diff api/Objects/UnitEquipmentRatioSelection.cs @ 212:dce340f9cedc

Re #217: Rounding problem with equipment cost calculations * Temporary solution (which I thought I'd already committed yesterday) to make sure that rounding of amount doesn't round outside limit if limit and item rounding directions are different Re #220: Make percentage and numeric amounts more obvious * Deprecate some calculation and presentation methods and move them to UnitEquipmentUtils * Add method to return the number of equipment items taken rather than the amount taken
author IBBoard <dev@ibboard.co.uk>
date Sat, 21 Nov 2009 16:40:54 +0000
parents 36adabb1c3ea
children 1b718b67f7f6
line wrap: on
line diff
--- a/api/Objects/UnitEquipmentRatioSelection.cs	Sat Nov 21 11:50:48 2009 +0000
+++ b/api/Objects/UnitEquipmentRatioSelection.cs	Sat Nov 21 16:40:54 2009 +0000
@@ -3,7 +3,9 @@
 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
 
 using System;
+using IBBoard.CustomMath;
 using IBBoard.Limits;
+using IBBoard.WarFoundry.API.Util;
 
 namespace IBBoard.WarFoundry.API.Objects
 {	
@@ -25,16 +27,21 @@
 		{
 			get
 			{
-				double numberTaken = (AmountTaken / 100) * EquipmentForUnit.Size;
-				return (int) (EquipmentItem.RoundNumberUp ? Math.Ceiling(numberTaken) : Math.Floor(numberTaken));
+				double exactNumberTaken = (AmountTaken / 100) * EquipmentForUnit.Size;
+				int wholeNumberTaken = (int) IBBMath.Round(exactNumberTaken, EquipmentItem.RoundNumberUp);
+				int maxTaken = UnitEquipmentUtil.GetMaxEquipmentCount(EquipmentForUnit, EquipmentItem);
+				int minTaken = UnitEquipmentUtil.GetMinEquipmentCount(EquipmentForUnit, EquipmentItem);
+				return Math.Min(Math.Max(wholeNumberTaken, minTaken), maxTaken);
 			}
-		}
-
+		}
+
+		[Obsolete("Implementation is down to the UI")]
 		public override string GetEquipmentAmountString ()
 		{
 			return GetEquipmentAmountString(AmountTaken);
-		}
-
+		}
+
+		[Obsolete("Implementation is down to the UI")]
 		public static string GetEquipmentAmountString(double amount)
 		{
 			string amountString;