Mercurial > repos > IBBoard.WarFoundry.API.Tests
annotate API/Objects/Mock/MockGameSystem.cs @ 46:73308371f9d8
Re #270: Add multiple categories to API
* Add tests for new property and default behaviour
author | IBBoard <dev@ibboard.co.uk> |
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date | Mon, 17 May 2010 20:04:13 +0000 |
parents | a4e7e938d065 |
children | 49c5e24decb9 |
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a4e7e938d065
Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
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1 // This file (MockGameSystem.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard |
a4e7e938d065
Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
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2 // |
a4e7e938d065
Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
a4e7e938d065
Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
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4 |
a4e7e938d065
Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
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5 using System; |
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Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
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6 using IBBoard.WarFoundry.API.Factories.Mock; |
a4e7e938d065
Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
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7 using IBBoard.WarFoundry.API.Objects; |
a4e7e938d065
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IBBoard <dev@ibboard.co.uk>
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8 |
a4e7e938d065
Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
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9 namespace IBBoard.WarFoundry.API.Objects.Mock |
a4e7e938d065
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IBBoard <dev@ibboard.co.uk>
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10 { |
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Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
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11 public class MockGameSystem : GameSystem |
a4e7e938d065
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IBBoard <dev@ibboard.co.uk>
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12 { |
a4e7e938d065
Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
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13 private static MockGameSystem mock; |
a4e7e938d065
Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
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14 |
a4e7e938d065
Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
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15 public static MockGameSystem GetMockSystem() |
a4e7e938d065
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IBBoard <dev@ibboard.co.uk>
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16 { |
a4e7e938d065
Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
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17 if (mock == null) |
a4e7e938d065
Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
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18 { |
a4e7e938d065
Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
parents:
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19 mock = new MockGameSystem(); |
a4e7e938d065
Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
parents:
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20 } |
a4e7e938d065
Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
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21 |
a4e7e938d065
Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
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22 return mock; |
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IBBoard <dev@ibboard.co.uk>
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23 } |
a4e7e938d065
Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
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24 |
a4e7e938d065
Re #195: Setting max equipment without min may not function correctly
IBBoard <dev@ibboard.co.uk>
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25 public MockGameSystem () : base("mocksystem", "Mock Game System", MockSystemFactory.GetMockFactory()) |
a4e7e938d065
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IBBoard <dev@ibboard.co.uk>
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26 { |
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IBBoard <dev@ibboard.co.uk>
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27 } |
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IBBoard <dev@ibboard.co.uk>
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28 } |
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IBBoard <dev@ibboard.co.uk>
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29 } |