Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.WinForms
view FrmNewUnitEquipment.cs @ 34:3ceb0efd261f
Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
* Use new commands created in previous revision
Re #122: Make usage of percentage or ratio common
* Make sure all usage of percentages are correct
Re #117: Add percentage and number boxes to equipment item dialogs
* Fix some enable/disable inconsistencies for percentage amounts
* Fix problems where fixed limits weren't honoured by widgets
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Thu, 13 Aug 2009 21:16:21 +0000 |
parents | 7c366fe55635 |
children | 6ab7ddc038f9 |
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// This file (FrmNewUnitEquipment.cs) is a part of the IBBoard.WarFoundry.GUI.WinForms project and is copyright 2009 IBBoard. // // The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license. using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using IBBoard; using IBBoard.Commands; using IBBoard.Lang; using IBBoard.WarFoundry.API; using IBBoard.WarFoundry.API.Commands; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry { /// <summary> /// Summary description for FrmNewUnitEquipment. /// </summary> public class FrmNewUnitEquipment : System.Windows.Forms.Form { private Unit unit; private bool required; private CommandStack commandStack; private System.Windows.Forms.NumericUpDown numEquipAmount; private System.Windows.Forms.Label lblPercent; private System.Windows.Forms.Label lblAmount; private System.Windows.Forms.Button bttnCancel; private System.Windows.Forms.Button bttnOkay; private System.Windows.Forms.CheckBox cbEquipAll; private System.Windows.Forms.Label lblItem; private System.Windows.Forms.ListBox listItems; /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.Container components = null; public FrmNewUnitEquipment(Unit unit, CommandStack stack) { commandStack = stack; this.unit = unit; InitializeComponent(); this.Text = "New equipment for " + unit.Name; object[] items = Arrays.Subtract(unit.GetAllowedOptionalEquipment(), unit.GetEquipment()); listItems.Items.AddRange(items); } /// <summary> /// Clean up any resources being used. /// </summary> protected override void Dispose( bool disposing ) { if( disposing ) { if(components != null) { components.Dispose(); } } base.Dispose( disposing ); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.numEquipAmount = new System.Windows.Forms.NumericUpDown(); this.lblPercent = new System.Windows.Forms.Label(); this.lblAmount = new System.Windows.Forms.Label(); this.bttnCancel = new System.Windows.Forms.Button(); this.bttnOkay = new System.Windows.Forms.Button(); this.cbEquipAll = new System.Windows.Forms.CheckBox(); this.lblItem = new System.Windows.Forms.Label(); this.listItems = new System.Windows.Forms.ListBox(); ((System.ComponentModel.ISupportInitialize)(this.numEquipAmount)).BeginInit(); this.SuspendLayout(); // // numEquipAmount // this.numEquipAmount.Enabled = false; this.numEquipAmount.Location = new System.Drawing.Point(88, 80); this.numEquipAmount.Name = "numEquipAmount"; this.numEquipAmount.Size = new System.Drawing.Size(144, 20); this.numEquipAmount.TabIndex = 0; this.numEquipAmount.ValueChanged += new System.EventHandler(this.numEquipAmount_ValueChanged); // // lblPercent // this.lblPercent.Location = new System.Drawing.Point(208, 80); this.lblPercent.Name = "lblPercent"; this.lblPercent.Size = new System.Drawing.Size(16, 16); this.lblPercent.TabIndex = 1; this.lblPercent.Text = "%"; this.lblPercent.Visible = false; // // lblAmount // this.lblAmount.Location = new System.Drawing.Point(8, 80); this.lblAmount.Name = "lblAmount"; this.lblAmount.Size = new System.Drawing.Size(72, 23); this.lblAmount.TabIndex = 2; this.lblAmount.Text = "amount"; this.lblAmount.TextAlign = System.Drawing.ContentAlignment.TopRight; // // bttnCancel // this.bttnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel; this.bttnCancel.FlatStyle = System.Windows.Forms.FlatStyle.System; this.bttnCancel.Location = new System.Drawing.Point(160, 136); this.bttnCancel.Name = "bttnCancel"; this.bttnCancel.TabIndex = 3; this.bttnCancel.Text = "cancel"; this.bttnCancel.Click += new System.EventHandler(this.bttnCancel_Click); // // bttnOkay // this.bttnOkay.Enabled = false; this.bttnOkay.FlatStyle = System.Windows.Forms.FlatStyle.System; this.bttnOkay.Location = new System.Drawing.Point(8, 136); this.bttnOkay.Name = "bttnOkay"; this.bttnOkay.TabIndex = 4; this.bttnOkay.Text = "okay"; this.bttnOkay.Click += new System.EventHandler(this.bttnOkay_Click); // // cbEquipAll // this.cbEquipAll.Enabled = false; this.cbEquipAll.FlatStyle = System.Windows.Forms.FlatStyle.System; this.cbEquipAll.Location = new System.Drawing.Point(88, 104); this.cbEquipAll.Name = "cbEquipAll"; this.cbEquipAll.TabIndex = 5; this.cbEquipAll.Text = "equip all"; this.cbEquipAll.CheckedChanged += new System.EventHandler(this.cbEquipAll_CheckedChanged); // // lblItem // this.lblItem.Location = new System.Drawing.Point(0, 8); this.lblItem.Name = "lblItem"; this.lblItem.Size = new System.Drawing.Size(80, 23); this.lblItem.TabIndex = 6; this.lblItem.Text = "item"; this.lblItem.TextAlign = System.Drawing.ContentAlignment.TopRight; // // listItems // this.listItems.Location = new System.Drawing.Point(88, 8); this.listItems.Name = "listItems"; this.listItems.Size = new System.Drawing.Size(144, 69); this.listItems.TabIndex = 7; this.listItems.SelectedIndexChanged += new System.EventHandler(this.listItems_SelectedIndexChanged); // // FrmNewUnitEquipment // this.AcceptButton = this.bttnOkay; this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.CancelButton = this.bttnCancel; this.ClientSize = new System.Drawing.Size(240, 164); this.ControlBox = false; this.Controls.Add(this.listItems); this.Controls.Add(this.lblItem); this.Controls.Add(this.cbEquipAll); this.Controls.Add(this.bttnOkay); this.Controls.Add(this.bttnCancel); this.Controls.Add(this.lblAmount); this.Controls.Add(this.numEquipAmount); this.Controls.Add(this.lblPercent); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; this.Name = "FrmNewUnitEquipment"; this.ShowInTaskbar = false; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent; this.Text = "FrmEditUnitEquipment"; ((System.ComponentModel.ISupportInitialize)(this.numEquipAmount)).EndInit(); this.ResumeLayout(false); } #endregion private void bttnOkay_Click(object sender, System.EventArgs e) { setValue(); this.Close(); } private void setValue() { UnitEquipmentItem equipItem = (UnitEquipmentItem)listItems.SelectedItem; if (cbEquipAll.Checked) { commandStack.Execute(new SetUnitEquipmentNumericAmountCommand(unit, equipItem, WarFoundryCore.INFINITY)); } else { if (equipItem.IsRatioLimit) { commandStack.Execute(new SetUnitEquipmentRatioAmountCommand(unit, equipItem, (double)numEquipAmount.Value / 100.0)); } else { commandStack.Execute(new SetUnitEquipmentNumericAmountCommand(unit, equipItem, (int)numEquipAmount.Value)); } } } private void bttnCancel_Click(object sender, System.EventArgs e) { this.Close(); } private void cbEquipAll_CheckedChanged(object sender, System.EventArgs e) { numEquipAmount.Enabled = ((UnitEquipmentItem)listItems.SelectedItem).MinNumber != WarFoundryCore.INFINITY && !cbEquipAll.Checked; setOkayButton(); } private void listItems_SelectedIndexChanged(object sender, System.EventArgs e) { refreshNumber(); setOkayButton(); } private void refreshNumber() { if (listItems.SelectedIndex > -1) { UnitEquipmentItem equipItem = (UnitEquipmentItem)listItems.SelectedItem; required = equipItem.IsRequired; if (equipItem.IsRatioLimit) { numEquipAmount.Minimum = (decimal) equipItem.MinPercentage; numEquipAmount.Maximum = (decimal) equipItem.MaxPercentage; numEquipAmount.Enabled = true; numEquipAmount.Value = numEquipAmount.Minimum; cbEquipAll.Enabled = false; lblPercent.Visible = true; numEquipAmount.Width = 120; } else { numEquipAmount.Minimum = (decimal)(equipItem.MinNumber != WarFoundryCore.INFINITY ? Math.Min(equipItem.MinNumber, unit.Size) : unit.Size); numEquipAmount.Maximum = (decimal)(equipItem.MaxNumber != WarFoundryCore.INFINITY ? Math.Min(equipItem.MaxNumber, unit.Size) : unit.Size); numEquipAmount.Value = numEquipAmount.Minimum; numEquipAmount.Enabled = equipItem.MinNumber != WarFoundryCore.INFINITY; cbEquipAll.Enabled = equipItem.MinNumber != WarFoundryCore.INFINITY && equipItem.MaxNumber == WarFoundryCore.INFINITY; cbEquipAll.Checked = equipItem.MinNumber == WarFoundryCore.INFINITY; lblPercent.Visible = false; numEquipAmount.Width = 144; } } else { numEquipAmount.Minimum = 0; numEquipAmount.Value = 0; numEquipAmount.Enabled = false; cbEquipAll.Enabled = false; } } private void setOkayButton() { bttnOkay.Enabled = listItems.SelectedIndex > -1 && (cbEquipAll.Checked || (numEquipAmount.Enabled && numEquipAmount.Value > 0)); } private void numEquipAmount_ValueChanged(object sender, System.EventArgs e) { setOkayButton(); } } }