarButton(); + ///button.Name = "bttnAddCategory" + cat.Name[0].ToString(); + button.Text = cat.Name.ToString();//String.Format(Translation.GetTranslation("bttnAddCategory"), cat.Name); + button.Tag = cat; + button.ImageIndex = 6; + button.Enabled = false; + categoryButtons[i+1] = button; + } + + this.Invoke(new ToolBarButtonRangeDelegate(toolBar.Buttons.AddRange), new object[]{categoryButtons}); + } + + private void removeCategoryButtons() + { + if (categoryButtons!=null) + { + for (int i = 0; i<categoryButtons.Length; i++) + { + this.Invoke(new ToolBarButtonDelegate(toolBar.Buttons.Remove), new object[]{categoryButtons[i]}); + } + } + } + + private void enableCategoryButtons() + { + setCategoryButtonState(true); + } + + private void disableCategoryButtons() + { + setCategoryButtonState(false); + } + + private void setCategoryButtonState(bool state) + { + if (categoryButtons!=null) + { + for (int i = 0; i<categoryButtons.Length; i++) + { + categoryButtons[i].Enabled = state; + } + } + } + + private void miSaveArmyAs_Click(object sender, System.EventArgs e) + { + saveCurrentArmyAs(); + } + + private void commandStack_CommandStackUpdated() + { + bttnUndo.Enabled = commandStack.CanUndo(); + miUndo.Enabled = bttnUndo.Enabled; + bttnRedo.Enabled = commandStack.CanRedo(); + miRedo.Enabled = bttnRedo.Enabled; + MenuItem[] menuItems = null; + int redoLength = commandStack.RedoLength; + int maxRedo = Math.Min(10, redoLength); + + if (redoLength > 0) + { + menuItems = new MenuItem[maxRedo]; + Command com; + MenuItem mi; + + for (int i = 0; i < maxRedo; i++) + { + com = commandStack.PeekRedoCommand(i+1); + + if (com == null) + { + break; + } + + mi = new MenuItem(com.Description); + mi.Click+=new EventHandler(redoMenu_Click); + menuItems[i] = mi; + } + } + + redoMenu.MenuItems.Clear(); + + if (menuItems!=null && menuItems[0]!=null) + { + bttnRedo.ToolTipText = menuItems[0].Text; + redoMenu.MenuItems.AddRange(menuItems); + } + + int undoLength = commandStack.UndoLength; + int maxUndo = Math.Min(10, undoLength); + MenuItem[] menuItemsUndo = null; + + if (undoLength > 0) + { + menuItemsUndo = new MenuItem[maxUndo]; + Command com; + MenuItem mi; + + for (int i = 0; i < maxUndo; i++) + { + com = commandStack.PeekUndoCommand(i+1); + + if (com == null) + { + break; + } + + mi = new MenuItem(com.UndoDescription); + mi.Click+=new EventHandler(undoMenu_Click); + menuItemsUndo[i] = mi; + } + } + + undoMenu.MenuItems.Clear(); + + if (menuItemsUndo!=null && menuItemsUndo[0]!=null) + { + bttnUndo.ToolTipText = menuItemsUndo[0].Text; + undoMenu.MenuItems.AddRange(menuItemsUndo); + } + + bool canSave = WarFoundrySaver.GetSaver().CanSave(CurrentArmy); + bttnSaveArmy.Enabled = commandStack.IsDirty() && CurrentArmy!=null && canSave; + miSaveArmy.Enabled = commandStack.IsDirty() && CurrentArmy!=null && canSave; + } + + private void miSaveArmy_Click(object sender, System.EventArgs e) + { + //we should only be saving when the army can be saved (i.e. it has been opened from a file or Save As-ed) + //so use the "just save" version + saveCurrentArmy(); + } + + private void setAppTitle() + { + string str = AppTitle; + + if (CurrentGameSystem!=null) + { + str+= " - "+CurrentGameSystem.Name; + } + + if (CurrentArmy!=null) + { + str+= " - "+CurrentArmy.Name; + } + + this.Text = str; + } + + private void addUnitFromCategory(Category cat) + { + FrmNewUnit newUnit = new FrmNewUnit(CurrentArmy.Race, cat, CurrentArmy); + DialogResult dr = newUnit.ShowDialog(this); + + if (dr == DialogResult.OK) + { + CreateAndAddUnitCommand cmd = new CreateAndAddUnitCommand(newUnit.SelectedUnit, cat, CurrentArmy, Factory); + commandStack.Execute(cmd); + } + } + + private void FrmMain_UnitAddedMethod(object unitObj) + { + if (unitObj is Unit) + { + Unit unit = (Unit)unitObj; + sbErrorPanel.Text = ""; + } + } + + private void FrmMain_UnitRemovedMethod(object unitObj) + { + if (unitObj is Unit) + { + Unit unit = (Unit)unitObj; + sbErrorPanel.Text = ""; + + //check if