annotate api/Objects/Unit.cs @ 154:4a02c07278e7

Re #185: Problems with decimals in race definitions * Fix race factory so that it parses unit costs as doubles, not ints Also: * Line ending clean-up
author IBBoard <dev@ibboard.co.uk>
date Mon, 28 Sep 2009 19:32:52 +0000
parents 0c0e14f03785
children eb9a6d91a6db
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1 // This file (Unit.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 2007, 2008, IBBoard.
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2 //
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
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4
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5 using System;
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6 using System.Collections.Generic;
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7 using System.Text;
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8 using System.Xml;
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9 using IBBoard.Lang;
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10
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11 namespace IBBoard.WarFoundry.API.Objects
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12 {
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13 /// <summary>
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14 /// Summary description for UnitInstance.
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15 /// </summary>
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16 public class Unit : WarFoundryObject, ICostedWarFoundryObject
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17 {
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18 private UnitType type;
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19 private int size;
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20 private Unit parentUnit;
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21 private double points;
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22 private ArmyCategory cat;
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23 private Dictionary<UnitEquipmentItem, AbstractUnitEquipmentItemSelection> equipment = new Dictionary<UnitEquipmentItem, AbstractUnitEquipmentItemSelection>();
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24 private List<Unit> containedUnits = new List<Unit>();
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25 public event DoubleValChangedDelegate PointsValueChanged;
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26 public event IntValChangedDelegate UnitSizeChanged;
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27 public event DoubleValChangedDelegate UnitEquipmentAmountChanged;
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28
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29 public Unit(UnitType unitType, ArmyCategory parentArmyCat) : this(unitType, unitType.MinSize, parentArmyCat) { }
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30
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31 public Unit(UnitType unitType, int startSize, ArmyCategory parentArmyCat) : this("", "", startSize, unitType, parentArmyCat)
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32 {
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33 SetInitialEquipment();
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34 }
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35
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36 public Unit(string id, string name, int startSize, UnitType unitType, ArmyCategory parentArmyCat) : base(id, name)
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37 {
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38 Category = parentArmyCat;
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39 type = unitType;
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40 Size = startSize;
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41 CalcCost();
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42 UnitEquipmentAmountChanged+= new DoubleValChangedDelegate(UnitEquipmentAmountChangedHandler);
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43 UnitSizeChanged+= new IntValChangedDelegate(UnitSizeChangedHandler);
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44 }
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45
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46 private void UnitEquipmentAmountChangedHandler(WarFoundryObject obj, double oldVal, double newVal)
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47 {
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48 CalcCost();
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49 }
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50
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51 private void UnitSizeChangedHandler(WarFoundryObject obj, int oldVal, int newVal)
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52 {
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53 CalcCost();
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54
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55 if (HasDefaultName())
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56 {
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57 OnNameChanged("", Name);
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58 }
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59 }
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60
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61 protected override string DefaultName()
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62 {
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63 if (type != null)
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64 {
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65 if (size == 1)
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66 {
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67 return type.Name;
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68 }
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69 else
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70 {
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71 return String.Format(Translation.GetTranslation("defaultUnitName"), size, type.Name);
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72 }
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73 }
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74 else
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75 {
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76 return "Unknown Unit";
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77 }
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78 }
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79
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80 private void SetInitialEquipment()
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81 {
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82 foreach (UnitEquipmentItem unitEquip in UnitType.GetEquipmentItems())
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83 {
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84 if (unitEquip.IsRequired)
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85 {
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86 if (CanEquipWithItem(unitEquip))
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87 {
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88 if (unitEquip.IsRatioLimit)
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89 {
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90 SetEquipmentRatio(unitEquip, unitEquip.MinPercentage);
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91 }
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92 else
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93 {
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94 SetEquipmentAmount(unitEquip, unitEquip.MinNumber);
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95 }
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96 }
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97 }
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98 }
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99 }
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100
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101 private void CalcCost()
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102 {
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103 double oldpoints = points;
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104 points = type.CostPerTrooper * AdditionalTroopers + type.BaseUnitCost;
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105
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106 foreach (AbstractUnitEquipmentItemSelection equipSelection in equipment.Values)
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107 {
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108 points += equipSelection.TotalCost;
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109 }
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110
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111 if (oldpoints!=points)
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112 {
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113 OnPointsValueChanged(oldpoints, points);
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114 }
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115 }
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116
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117 public int AdditionalTroopers
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118 {
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119 get { return Math.Max(Size - type.BaseSize, 0); }
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120 }
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121
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122 public int Size
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123 {
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124 get { return size; }
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125 set
