annotate api/Objects/Stats.cs @ 68:10d14a7051d5

Re #50 - Complete core loading of WarFoundry XML files * Start to restructure loading so that we can use pre-existing objects * Break unit loading in to methods Also: * Pad stats list with nulls because setting capacity doesn't let you set arbitrary indexes * Add GameSystem property to UnitType
author IBBoard <dev@ibboard.co.uk>
date Sat, 25 Apr 2009 19:18:11 +0000
parents e6200220ece3
children 032b174fc17a
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1 // This file (Stats.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard.
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2 //
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3 // The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license.
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4
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5 using System;
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6 using System.Collections.Generic;
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7 using IBBoard.Lang;
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8
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9 namespace IBBoard.WarFoundry.API.Objects
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10 {
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11 /// <summary>
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12 /// Stats defines the statistic/attribute values for an entity (for example a unit or any of their equipment that has a stat line) paired against a <see cref=" SystemStats"/> stat line definition.
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13 /// </summary>
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14 public class Stats
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15 {
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16 private List<Stat> stats;
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17 private SystemStats sysStats;
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18
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19 public Stats(SystemStats systemStats)
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20 {
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21 sysStats = systemStats;
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22 int statCount = sysStats.SlotCount;
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23 stats = new List<Stat>(statCount);
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24
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25 for (int i = 0; i < statCount; i++)
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26 {
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27 stats.Add(null);
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28 }
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29 }
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30
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31 public Stat[] StatsArray
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32 {
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33 get { return stats.ToArray(); }
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34 }
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35
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36 public void SetStatValue(string statName, string statValue)
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37 {
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38 StatSlot slot = sysStats[statName];
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39
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40 if (slot!=null)
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41 {
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42 int pos = sysStats.GetStatSlotPosition(slot);
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43
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44 if (pos > -1)
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45 {
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46 stats[pos] = new Stat(slot, statValue);
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47 }
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48 }
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49 }
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50
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51 public Stat this[string id]
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52 {
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53 get
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54 {
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55 StatSlot slot = sysStats[id];
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56 int pos = sysStats.GetStatSlotPosition(slot);
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57 Stat stat = null;
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58
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59 try
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60 {
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61 stat = this[pos];
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62 }
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63 catch (ArgumentException ex)
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64 {
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65 throw new ArgumentException(Translation.GetTranslation("InvalidStatPos", "Invalid statistic ID {0} for stats based on system stats set {1}", new object[]{id, sysStats.ID}), ex);
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66 }
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68 return stat;
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69 }
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70 }
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72 public Stat this[int pos]
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73 {
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74 get
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75 {
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76 if (pos < stats.Count && pos >= 0)
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77 {
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78 return stats[pos];
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79 }
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80 else
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81 {
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82 throw new ArgumentException(Translation.GetTranslation("InvalidStatPos", "Invalid statistic position {0} for stats based on system stats set {1}", new object[]{pos, sysStats.ID}));
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83 }
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86
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87 public int StatCount
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88 {
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89 get { return stats.Count; }
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90 }
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91 }
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92 }