Sun, 22 Sep 2024 11:30:53 +0100 |
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Rewrite as four-dimensional route finding
default tip
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Fri, 20 Sep 2024 20:30:11 +0100 |
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Output final distance
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Fri, 20 Sep 2024 20:06:21 +0100 |
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Add plotting of map in ANSI as we go
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Thu, 18 Apr 2024 19:56:23 +0100 |
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Day 25 part 1 instructions and partial solution
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Thu, 18 Apr 2024 19:54:59 +0100 |
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Day 24 part 2 instructions and partial solution
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Fri, 05 Jan 2024 11:42:13 +0000 |
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Implement day 24 - 2D intersection
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Thu, 04 Jan 2024 14:52:24 +0000 |
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Day 23 - track segments, not each space
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Thu, 04 Jan 2024 11:18:56 +0000 |
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Implement day 23 "longest route finding"
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Wed, 03 Jan 2024 17:00:56 +0000 |
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Implement falling/destroying blocks
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Wed, 03 Jan 2024 12:01:18 +0000 |
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Implement Day 21 "possible spaces in a maze"
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Wed, 03 Jan 2024 11:35:22 +0000 |
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Implement Day 20 switches part 1
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Wed, 03 Jan 2024 11:34:54 +0000 |
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Implement Day 19 workflows, skip part 2
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Tue, 02 Jan 2024 16:04:33 +0000 |
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Add Day 18 part 1 solution using line crossing
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Sun, 17 Dec 2023 20:13:03 +0000 |
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Constrained and more optimised route finding
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Sun, 17 Dec 2023 10:32:05 +0000 |
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Copy a Dijkstra's Algorithm implementation
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