window is open, and close it if it is + foreach (Form frm in this.MdiChildren) + { + if (frm is FrmUnit) + { + if (((FrmUnit)frm).Unit == unit) + { + frm.Close(); + break; + } + } + } + } + } + + /*private void FrmMain_FailedUnitRequirement(FailedUnitRequirement failedRequirement) + { + sbErrorPanel.Text = Translation.GetTranslation("UnitRequirementFailed", "Unit Requirement Failed"); + sbErrorPanel.Tag = failedRequirement.Description; + }*/ + + /*public void MdiChildMoved() + { + Point mouseAt = PointToClient(ActiveMdiChild.Location); + + if (Comparisons.ValueWithinAmount(pnlRight.Right, ActiveMdiChild.Right, 10)) + { + pnlRight.Visible = true; + //pnlRight.Container.Add(ActiveMdiChild); + } + else + { + pnlRight.Visible = false; + } + }*/ + + public void pnlRight_Paint(object sender, System.Windows.Forms.PaintEventArgs e) + { + HatchBrush dockCueBrush = new HatchBrush(HatchStyle.LightDownwardDiagonal, Color.White, Color.Gray); + Pen dockCuePen = new Pen(dockCueBrush, 10); + e.Graphics.DrawRectangle(dockCuePen, new Rectangle(pnlRight.Left, pnlRight.Top, pnlRight.Width, pnlRight.Height)); + } + + private void miUndo_Click(object sender, System.EventArgs e) + { + undoLastAction(); + } + + private void miRedo_Click(object sender, System.EventArgs e) + { + redoAction(); + } + + private void miCloseArmy_Click(object sender, EventArgs e) + { + closeCurrentArmy(); + } + + private void miOpenArmy_Click(object sender, EventArgs e) + { + openArmy(); + } + + private void FrmMain_PointsValueChangedMethod(WarFoundryObject obj, double oldVal, double newVal) + { + if (obj is Army) + { + setPointsPanelText(); + } + } + + private void setPointsPanelText() + { + if (CurrentArmy==null) + { + sbPointsPanel.Text = ""; + sbPointsPanel.ResetColor(); + } + else + { + sbPointsPanel.Text = String.Format(Translation.GetTranslation("statusPanelPoints"), CurrentArmy.PointsTotal, CurrentArmy.MaxPoints); + + if (CurrentArmy.PointsTotal>CurrentArmy.MaxPoints) + { + sbPointsPanel.Color = Color.Red; + } + else + { + sbPointsPanel.ResetColor(); + } + } + } + + private void redoMenu_Click(object sender, EventArgs e) + { + if (sender is MenuItem) + { + MenuItem mi = (MenuItem)sender; + + if (mi.Parent == redoMenu) + { + //we know it's an redo menu item so find it's index and redo everything + int max = mi.Index; + + for (int i = 0; i <= max; i++) + { + commandStack.Redo(); + } + } + } + } + + private void undoMenu_Click(object sender, EventArgs e) + { + if (sender is MenuItem) + { + MenuItem mi = (MenuItem)sender; + + if (mi.Parent == undoMenu) + { + //we know it's an undo menu item so find it's index and undo everything + int max = mi.Index; + for (int i = 0; i <= max; i++) + { + commandStack.Undo(); + } + } + } + } + + private void statusBar_DrawItem(object sender, System.Windows.Forms.StatusBarDrawItemEventArgs sbdevent) + { + statusBar.ColorableStatusBarDrawItem(sender, sbdevent); + } + + private void miDebugWindow_Click(object sender, EventArgs e) + { + if (debugWindow == null || debugWindow.IsDisposed) + { + debugWindow = new FrmDebugOutput(); + } + + debugWindow.Show(); + debugWindow.Focus(); + } + + private void FrmMain_Closing(object sender, CancelEventArgs e) + { + if (!closeCurrentArmy()) + { + e.Cancel = true; + } + } + + private void miReloadFiles_Click(object sender, System.EventArgs e) + { + Factory.LoadAllGameSystems(); + sbMainPanel.Text = Translation.GetTranslation("GameSystemFilesReloaded", "Game system and race files reloaded"); + statusBarTimer.Enabled = true; + } + + private void statusBarTimer_Tick(object sender, System.EventArgs e) + { + sbMainPanel.Text = ""; + statusBarTimer.Enabled = false; + } + + private void statusBar_PanelClick(object sender, StatusBarPanelClickEventArgs e) + { + if (e.StatusBarPanel == sbErrorPanel && sbErrorPanel.Text!="") + { + MessageBox.Show(this, sbErrorPanel.TagString, Translation.GetTranslation("FailedRequirementMessage"), MessageBoxButtons.OK, MessageBoxIcon.Warning); + } + } + } +}