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126 {
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127 if (value!=size)
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128 {
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129 int oldValue = size;
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130 size = (value>0 ? value : 1);
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131 OnUnitSizeChanged(oldValue, size);
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132 }
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133 }
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134 }
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135
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136 public UnitType UnitType
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137 {
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138 get { return type; }
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139 }
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140
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141 public Army Army
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142 {
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143 get { return (Category == null ? null : Category.ParentArmy); }
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144 }
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145
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146 public Race Race
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147 {
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148 get { return UnitType.Race; }
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149 }
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150
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151 public ArmyCategory Category
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152 {
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153 get
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154 {
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155 return cat;
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156 }
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157 set { cat = value; }
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158 }
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159
143
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160 [Obsolete("Use Points instead")]
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161 public double PointsValue
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162 {
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163 get { return Points; }
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164 }
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165
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166 public double Points
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167 {
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168 get
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169 {
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170 if (points == 0)
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171 {
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172 CalcCost();
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173 }
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174
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175 return points;
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176 }
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177 }
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178
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179 public Unit[] ContainedUnits
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180 {
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181 get { return containedUnits.ToArray(); }
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182 }
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183
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184 public void AddContainedUnit(Unit unit)
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185 {
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186 if (UnitType.CanContainUnit(unit))
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187 {
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188 if (!containedUnits.Contains(unit))
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189 {
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190 containedUnits.Add(unit);
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191 }
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192
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193 unit.ParentUnit = this;
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194 }
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195 else
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196 {
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197 throw new InvalidContainershipException(this, unit);
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198 }
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199 }
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200
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201 public void RemoveContainedUnit(Unit unit)
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202 {
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203 containedUnits.Remove(unit);
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204 }
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205
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206 public Unit ParentUnit
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207 {
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208 get { return parentUnit; }
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209 set
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210 {
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211 if (!(parentUnit == value || (parentUnit != null && parentUnit.Equals(value))))
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212 {
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213 parentUnit = value;
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214
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215 if (value!=null)
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216 {
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217 value.AddContainedUnit(this);
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218 }
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219 }
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220 }
82
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221 }
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222
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223 public UnitEquipmentItem[] GetAllowedOptionalEquipment()
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224 {
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225 List<UnitEquipmentItem> list = new List<UnitEquipmentItem>();
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226
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227 foreach (UnitEquipmentItem item in UnitType.GetEquipmentItems())
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228 {
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229 if (!item.IsRequired)
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230 {
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231 list.Add(item);
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232 }
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233 }
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234
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235 return list.ToArray();
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236 }
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237
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238 public UnitEquipmentItem[] GetEquipment()
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239 {
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240 return DictionaryUtils.ToKeyArray(equipment);
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241 }
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242
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243 public EquipmentItem[] GetRequiredEquipment()
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244 {
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245 List<EquipmentItem> list = new List<EquipmentItem>();
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246
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247 foreach(UnitEquipmentItem item in GetEquipment())
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248 {
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249 if (item.IsRequired)
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250 {
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251 list.Add(item.EquipmentItem);
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252 }
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253 }
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254
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255 return list.ToArray();
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256 }
64
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257
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258 public double GetEquipmentAmount(UnitEquipmentItem item)
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259 {
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260 double amount = 0;
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261 AbstractUnitEquipmentItemSelection selection = DictionaryUtils.GetValue(equipment, item);
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262
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263 if (selection != null)
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264 {
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265 amount = selection.AmountTaken;
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266 }
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267
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268 return amount;
