Mercurial > repos > IBBoard.WarFoundry.GUI.WinForms
changeset 176:0e39412353c4
Fixes #153: Default name for armies
* Merge back in to Trunk
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Wed, 08 Sep 2010 20:17:48 +0000 |
parents | 3d08fe8e65d5 |
children | 845fdbe8cd50 |
files | FrmNewArmy.cs IBBoard.WarFoundry.GUI.WinForms.csproj Properties/Resources.Designer.cs translations/fi.translation |
diffstat | 4 files changed, 83 insertions(+), 142 deletions(-) [+] |
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--- a/FrmNewArmy.cs Mon Sep 06 18:17:19 2010 +0000 +++ b/FrmNewArmy.cs Wed Sep 08 20:17:48 2010 +0000 @@ -115,9 +115,9 @@ this.gameSystemToolTip = new System.Windows.Forms.ToolTip(this.components); ((System.ComponentModel.ISupportInitialize)(this.armySize)).BeginInit(); this.SuspendLayout(); - // + // // lstRaces - // + // this.lstRaces.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.lstRaces.DisplayMember = "Name"; @@ -127,9 +127,9 @@ this.lstRaces.Size = new System.Drawing.Size(265, 121); this.lstRaces.TabIndex = 7; this.lstRaces.SelectedIndexChanged += new System.EventHandler(this.lstRaces_SelectedIndexChanged); - // + // // bttnCancel - // + // this.bttnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel; this.bttnCancel.FlatStyle = System.Windows.Forms.FlatStyle.System; this.bttnCancel.Location = new System.Drawing.Point(12, 231); @@ -138,18 +138,18 @@ this.bttnCancel.TabIndex = 6; this.bttnCancel.Text = "cancel"; this.bttnCancel.Click += new System.EventHandler(this.bttnCancel_Click); - // + // // lblRaceList - // + // this.lblRaceList.Location = new System.Drawing.Point(12, 33); this.lblRaceList.Name = "lblRaceList"; this.lblRaceList.Size = new System.Drawing.Size(123, 80); this.lblRaceList.TabIndex = 5; this.lblRaceList.Text = "race list"; this.lblRaceList.TextAlign = System.Drawing.ContentAlignment.TopRight; - // + // // bttnSelectRace - // + // this.bttnSelectRace.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.bttnSelectRace.Enabled = false; @@ -160,18 +160,18 @@ this.bttnSelectRace.TabIndex = 4; this.bttnSelectRace.Text = "create army"; this.bttnSelectRace.Click += new System.EventHandler(this.bttnSelectRace_Click); - // + // // lblArmyName - // + // this.lblArmyName.Location = new System.Drawing.Point(12, 163); this.lblArmyName.Name = "lblArmyName"; this.lblArmyName.Size = new System.Drawing.Size(123, 17); this.lblArmyName.TabIndex = 8; this.lblArmyName.Text = "army name"; this.lblArmyName.TextAlign = System.Drawing.ContentAlignment.TopRight; - // + // // txtArmyName - // + // this.txtArmyName.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.txtArmyName.Enabled = false; @@ -180,18 +180,18 @@ this.txtArmyName.Size = new System.Drawing.Size(265, 20); this.txtArmyName.TabIndex = 9; this.txtArmyName.TextChanged += new System.EventHandler(this.txtArmyName_TextChanged); - // + // // lblArmySize - // + // this.lblArmySize.Location = new System.Drawing.Point(12, 188); this.lblArmySize.Name = "lblArmySize"; this.lblArmySize.Size = new System.Drawing.Size(123, 18); this.lblArmySize.TabIndex = 10; this.lblArmySize.Text = "army size"; this.lblArmySize.TextAlign = System.Drawing.ContentAlignment.TopRight; - // + // // armySize - // + // this.armySize.Enabled = false; this.armySize.Increment = new decimal(new int[] { 50, @@ -213,9 +213,9 @@ 0, 0, 0}); - // + // // gameSystems - // + // this.gameSystems.