Mercurial > repos > IBDev-IBBoard.WarFoundry.GUI.GTK
comparison gtk-gui/IBBoard.WarFoundry.GTK.FrmChangeGameSystem.cs @ 7:58961ff391d4
Closes #30 - Convert to .csproj
* Convert GTK# GUI to .csproj and remove .mdp
Also:
* Remove rogue Dialog class
* Commit a number of generated GUI changes that MonoDevelop made and won't un-make
author | IBBoard <dev@ibboard.co.uk> |
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date | Tue, 17 Feb 2009 16:41:55 +0000 |
parents | cfc7683e73f9 |
children | ca863c693550 |
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6:cfc7683e73f9 | 7:58961ff391d4 |
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1 // ------------------------------------------------------------------------------ | 1 // ------------------------------------------------------------------------------ |
2 // <autogenerated> | 2 // <autogenerated> |
3 // This code was generated by a tool. | 3 // This code was generated by a tool. |
4 // Mono Runtime Version: 2.0.50727.1433 | 4 // |
5 // | 5 // |
6 // Changes to this file may cause incorrect behavior and will be lost if | 6 // Changes to this file may cause incorrect behavior and will be lost if |
7 // the code is regenerated. | 7 // the code is regenerated. |
8 // </autogenerated> | 8 // </autogenerated> |
9 // ------------------------------------------------------------------------------ | 9 // ------------------------------------------------------------------------------ |
27 | 27 |
28 protected virtual void Build() { | 28 protected virtual void Build() { |
29 Stetic.Gui.Initialize(this); | 29 Stetic.Gui.Initialize(this); |
30 // Widget IBBoard.WarFoundry.GTK.FrmChangeGameSystem | 30 // Widget IBBoard.WarFoundry.GTK.FrmChangeGameSystem |
31 this.Name = "IBBoard.WarFoundry.GTK.FrmChangeGameSystem"; | 31 this.Name = "IBBoard.WarFoundry.GTK.FrmChangeGameSystem"; |
32 this.Title = "Change Game System"; | 32 this.Title = Mono.Unix.Catalog.GetString("Change Game System"); |
33 this.Icon = Gdk.Pixbuf.LoadFromResource("App.ico"); | 33 this.Icon = Gdk.Pixbuf.LoadFromResource("App.ico"); |
34 this.TypeHint = ((Gdk.WindowTypeHint)(1)); | 34 this.TypeHint = ((Gdk.WindowTypeHint)(1)); |
35 this.WindowPosition = ((Gtk.WindowPosition)(4)); | 35 this.WindowPosition = ((Gtk.WindowPosition)(4)); |
36 this.Modal = true; | 36 this.Modal = true; |
37 this.Resizable = false; | 37 this.Resizable = false; |
51 this.hbox1.Name = "hbox1"; | 51 this.hbox1.Name = "hbox1"; |
52 this.hbox1.Spacing = 6; | 52 this.hbox1.Spacing = 6; |
53 // Container child hbox1.Gtk.Box+BoxChild | 53 // Container child hbox1.Gtk.Box+BoxChild |
54 this.lblGameSystem = new Gtk.Label(); | 54 this.lblGameSystem = new Gtk.Label(); |
55 this.lblGameSystem.Name = "lblGameSystem"; | 55 this.lblGameSystem.Name = "lblGameSystem"; |
56 this.lblGameSystem.LabelProp = "Game System"; | 56 this.lblGameSystem.LabelProp = Mono.Unix.Catalog.GetString("Game System"); |
57 this.hbox1.Add(this.lblGameSystem); | 57 this.hbox1.Add(this.lblGameSystem); |
58 Gtk.Box.BoxChild w2 = ((Gtk.Box.BoxChild)(this.hbox1[this.lblGameSystem])); | 58 Gtk.Box.BoxChild w2 = ((Gtk.Box.BoxChild)(this.hbox1[this.lblGameSystem])); |
59 w2.Position = 0; | 59 w2.Position = 0; |
60 w2.Expand = false; | 60 w2.Expand = false; |
61 w2.Fill = false; | 61 w2.Fill = false; |