annotate API/Factories/Xml/WarFoundryXmlRaceFactoryTest.cs @ 35:4302e6b2c5c1

Re #228: Crash with missing abilityID * Update tests to match new refactored classes * Add expected message to missing game system error test * Re-implement missing ability test
author IBBoard <dev@ibboard.co.uk>
date Thu, 24 Dec 2009 19:46:30 +0000
parents 03a8ab5e90d6
children 82cd08385bfe
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03a8ab5e90d6 Re #236: Race loading should fail cleanly if system doesn't exist
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1 // This file (WarFoundryXmlRaceFactoryTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard
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2 //
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
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4
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5 using System;
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6 using System.Collections.Generic;
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7 using System.IO;
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8 using System.Xml;
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9 using NUnit.Framework;
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10 using IBBoard.WarFoundry.API.Objects;
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11 using IBBoard.WarFoundry.API.Objects.Mock;
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12 using IBBoard.IO;
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13
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14 namespace IBBoard.WarFoundry.API.Factories.Xml
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15 {
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16
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18 [TestFixture()]
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19 public class WarFoundryXmlRaceFactoryTest
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20 {
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21 [Test()]
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22 [ExpectedException(typeof(InvalidFileException), ExpectedMessage="Ability for Empire General with ID leaderOfMen did not exist in race definition")]
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23 public void TestCompleteLoadingOnRaceWithMissingAbilityIdErrors ()
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24 {
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25 try
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26 {
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27 WarFoundryLoader.SetDefault(new FixedGameSystemWarFoundryLoader(new MockGameSystem()));
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28 WarFoundryLoader.GetDefault().LoadFiles();
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29 ICollection<IWarFoundryObject> objs = WarFoundryXmlFactory.GetFactory().CreateObjectsFromFile(new FileInfo("testdata/race-with-non-existant-ability.race"));
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30 Assert.AreEqual(1, objs.Count);
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31 IEnumerator<IWarFoundryObject> enumerator = objs.GetEnumerator();
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32 enumerator.Reset();
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33 enumerator.MoveNext();
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34 Race race = (Race)enumerator.Current;
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35 Category[] cats = race.Categories;
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36 }
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37 finally
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38 {
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39 WarFoundryLoader.SetDefault(null);
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40 }
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41 }
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43 [Test()]
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44 [ExpectedException(typeof(InvalidFileException), ExpectedMessage="Referenced game system, 'nonexistant-system', did not exist")]
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45 public void TestCompleteLoadingOnRaceWithMissingGameSystemErrors ()
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46 {
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47 ICollection<IWarFoundryObject> objs = WarFoundryXmlFactory.GetFactory().CreateObjectsFromFile(new FileInfo("testdata/race-with-non-existant-game-system.race"));
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48 Assert.AreEqual(1, objs.Count);
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49 IEnumerator<IWarFoundryObject> enumerator = objs.GetEnumerator();
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50 enumerator.Reset();
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51 enumerator.MoveNext();
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52 Race race = (Race)enumerator.Current;
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53 Category[] cats = race.Categories;
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54 }
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55 }
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56 }