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.gameSystems.DisplayMember = "Name"; @@ -225,9 +225,9 @@ this.gameSystems.Size = new System.Drawing.Size(265, 21); this.gameSystems.TabIndex = 13; this.gameSystems.SelectedValueChanged += new System.EventHandler(this.gameSystems_SelectedValueChanged); - // + // // lblGameSystem - // + // this.lblGameSystem.Image = global::IBBoard.WarFoundry.GUI.WinForms.Properties.Resources.warning_sml; this.lblGameSystem.ImageAlign = System.Drawing.ContentAlignment.MiddleLeft; this.lblGameSystem.Location = new System.Drawing.Point(12, 9); @@ -236,9 +236,9 @@ this.lblGameSystem.TabIndex = 12; this.lblGameSystem.Text = "game system"; this.lblGameSystem.TextAlign = System.Drawing.ContentAlignment.TopRight; - // + // // FrmNewArmy - // + // this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.ClientSize = new System.Drawing.Size(418, 267); this.Controls.Add(this.gameSystems); @@ -328,6 +328,8 @@ bool raceSelected = lstRaces.SelectedItem != null; txtArmyName.Enabled = raceSelected; armySize.Enabled = raceSelected; + race = (Race)lstRaces.SelectedItem; + txtArmyName.Text = String.Format(race.ArmyDefaultName, Translation.GetTranslation("armySizePts", "{0}pt", armySize.Value)); } private void gameSystems_SelectedValueChanged(object sender, EventArgs e)
--- a/IBBoard.WarFoundry.GUI.WinForms.csproj Mon Sep 06 18:17:19 2010 +0000 +++ b/IBBoard.WarFoundry.GUI.WinForms.csproj Wed Sep 08 20:17:48 2010 +0000 @@ -1,4 +1,4 @@ -<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> +<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5"> <PropertyGroup> <ProjectType>Local</ProjectType> <ProductVersion>8.0.50727</ProductVersion> @@ -24,6 +24,23 @@ </FileUpgradeFlags> <UpgradeBackupLocation> </UpgradeBackupLocation> + <OldToolsVersion>2.0</OldToolsVersion> + <TargetFrameworkVersion>v3.5</TargetFrameworkVersion> + <PublishUrl>publish\</PublishUrl> + <Install>true</Install> + <InstallFrom>Disk</InstallFrom> + <UpdateEnabled>false</UpdateEnabled> + <UpdateMode>Foreground</UpdateMode> + <UpdateInterval>7</UpdateInterval> + <UpdateIntervalUnits>Days</UpdateIntervalUnits> + <UpdatePeriodically>false</UpdatePeriodically> + <UpdateRequired>false</UpdateRequired> + <MapFileExtensions>true</MapFileExtensions> + <ApplicationRevision>0</ApplicationRevision> + <ApplicationVersion>1.0.0.%2a</ApplicationVersion> + <IsWebBootstrapper>false</IsWebBootstrapper> + <UseApplicationTrust>false</UseApplicationTrust> + <BootstrapperEnabled>true</BootstrapperEnabled> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <OutputPath>bin\Debug\</OutputPath> @@ -74,6 +91,10 @@ <UseVSHostingProcess>true</UseVSHostingProcess> </PropertyGroup> <ItemGroup> + <Reference Include="IBBoardWF, Version=1.0.0.27120, Culture=neutral, processorArchitecture=MSIL"> + <SpecificVersion>False</SpecificVersion> + <HintPath>..\IBBoard.Windows.Forms\obj\Release\IBBoardWF.dll</HintPath> + </Reference> <Reference Include="log4net, Version=1.2.10.0, Culture=neutral, PublicKeyToken=1b44e1d426115821" /> <Reference Include="System"> <Name>System</Name> @@ -90,16 +111,6 @@ <Reference Include="System.Xml"> <Name>System.XML</Name> </Reference> - <ProjectReference Include="..\IBBoard.Windows.Forms\IBBoard.Windows.Forms.csproj"> - <Name>IBBoard.Windows.Forms</Name> - <Project>{E3790268-2082-4975-B1A3-C70B37842CE8}</Project> - <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> - </ProjectReference> - <ProjectReference Include="..