comparison gtk-gui/IBBoard.WarFoundry.GTK.FrmChangeGameSystem.cs @ 7:58961ff391d4

Closes #30 - Convert to .csproj * Convert GTK# GUI to .csproj and remove .mdp Also: * Remove rogue Dialog class * Commit a number of generated GUI changes that MonoDevelop made and won't un-make
author IBBoard <dev@ibboard.co.uk>
date Tue, 17 Feb 2009 16:41:55 +0000
parents cfc7683e73f9
children ca863c693550
comparison
equal deleted inserted replaced
6:cfc7683e73f9 7:58961ff391d4
1 // ------------------------------------------------------------------------------ 1 // ------------------------------------------------------------------------------
2 // <autogenerated> 2 // <autogenerated>
3 // This code was generated by a tool. 3 // This code was generated by a tool.
4 // Mono Runtime Version: 2.0.50727.1433 4 //
5 // 5 //
6 // Changes to this file may cause incorrect behavior and will be lost if 6 // Changes to this file may cause incorrect behavior and will be lost if
7 // the code is regenerated. 7 // the code is regenerated.
8 // </autogenerated> 8 // </autogenerated>
9 // ------------------------------------------------------------------------------ 9 // ------------------------------------------------------------------------------
27 27
28 protected virtual void Build() { 28 protected virtual void Build() {
29 Stetic.Gui.Initialize(this); 29 Stetic.Gui.Initialize(this);
30 // Widget IBBoard.WarFoundry.GTK.FrmChangeGameSystem 30 // Widget IBBoard.WarFoundry.GTK.FrmChangeGameSystem
31 this.Name = "IBBoard.WarFoundry.GTK.FrmChangeGameSystem"; 31 this.Name = "IBBoard.WarFoundry.GTK.FrmChangeGameSystem";
32 this.Title = "Change Game System"; 32 this.Title = Mono.Unix.Catalog.GetString("Change Game System");
33 this.Icon = Gdk.Pixbuf.LoadFromResource("App.ico"); 33 this.Icon = Gdk.Pixbuf.LoadFromResource("App.ico");
34 this.TypeHint = ((Gdk.WindowTypeHint)(1)); 34 this.TypeHint = ((Gdk.WindowTypeHint)(1));
35 this.WindowPosition = ((Gtk.WindowPosition)(4)); 35 this.WindowPosition = ((Gtk.WindowPosition)(4));
36 this.Modal = true; 36 this.Modal = true;
37 this.Resizable = false; 37 this.Resizable = false;
51 this.hbox1.Name = "hbox1"; 51 this.hbox1.Name = "hbox1";
52 this.hbox1.Spacing = 6; 52 this.hbox1.Spacing = 6;
53 // Container child hbox1.Gtk.Box+BoxChild 53 // Container child hbox1.Gtk.Box+BoxChild
54 this.lblGameSystem = new Gtk.Label(); 54 this.lblGameSystem = new Gtk.Label();
55 this.lblGameSystem.Name = "lblGameSystem"; 55 this.lblGameSystem.Name = "lblGameSystem";
56 this.lblGameSystem.LabelProp = "Game System"; 56 this.lblGameSystem.LabelProp = Mono.Unix.Catalog.GetString("Game System");
57 this.hbox1.Add(this.lblGameSystem); 57 this.hbox1.Add(this.lblGameSystem);
58 Gtk.Box.BoxChild w2 = ((Gtk.Box.BoxChild)(this.hbox1[this.lblGameSystem])); 58 Gtk.Box.BoxChild w2 = ((Gtk.Box.BoxChild)(this.hbox1[this.lblGameSystem]));
59 w2.Position = 0; 59 w2.Position = 0;
60 w2.Expand = false; 60 w2.Expand = false;
61 w2.Fill = false; 61 w2.Fill = false;