Mercurial > repos > snowblizz-super-API-ideas
annotate api/Objects/IWarFoundryStagedLoadObject.cs @ 221:78f7456f6419
Re #228: Crash with missing abilityID
* Quick fix to check if an ability ID doesn't match an ability and throw a standard error if it isn't found
TODO:
* Need to check why it isn't handled by the attribute type (IDREF)
* Need to test it works!
Problem shouldn't occur for <notes> because it is just a block of text and isn't referenced anywhere
author | IBBoard <dev@ibboard.co.uk> |
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date | Mon, 07 Dec 2009 19:40:12 +0000 |
parents | 2f3cafb69799 |
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rev | line source |
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2f3cafb69799
Re #121: Migrate to AGPL license
IBBoard <dev@ibboard.co.uk>
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1 // This file (IWarFoundryStagedLoadObject.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2007, 2008, 2009 IBBoard. |
15 | 2 // |
104
2f3cafb69799
Re #121: Migrate to AGPL license
IBBoard <dev@ibboard.co.uk>
parents:
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
15 | 4 |
0 | 5 using System; |
6 using ICSharpCode.SharpZipLib.Zip; | |
7 using IBBoard.WarFoundry.API.Factories; | |
8 | |
9 namespace IBBoard.WarFoundry.API.Objects | |
10 { | |
11 public interface IWarFoundryStagedLoadObject : IWarFoundryObject | |
12 { | |
13 /// <summary> | |
14 /// Checks whether the object has been fully loaded or whether only the first stage of loading has been performed. | |
15 /// If the object is not fully loaded then the method must finish loading the object. | |
16 /// </summary> | |
17 void EnsureFullyLoaded(); | |
18 | |
19 /// <value> | |
20 /// Gets the <code>AbstractNativeWarFoundryFactory</code> that created the object. | |
21 /// </value> | |
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613bc5eaac59
Re #9 - Make WarFoundry loading granular
IBBoard <dev@ibboard.co.uk>
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22 IWarFoundryFactory Factory { get; } |
0 | 23 |
24 /// <value> | |
25 /// Returns <code>true</code> if the object has been fully loaded with all data, else returns <code>false</code> | |
26 /// </value> | |
27 bool IsFullyLoaded { get; } | |
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Re #9 - Make WarFoundry loading granular
IBBoard <dev@ibboard.co.uk>
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28 |
51 | 29 /// <value> |
30 /// Returns <code>true</code> if the object is in the process of being fully loaded with all data, else returns <code>false</code> | |
31 /// </value> | |
32 bool IsLoading { get; } | |
33 | |
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Re #9 - Make WarFoundry loading granular
IBBoard <dev@ibboard.co.uk>
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34 /// <summary> |
613bc5eaac59
Re #9 - Make WarFoundry loading granular
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35 /// Marks the object as fully loaded so that no more load checking is required. |
613bc5eaac59
Re #9 - Make WarFoundry loading granular
IBBoard <dev@ibboard.co.uk>
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36 /// </summary> |
613bc5eaac59
Re #9 - Make WarFoundry loading granular
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37 void SetAsFullyLoaded(); |
51 | 38 |
39 /// <summary> | |
40 /// Markes the object as being in the process of being fully loaded. | |
41 /// </summary> | |
42 void SetAsLoading(); | |
0 | 43 } |
44 } |