82
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269 }
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270
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271 public double GetEquipmentAmount(string equipID)
54
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272 {
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273 return GetEquipmentAmount(UnitType.GetEquipmentItem(equipID));
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274 }
101
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275
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276 public bool GetEquipmentAmountIsRatio(UnitEquipmentItem item)
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277 {
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278 return IsEquipmentAmountRatio(GetEquipmentSelection(item));
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279 }
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280
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281 private AbstractUnitEquipmentItemSelection GetEquipmentSelection(UnitEquipmentItem item)
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282 {
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283 return DictionaryUtils.GetValue(equipment, item);
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284 }
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285
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286 private bool IsEquipmentAmountRatio(AbstractUnitEquipmentItemSelection selection)
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287 {
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288 return (selection is UnitEquipmentRatioSelection);
101
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289 }
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290
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291 public bool GetEquipmentAmountIsRatio(string itemID)
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292 {
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293 return GetEquipmentAmountIsRatio(UnitType.GetEquipmentItem(itemID));
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294 }
134
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295
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296 public string GetEquipmentAmountString(string equipID)
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297 {
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298 return GetEquipmentAmountString(UnitType.GetEquipmentItem(equipID));
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299 }
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300
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301 public string GetEquipmentAmountString(UnitEquipmentItem item)
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302 {
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303 String amountString = "";
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diff changeset
304 AbstractUnitEquipmentItemSelection selection = GetEquipmentSelection(item);
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305
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diff changeset
306 if (IsEquipmentAmountRatio(selection))
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307 {
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308 amountString = UnitEquipmentRatioSelection.GetEquipmentAmountString(GetEquipmentAmount(item));
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309 }
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diff changeset
310 else
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311 {
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diff changeset
312 amountString = UnitEquipmentNumericSelection.GetEquipmentAmountString(GetEquipmentAmount(item));
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313 }
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314
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315 return amountString;
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316 }
64
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
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diff changeset
317
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
318 public void SetEquipmentAmount(UnitEquipmentItem equip, int amount)
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
319 {
82
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
320 if (amount <1 && amount != WarFoundryCore.INFINITY)
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
321 {
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
322 amount = 0;
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
323 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
324
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
325 if (amount == 0)
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
326 {
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
327 RemoveEquipmentItem(equip);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
328 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
329 else
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
330 {
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
331 AbstractUnitEquipmentItemSelection currSelection = DictionaryUtils.GetValue(equipment, equip);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
332 double oldAmount = (currSelection == null ? 0 : currSelection.AmountTaken);
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
333
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
334 if (amount != oldAmount)
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
335 {
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
336 if (oldAmount == 0)
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
337 {
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
338 AddEquipmentAmount(equip, amount);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
339 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
340 else if (currSelection is UnitEquipmentNumericSelection)
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
341 {
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
342 //A UnitEquipmentItem shouldn't change its IsRatio value, so assume we already have the right sub-type
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
343 currSelection.AmountTaken = amount;
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
344 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
345 else
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
346 {
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
347 equipment.Remove(equip);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
348 AddEquipmentAmount(equip, amount);
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
349 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
350
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
351 OnUnitEquipmentAmountChanged(equip, oldAmount, amount);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
352 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
353 }
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
354 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
355
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
356 private void AddEquipmentAmount(UnitEquipmentItem equip, int amount)
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
357 {
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
358 AbstractUnitEquipmentItemSelection newItem = null;
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
359
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
360 if (equip.IsRatioLimit)
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
361 {
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
362 newItem = new UnitEquipmentNumericForRatioSelection(this, equip, amount);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
363 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
364 else
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
365 {
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
366 newItem = new UnitEquipmentNumericSelection(this, equip, amount);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
367 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
368
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
369 equipment[equip] = newItem;
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
370 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
371
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
372 public void SetEquipmentRatio(UnitEquipmentItem equip, double ratio)
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
373 {
80
aa66dd18cdae Closes #81 - Resolve Unit Equipment problems in WinForms GUI
IBBoard <dev@ibboard.co.uk>
parents: 65
diff changeset
374 if (!equip.IsRatioLimit)
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
375 {
64
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
376 throw new InvalidOperationException("Equipment with ID "+equip.ID+" for unit of type "+UnitType.ID+" has an absolute limit, not a ratio limit");
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
377 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
378
101
f7b9423c2a5a Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
IBBoard <dev@ibboard.co.uk>
parents: 98
diff changeset
379 if (ratio > 100)
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
380 {
101
f7b9423c2a5a Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
IBBoard <dev@ibboard.co.uk>
parents: 98
diff changeset
381 ratio = 100;
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
382 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
383 else if (ratio < 0)
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
384 {
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
385 ratio = 0;
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
386 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
387
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
388 if (ratio == 0)
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
389 {
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
390 RemoveEquipmentItem(equip);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