\IBBoard\IBBoard.csproj"> - <Name>IBBoard</Name> - <Project>{5DFD64F6-FC2B-4B4F-B92E-483BAC468105}</Project> - <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> - </ProjectReference> </ItemGroup> <ItemGroup> <Content Include="App.ico" /> @@ -247,10 +258,46 @@ </None> </ItemGroup> <ItemGroup> + <BootstrapperPackage Include="Microsoft.Net.Client.3.5"> + <Visible>False</Visible> + <ProductName>.NET Framework Client Profile</ProductName> + <Install>false</Install> + </BootstrapperPackage> + <BootstrapperPackage Include="Microsoft.Net.Framework.2.0"> + <Visible>False</Visible> + <ProductName>.NET Framework 2.0 %28x86%29</ProductName> + <Install>false</Install> + </BootstrapperPackage> + <BootstrapperPackage Include="Microsoft.Net.Framework.3.0"> + <Visible>False</Visible> + <ProductName>.NET Framework 3.0 %28x86%29</ProductName> + <Install>false</Install> + </BootstrapperPackage> + <BootstrapperPackage Include="Microsoft.Net.Framework.3.5"> + <Visible>False</Visible> + <ProductName>.NET Framework 3.5</ProductName> + <Install>false</Install> + </BootstrapperPackage> + <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1"> + <Visible>False</Visible> + <ProductName>.NET Framework 3.5 SP1</ProductName> + <Install>true</Install> + </BootstrapperPackage> + <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1"> + <Visible>False</Visible> + <ProductName>Windows Installer 3.1</ProductName> + <Install>true</Install> + </BootstrapperPackage> + </ItemGroup> + <ItemGroup> <ProjectReference Include="..\IBBoard.WarFoundry.API\IBBoard.WarFoundry.API.csproj"> <Project>{951E6C7A-7FBA-4F68-9D9E-F48618BB9626}</Project> <Name>IBBoard.WarFoundry.API</Name> </ProjectReference> + <ProjectReference Include="..\IBBoard\IBBoard.csproj"> + <Project>{5DFD64F6-FC2B-4B4F-B92E-483BAC468105}</Project> + <Name>IBBoard</Name> + </ProjectReference> </ItemGroup> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <PropertyGroup>
--- a/Properties/Resources.Designer.cs Mon Sep 06 18:17:19 2010 +0000 +++ b/Properties/Resources.Designer.cs Wed Sep 08 20:17:48 2010 +0000 @@ -1,7 +1,7 @@ //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. -// Runtime Version:2.0.50727.3053 +// Runtime Version:2.0.50727.4200 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated.
--- a/translations/fi.translation Mon Sep 06 18:17:19 2010 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,108 +0,0 @@ -on id="bttnCancel">Peruuta</translation> - <translation id="bttnNewArmy">Luo armeija</translation> - <translation id="bttnOpenArmy">Avaa armeija</translation> - <translation id="bttnSaveArmy">Tallenna armeija</translation> - <translation id="bttnUndo">Kumoa</translation> - <translation id="bttnRedo">Toista</translation> - <translation id="ArmyTree">Armeijakatsaus</translation> - <translation id="miDeleteUnit">&Poista yksikkö</translation> - <translation id="miEditUnit">&Muokka yksikkö</translation> - <translation id="openArmyDialog">Avaa armeija</translation> - <translation id="saveArmyDialog">Tallenna armeija</translation> - <translation id="armyFileFilter">WarFoundry armeija tiedostot (*.army)</translation> - <translation id="statusPanelPoints">{0} pistettä / {1} pisteestä</translation> - <translation id="statusPanelPointsToolTip">Armeijan pistemäärä</translation> - <translation id="defaultUnitName">Yksikkö {0} {1}</translation> - <translation id="FrmNewArmy">Luo uusi armeija</translation> - <translation id="lblGameSystem">Pelisysteemejä:</translation> - <translation id="lblRaceList">Rodut:</translation> - <translation id="lblArmyName">Armeijan nimi:</translation> - <translation id="lblArmySize">Armeijan koko:</translation> - <translation id="bttnSelectRace">Luo armeija</translation> - <translation id="newArmyNoGameSystems">WarFoundry ei löytänyt pelisysteemi datatiedostoja. -Tarkista virheilmoituksia lokista ja varmista että sinulla on pelisysteemi datatiedostoja "data" mapissa.