Mercurial > repos > snowblizz-super-API-ideas
view api/Objects/Stats.cs @ 396:dc6243326a93 default-army-name tip
* Close merged branch
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 13 Aug 2011 14:13:37 -0500 |
parents | cdda78975be1 |
children |
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// This file (Stats.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2007, 2008, 2009 IBBoard. // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using System.Collections.Generic; namespace IBBoard.WarFoundry.API.Objects { /// <summary> /// Stats defines the statistic/attribute values for an entity (for example a unit or any of their equipment that has a stat line) paired against a <see cref=" SystemStats"/> stat line definition. /// </summary> public class Stats { private List<Stat> stats; private SystemStats sysStats; public Stats(SystemStats systemStats) { sysStats = systemStats; int statCount = sysStats.SlotCount; stats = new List<Stat>(statCount); foreach (StatSlot slot in sysStats.StatSlots) { stats.Add(new Stat(slot, "")); } } public Stat[] StatsArray { get { return stats.ToArray(); } } public void SetStatValue(string statName, string statValue) { StatSlot slot = sysStats[statName.ToLower()]; if (slot!=null) { int pos = sysStats.GetStatSlotPosition(slot); if (pos > -1) { stats[pos] = new Stat(slot, statValue); } } } public Stat this[string id] { get { StatSlot slot = sysStats[id.ToLower()]; int pos = sysStats.GetStatSlotPosition(slot); Stat stat = null; try { stat = this[pos]; } catch (ArgumentException ex) { throw new ArgumentException(String.Format("Invalid statistic ID {0} for stats based on system stats set {1}", new object[]{id, sysStats.ID}), ex); } return stat; } } public Stat this[int pos] { get { if (pos < stats.Count && pos >= 0) { return stats[pos]; } else { throw new ArgumentException(String.Format("Invalid statistic position {0} for stats based on system stats set {1}", new object[]{pos, sysStats.ID})); } } } public string GetStatValue(string id) { return this[id.ToLower()].SlotValueString; } public int StatCount { get { return stats.Count; } } public string StatsID { get { return sysStats.ID; } } } }