annotate FrmNewArmy.cs @ 84:1e85a0687e4d

Re #88: Complete initial WinForms UI * Remove icon from unit form * Widen text boxes on new army form
author IBBoard <dev@ibboard.co.uk>
date Sat, 31 Oct 2009 19:32:48 +0000
parents c243b043aa62
children 88b5a0da73f2
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
80
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
1 // This file (FrmNewArmy.cs) is a part of the IBBoard.WarFoundry.GUI.WinForms project and is copyright 2007, 2008, 2009 IBBoard.
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
2 //
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
4
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
5 using System;
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
6 using System.Drawing;
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
7 using System.ComponentModel;
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
8 using System.Windows.Forms;
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
9 using IBBoard;
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
10 using IBBoard.Lang;
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
11 using IBBoard.Windows.Forms;
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
12 using IBBoard.WarFoundry.API;
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
13 using IBBoard.WarFoundry.API.Objects;
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
14 using IBBoard.Windows.Forms.I18N;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
15
80
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
16 namespace IBBoard.WarFoundry.GUI.WinForms
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
17 {
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
18 /// <summary>
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
19 /// Summary description for FrmNewArmy.
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
20 /// </summary>
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
21 public class FrmNewArmy : IBBForm
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
22 {
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
23 /// <summary>
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
24 /// Required designer variable.
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
25 /// </summary>
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
26 private System.ComponentModel.Container components = null;
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
27 private IBBoard.Windows.Forms.IBBButton bttnCancel;
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
28 private IBBoard.Windows.Forms.IBBLabel lblRaceList;
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
29 private IBBoard.Windows.Forms.IBBButton bttnSelectRace;
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
30 private System.Windows.Forms.ListBox lstRaces;
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
31 private IBBoard.Windows.Forms.IBBLabel lblArmyName;
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
32 private IBBoard.Windows.Forms.IBBLabel lblArmySize;
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
33 private System.Windows.Forms.NumericUpDown armySize;
80
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
34 private IBBLabel lblGameSystem;
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
35 private ComboBox gameSystems;
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
36 private System.Windows.Forms.TextBox txtArmyName;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
37
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
38 private GameSystem system;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
39 private Race race;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
40 private string armyName;
80
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
41 private int maxPoints;
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
42
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
43 public FrmNewArmy(GameSystem system)
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
44 {
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
45 InitializeComponent();
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
46
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
47 ControlTranslator.TranslateControl(this);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
48
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
49 foreach (GameSystem gameSystem in WarFoundryLoader.GetDefault().GetGameSystems())
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
50 {
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
51 gameSystems.Items.Add(gameSystem);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
52 }
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
53
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
54 if (WarFoundryCore.CurrentGameSystem != null)
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
55 {
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
56 gameSystems.SelectedItem = FrmMain.CurrentGameSystem;
80
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
57 }
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
58 }
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
59
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
60 private void SetRaces(GameSystem system)
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
61 {
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
62 foreach (Race race in WarFoundryLoader.GetDefault().GetRaces(system))
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
63 {
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
64 lstRaces.Items.Add(race);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
65 }
80
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
66 }
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
67
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
68 /// <summary>
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
69 /// Clean up any resources being used.
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
70 /// </summary>
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
71 protected override void Dispose( bool disposing )
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
72 {
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
73 if( disposing )
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
74 {
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
75 if(components != null)
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
76 {
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
77 components.Dispose();
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
78 }
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
79 }
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
80 base.Dispose( disposing );
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
81 }
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
82
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
83 #region Windows Form Designer generated code
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
84 /// <summary>
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
85 /// Required method for Designer support - do not modify
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
86 /// the contents of this method with the code editor.
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
87 /// </summary>
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
88 private void InitializeComponent()
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
89 {
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
90 System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FrmNewArmy));
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
91 this.lstRaces = new System.Windows.Forms.ListBox();
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
92 this.bttnCancel = new IBBoard.Windows.Forms.IBBButton();
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
93 this.lblRaceList = new IBBoard.Windows.Forms.IBBLabel();
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
94 this.bttnSelectRace = new IBBoard.Windows.Forms.IBBButton();
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
95 this.lblArmyName = new IBBoard.Windows.Forms.IBBLabel();
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
96 this.txtArmyName = new System.Windows.Forms.TextBox();
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
97 this.lblArmySize = new IBBoard.Windows.Forms.IBBLabel();
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
98 this.armySize = new System.Windows.Forms.NumericUpDown();
80
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
99 this.lblGameSystem = new IBBoard.Windows.Forms.IBBLabel();
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
100 this.gameSystems = new System.Windows.Forms.ComboBox();
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
101 ((System.ComponentModel.ISupportInitialize) (this.armySize)).BeginInit();
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
102 this.SuspendLayout();
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
103 //
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
104 // lstRaces
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
105 //
56
11e81ba85684 Fixes #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 54
diff changeset
106 this.lstRaces.DisplayMember = "Name";
84
1e85a0687e4d Re #88: Complete initial WinForms UI
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
107 this.lstRaces.Location = new System.Drawing.Point(110, 33);
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
108 this.lstRaces.Name = "lstRaces";
84
1e85a0687e4d Re #88: Complete initial WinForms UI
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
109 this.lstRaces.Size = new System.Drawing.Size(248, 121);
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
110 this.lstRaces.TabIndex = 7;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
111 this.lstRaces.SelectedIndexChanged += new System.EventHandler(this.lstRaces_SelectedIndexChanged);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