</translation> - <translation id="FrmNewUnit">Lisää uusi {0} valinta</translation> - <translation id="lblUnitList">Yksikköitä:</translation> - <translation id="bttnSelectUnit">Lisää yksikkö</translation> - <translation id="FrmNewUnitEquipment">Uusi varustus {0}ille</translation> - <translation id="FrmReplaceUnitEquipment">Korvaa {0} uudella varusteella</translation> - <translation id="lblAmount">Määrä:</translation> - <translation id="lblItem">Varustus:</translation> - <translation id="rbEquipAll">Varustele kaikki</translation> - <translation id="equipPercentageTooLarge"> ({0}%) on suurempi kuin varusteen enimmäisprosenttimäärä ({1}%). Enimmäisprosenttimäärä käytetään.</translation> - <translation id="equipPercentageTooLargeTitle">Varusteen prosenttimäärä liian suuri</translation> - <translation id="equipPercentageTooSmall"> ({0}%) on pienempi kuin varusteen vähimmmäisprosenttimäärä ({1}%). Vähimmäisprosenttimäärä käytetään.</translation> - <translation id="equipPercentageTooSmallTitle">Varusteen prosenttimäärä liian pieni</translation> - <translation id="equipNumberTooLarge"> ({0}) on suurempi kuin varusteen enimmäismäärä ({1}). Enimmäismäärä käytetään.</translation> - <translation id="equipNumberTooLargeTitle">Varusteen määrä liian suuri</translation> - <translation id="equipNumberTooSmall"> ({0}) on pienempi kuin varusteen vähimmäismäärä ({1}). Vähimmäismäärä käytetään.</translation> - <translation id="equipNumberTooSmallTitle">Varusteen määrä liian pieni</translation> - <translation id="FrmEditUnitEquipment">Muokkaa {0} {1}ille</translation> - <translation id="removeRequiredEquipmentText">Tämä on pakollinen varustus jota ei voi poistaa. Sen määrä on oltava ainakin yksi tai sen on vaihdettava toiseen vaihtoehtoon.</translation> - <translation id="removeRequiredEquipmentTitle">Pakollinen varustus ei voi poistaa</translation> - <translation id="removeEquipmentText">Tämä poistaa varusteen yksiköltä. Jatkaa?</translation> - <translation id="removeEquipmentTitle">Vahvista varusteen poisto</translation> - <translation id="FrmAbout">Tietoja WarFoundry:stä</translation> - <translation id="lblVersion">Versio: {0}</translation> - <translation id="lblDevelopers">Kehittäjiä:</translation> - <translation id="lblThanks">Kiitoksia:</translation> - <translation id="FrmUnit">{0}</translation> - <translation id="lblUnitSize">Yksikön koko:</translation> - <translation id="StatLineName">Nimike</translation> - <translation id="lblEquip">Varustelu:</translation> - <translation id="bttnAddWeapon">Lisää</translation> - <translation id="lblAbilities">Kykyjä:</translation> - <translation id="lblNotes">Muistiinpanoja:</translation> - <translation id="bttnRemoveWeapon">Poista</translation> - <translation id="bttnReplaceWeapon">Korvaa</translation> - <translation id="bttnEditWeapon">Muokkaa</translation> - <translation id="equipmentAmountWithCost">{0} ({1} {2} piste(ttä) jokaiselle)</translation> - <translation id="equipmentAmountWithZeroCost">{0} ({1} ilmaiseksi)</translation> - <translation id="equipmentChoiceAmountAll">kaikille ({1})</translation> - <translation id="equipmentChoiceAmountPercentage">{0}%:ille ({1})</translation> - <translation id="equipmentChoiceAmountNumber">{0}</translation> - <translation id="InvalidRaceFileBoxTitle">Rotutiedosto on epäkelpo</translation> - <translation id="InvalidArmyFileBoxTitle">Armeijatiedosto on epäkelpo</translation> - <translation id="SaveChangesQuestion">Armeija nimeltä "{0}" on muokattu. -Tallenna muokkaukset ennen sulkemista?