391 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
392 else
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
393 {
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
394 AbstractUnitEquipmentItemSelection currSelection = DictionaryUtils.GetValue(equipment, equip);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
395 double oldRatio = (currSelection == null ? 0 : currSelection.AmountTaken);
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
396
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
397 if (ratio != oldRatio)
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
398 {
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
399 if (oldRatio == 0)
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
400 {
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
401 AddEquipmentRatio(equip, ratio);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
402 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
403 else if (currSelection is UnitEquipmentRatioSelection)
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
404 {
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
405 currSelection.AmountTaken = ratio;
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
406 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
407 else
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
408 {
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
409 equipment.Remove(equip);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
410 AddEquipmentRatio(equip, ratio);
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
411 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
412
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
413 OnUnitEquipmentAmountChanged(equip, oldRatio, ratio);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
414 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
415 }
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
416 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
417
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
418 private void AddEquipmentRatio(UnitEquipmentItem equip, double ratio)
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
419 {
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
420 equipment[equip] = new UnitEquipmentRatioSelection(this, equip, ratio);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
421 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
422
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
423 private void RemoveEquipmentItem(UnitEquipmentItem equip)
82
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
424 {
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
425 double oldAmount = GetEquipmentAmount(equip);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
426
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
427 if (oldAmount != 0)
82
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
428 {
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
429 equipment.Remove(equip);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
430 OnUnitEquipmentAmountChanged(equip, oldAmount, 0);
82
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
431 }
64
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
432 }
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
433
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
434 public bool CanEquipWithItem(UnitEquipmentItem item)
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
435 {
154
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
436 string[] mutexes = item.MutexGroups;
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
437 bool canEquip = false;
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
438
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
439 if (mutexes.Length == 0)
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
440 {
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
441 canEquip = true;
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
442 }
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
443 else
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
444 {
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
445 canEquip = GetBlockingEquipmentItems(item).Count == 0;
64
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
446 }
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
447
152
0c0e14f03785 Re #180: Add multiple mutex groups
IBBoard <dev@ibboard.co.uk>
parents: 151
diff changeset
448 return canEquip;
154
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
449 }
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
450
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
451 /// <summary>
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
452 /// Gets a list of all <see cref="UnitEquipmentItem"/>s that would stop the unit taking <code>item</code> because of mutex groups.
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
453 /// </summary>
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
454 /// <param name="item">The item to check blocking items for</param>
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
455 /// <returns>a list of all <see cref="UnitEquipmentItem"/>s that would stop the unit taking <code>item</code></returns>
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
456 public List<UnitEquipmentItem> GetBlockingEquipmentItems(UnitEquipmentItem item)
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457 {
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458 List<UnitEquipmentItem> items = new List<UnitEquipmentItem>();
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459
4a02c07278e7 Re #185: Problems with decimals in race definitions
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460 foreach (UnitEquipmentItem unitItem in GetEquipment())
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461 {
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462 if (unitItem.IsMutuallyExclusive(item))
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463 {
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464 items.Add(unitItem);
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465 }
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466 }
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467
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468 return items;
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469 }
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470
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471 public bool CanEquipWithItem(string equipID)
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472 {
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473 return CanEquipWithItem(UnitType.GetEquipmentItem(equipID));
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474 }
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475
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476 private void OnPointsValueChanged(double oldValue, double newValue)
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477 {
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478 if (PointsValueChanged!=null)
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479 {
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480 PointsValueChanged(this, oldValue, newValue);
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481 }
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482 }
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483
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484 private void OnUnitSizeChanged(int oldValue, int newValue)
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485 {
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486 if (UnitSizeChanged!=null)
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487 {
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488 UnitSizeChanged(this, oldValue, newValue);
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489 }
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490 }
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491
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492 private void OnUnitEquipmentAmountChanged(UnitEquipmentItem equip, double oldValue, double newValue)
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493 {
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494 if (UnitEquipmentAmountChanged!=null)
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495 {
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496 UnitEquipmentAmountChanged(equip, oldValue, newValue);
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497 }
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498 }
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499
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500 public Stat[] UnitStatsArray
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501 {
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502 get { return UnitType.UnitStatsArray; }
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032b174fc17a Re #10 - Refactoring for readability
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503 }
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504
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505 public Stat[] UnitStatsArrayWithName
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506 {
032b174fc17a Re #10 - Refactoring for readability
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507 get { return UnitType.UnitStatsArrayWithName; }
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508 }
032b174fc17a Re #10 - Refactoring for readability
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509
032b174fc17a Re #10 - Refactoring for readability
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510 public string GetStatValue(string statName)
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511 {
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512 return UnitType.GetStatValue(statName);
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513 }
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514 }
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515 }