Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
annotate API/Factories/Xml/WarFoundryXmlRaceFactoryTest.cs @ 35:4302e6b2c5c1
Re #228: Crash with missing abilityID
* Update tests to match new refactored classes
* Add expected message to missing game system error test
* Re-implement missing ability test
author | IBBoard <dev@ibboard.co.uk> |
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date | Thu, 24 Dec 2009 19:46:30 +0000 |
parents | 03a8ab5e90d6 |
children | 82cd08385bfe |
rev | line source |
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Re #236: Race loading should fail cleanly if system doesn't exist
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1 // This file (WarFoundryXmlRaceFactoryTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard |
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2 // |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
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4 |
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5 using System; |
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6 using System.Collections.Generic; |
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7 using System.IO; |
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8 using System.Xml; |
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9 using NUnit.Framework; |
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10 using IBBoard.WarFoundry.API.Objects; |
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11 using IBBoard.WarFoundry.API.Objects.Mock; |
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12 using IBBoard.IO; |
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13 |
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14 namespace IBBoard.WarFoundry.API.Factories.Xml |
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15 { |
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16 |
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18 [TestFixture()] |
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19 public class WarFoundryXmlRaceFactoryTest |
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20 { |
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21 [Test()] |
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22 [ExpectedException(typeof(InvalidFileException), ExpectedMessage="Ability for Empire General with ID leaderOfMen did not exist in race definition")] |
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23 public void TestCompleteLoadingOnRaceWithMissingAbilityIdErrors () |
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24 { |
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25 try |
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26 { |
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27 WarFoundryLoader.SetDefault(new FixedGameSystemWarFoundryLoader(new MockGameSystem())); |
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28 WarFoundryLoader.GetDefault().LoadFiles(); |
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29 ICollection<IWarFoundryObject> objs = WarFoundryXmlFactory.GetFactory().CreateObjectsFromFile(new FileInfo("testdata/race-with-non-existant-ability.race")); |
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30 Assert.AreEqual(1, objs.Count); |
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31 IEnumerator<IWarFoundryObject> enumerator = objs.GetEnumerator(); |
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32 enumerator.Reset(); |
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33 enumerator.MoveNext(); |
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34 Race race = (Race)enumerator.Current; |
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35 Category[] cats = race.Categories; |
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36 } |
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37 finally |
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38 { |
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39 WarFoundryLoader.SetDefault(null); |
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40 } |
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41 } |
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42 |
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43 [Test()] |
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44 [ExpectedException(typeof(InvalidFileException), ExpectedMessage="Referenced game system, 'nonexistant-system', did not exist")] |
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45 public void TestCompleteLoadingOnRaceWithMissingGameSystemErrors () |
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46 { |
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47 ICollection<IWarFoundryObject> objs = WarFoundryXmlFactory.GetFactory().CreateObjectsFromFile(new FileInfo("testdata/race-with-non-existant-game-system.race")); |
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48 Assert.AreEqual(1, objs.Count); |
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49 IEnumerator<IWarFoundryObject> enumerator = objs.GetEnumerator(); |
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50 enumerator.Reset(); |
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51 enumerator.MoveNext(); |
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52 Race race = (Race)enumerator.Current; |
03a8ab5e90d6
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53 Category[] cats = race.Categories; |
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54 } |
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55 } |
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56 } |