</translation> - <translation id="SaveChangesTitle">Tallentamattomia muokkauksia </translation> - <translation id="SaveFailed">WarFoundry ei voinut tallentaa tiedostoa. Lue tarkemmin tiedot logista.</translation> - <translation id="SaveFailedTitle">Tiedoston tallentaminen epäonnistui</translation> - <translation id="armyHtmlOutputBodyHeader">{0} – {1} pistettä</translation> - <translation id="armyHtmlOutputTableHeaderUnitName">Nimi</translation> - <translation id="armyHtmlOutputTableHeaderUnitNotes">Muistiinpanot</translation> - <translation id="armyHtmlOutputTableHeaderUnitPoints">Pisteitä</translation> - <translation id="armyHtmlExportEquipAmountAll">kaikki ({1}) </translation> - <translation id="armyHtmlExportEquipAmountPercentage">{0}% ({1}) </translation> - <translation id="armyHtmlExportEquipAmountNumber">{0}</translation> - <translation id="armyHtmlExportEquipAmountRatio">{0} {1}:lle </translation> - <translation id="equipmentAmountAll">kaikki ({1})</translation> - <translation id="equipmentAmountPercentage">{0}% ({1})</translation> - <translation id="equipmentAmountNumber">{0}</translation> - <translation id="setEquipmentAmountCommandDescription">Muuta {0}in määrä {1}:issä {2}:een</translation> - <translation id="setEquipmentAmountCommandUndoDescription">Muuta {0}in määrä {1}:issä {2}:een</translation> - <translation id="replaceUnitEquipmentCommandDescription">Korvaa {0} {1}llä {2}ille</translation> - <translation id="replaceUnitEquipmentCommandUndoDescription">Korvaa {0} {1}llä {2}ille</translation> - <translation id="createAndAddUnitCommandDescription">Lisää yksikkö {0}</translation> - <translation id="createAndAddUnitCommandUndoDescription">Poista yksikkö {0}</translation> - <translation id="removeUnitCommandDescription">Poista {0}</translation> - <translation id="removeUnitCommandUndoDescription">Lisää {0}</translation> - <translation id="setUnitNameCommandDescription">Muuta nimi "{0}"sta "{1}"ksi</translation> - <translation id="setUnitNameCommandUndoDescription">Muuta nimi "{0}"sta "{1}"ksi</translation> - <translation id="setUnitSizeCommandDescription">Muokkaa {0}in kokoa {1}:een</translation> - <translation id="setUnitSizeCommandUndoDescription">Muokkaa {0}in kokoa {1}:een</translation> - <translation id="requirementAND">{0}; ja {1}</translation> - <translation id="requirementOR">{0}; tai {1}</translation> - <translation id="requirementUnitExcludes">{0} voidaan valita vain jos ei mikään näistä on valittu: {1}</translation> - <translation id="requirementUnitMaxNumber">{1} voidaan vain ottaa {0} kertaa</translation> - <translation id="requirementUnitMinNumber">{1} täytyy ottaa {0} kertaa</translation> - <translation id="requirementUnitTypeAtLeastSingle">{1} {0}</translation> - <translation id="requirementUnitTypeAtLeastJoiner">{0}, {1}</translation> - <translation id="requirementUnitTypeAtLeast">{0} voidaan valita vain jos joku näistä on valittu: {1}</translation> - <translation id="FrmPreferences">Asetukset</translation> - <translation id="languagePrefSection">Kieli</translation> - <translation id="lblLanguage">Kieli:</translation> - <translation id="languagesGroup">Kieli</translation> -</translations> - -