diff gtk-gui/IBBoard.WarFoundry.GTK.FrmChangeGameSystem.cs @ 7:58961ff391d4

Closes #30 - Convert to .csproj * Convert GTK# GUI to .csproj and remove .mdp Also: * Remove rogue Dialog class * Commit a number of generated GUI changes that MonoDevelop made and won't un-make
author IBBoard <dev@ibboard.co.uk>
date Tue, 17 Feb 2009 16:41:55 +0000
parents cfc7683e73f9
children ca863c693550
line wrap: on
line diff
--- a/gtk-gui/IBBoard.WarFoundry.GTK.FrmChangeGameSystem.cs	Mon Jan 26 20:16:07 2009 +0000
+++ b/gtk-gui/IBBoard.WarFoundry.GTK.FrmChangeGameSystem.cs	Tue Feb 17 16:41:55 2009 +0000
@@ -1,7 +1,7 @@
 // ------------------------------------------------------------------------------
 //  <autogenerated>
 //      This code was generated by a tool.
-//      Mono Runtime Version: 2.0.50727.1433
+//      
 // 
 //      Changes to this file may cause incorrect behavior and will be lost if 
 //      the code is regenerated.
@@ -29,7 +29,7 @@
             Stetic.Gui.Initialize(this);
             // Widget IBBoard.WarFoundry.GTK.FrmChangeGameSystem
             this.Name = "IBBoard.WarFoundry.GTK.FrmChangeGameSystem";
-            this.Title = "Change Game System";
+            this.Title = Mono.Unix.Catalog.GetString("Change Game System");
             this.Icon = Gdk.Pixbuf.LoadFromResource("App.ico");
             this.TypeHint = ((Gdk.WindowTypeHint)(1));
             this.WindowPosition = ((Gtk.WindowPosition)(4));
@@ -53,7 +53,7 @@
             // Container child hbox1.Gtk.Box+BoxChild
             this.lblGameSystem = new Gtk.Label();
             this.lblGameSystem.Name = "lblGameSystem";
-            this.lblGameSystem.LabelProp = "Game System";
+            this.lblGameSystem.LabelProp = Mono.Unix.Catalog.GetString("Game System");
             this.hbox1.Add(this.lblGameSystem);
             Gtk.Box.BoxChild w2 = ((Gtk.Box.BoxChild)(this.hbox1[this.lblGameSystem]));
             w2.Position = 0;