112 //
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
113 // bttnCancel
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
114 //
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
115 this.bttnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
116 this.bttnCancel.FlatStyle = System.Windows.Forms.FlatStyle.System;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
117 this.bttnCancel.Location = new System.Drawing.Point(12, 231);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
118 this.bttnCancel.Name = "bttnCancel";
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
119 this.bttnCancel.Size = new System.Drawing.Size(80, 24);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
120 this.bttnCancel.TabIndex = 6;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
121 this.bttnCancel.Text = "Cancel";
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
122 this.bttnCancel.Click += new System.EventHandler(this.bttnCancel_Click);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
123 //
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
124 // lblRaceList
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
125 //
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
126 this.lblRaceList.Location = new System.Drawing.Point(12, 33);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
127 this.lblRaceList.Name = "lblRaceList";
84
1e85a0687e4d Re #88: Complete initial WinForms UI
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
128 this.lblRaceList.Size = new System.Drawing.Size(92, 80);
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
129 this.lblRaceList.TabIndex = 5;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
130 this.lblRaceList.Text = "race list";
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
131 this.lblRaceList.TextAlign = System.Drawing.ContentAlignment.TopRight;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
132 //
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
133 // bttnSelectRace
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
134 //
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
135 this.bttnSelectRace.Enabled = false;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
136 this.bttnSelectRace.FlatStyle = System.Windows.Forms.FlatStyle.System;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
137 this.bttnSelectRace.Location = new System.Drawing.Point(254, 231);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
138 this.bttnSelectRace.Name = "bttnSelectRace";
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
139 this.bttnSelectRace.Size = new System.Drawing.Size(104, 24);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
140 this.bttnSelectRace.TabIndex = 4;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
141 this.bttnSelectRace.Text = "create race";
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
142 this.bttnSelectRace.Click += new System.EventHandler(this.bttnSelectRace_Click);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
143 //
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
144 // lblArmyName
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
145 //
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
146 this.lblArmyName.Location = new System.Drawing.Point(12, 163);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
147 this.lblArmyName.Name = "lblArmyName";
84
1e85a0687e4d Re #88: Complete initial WinForms UI
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
148 this.lblArmyName.Size = new System.Drawing.Size(92, 17);
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
149 this.lblArmyName.TabIndex = 8;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
150 this.lblArmyName.Text = "army name";
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
151 this.lblArmyName.TextAlign = System.Drawing.ContentAlignment.TopRight;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
152 //
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
153 // txtArmyName
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
154 //
84
1e85a0687e4d Re #88: Complete initial WinForms UI
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
155 this.txtArmyName.Location = new System.Drawing.Point(110, 160);
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
156 this.txtArmyName.Name = "txtArmyName";
84
1e85a0687e4d Re #88: Complete initial WinForms UI
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
157 this.txtArmyName.Size = new System.Drawing.Size(248, 20);
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
158 this.txtArmyName.TabIndex = 9;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
159 this.txtArmyName.TextChanged += new System.EventHandler(this.txtArmyName_TextChanged);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
160 //
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
161 // lblArmySize
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
162 //
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
163 this.lblArmySize.Location = new System.Drawing.Point(12, 188);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
164 this.lblArmySize.Name = "lblArmySize";
84
1e85a0687e4d Re #88: Complete initial WinForms UI
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
165 this.lblArmySize.Size = new System.Drawing.Size(92, 18);
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
166 this.lblArmySize.TabIndex = 10;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
167 this.lblArmySize.Text = "army size";
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
168 this.lblArmySize.TextAlign = System.Drawing.ContentAlignment.TopRight;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
169 //
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
170 // armySize
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
171 //
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
172 this.armySize.Increment = new decimal(new int[] {
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
173 50,
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
174 0,
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
175 0,
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
176 0});
84
1e85a0687e4d Re #88: Complete initial WinForms UI
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
177 this.armySize.Location = new System.Drawing.Point(110, 186);
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
178 this.armySize.Maximum = new decimal(new int[] {
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
179 1000000,
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
180 0,
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
181 0,
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
182 0});
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
183 this.armySize.Name = "armySize";
84
1e85a0687e4d Re #88: Complete initial WinForms UI
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
184 this.armySize.Size = new System.Drawing.Size(99, 20);
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
185 this.armySize.TabIndex = 11;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
186 this.armySize.ThousandsSeparator = true;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
187 this.armySize.Value = new decimal(new int[] {
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
188 2000,
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
189 0,
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
190 0,
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
191 0});
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
192 //
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
193 // lblGameSystem
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
194 //
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
195 this.lblGameSystem.Location = new System.Drawing.Point(12, 9);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
196 this.lblGameSystem.Name = "lblGameSystem";
84
1e85a0687e4d Re #88: Complete initial WinForms UI
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
197 this.lblGameSystem.Size = new System.Drawing.Size(92, 18);
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
198 this.lblGameSystem.TabIndex = 12;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
199 this.lblGameSystem.Text = "game system";
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
200 this.lblGameSystem.TextAlign = System.Drawing.ContentAlignment.TopRight;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
201 //
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
202 // gameSystems
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
203 //
56
11e81ba85684 Fixes #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 54
diff changeset
204 this.gameSystems.DisplayMember = "Name";
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
205 this.gameSystems.FormattingEnabled = true;
84
1e85a0687e4d Re #88: Complete initial WinForms UI
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
206 this.gameSystems.Location = new System.Drawing.Point(110, 6);
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
207 this.gameSystems.Name = "gameSystems";
84
1e85a0687e4d Re #88: Complete initial WinForms UI
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
208 this.gameSystems.Size = new System.Drawing.Size(248, 21);
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
209 this.gameSystems.TabIndex = 13;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
210 this.gameSystems.SelectedValueChanged += new System.EventHandler(this.gameSystems_SelectedValueChanged);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
211 //
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
212 // FrmNewArmy
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
213 //
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
214 this.AcceptButton = this.bttnSelectRace;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
215 this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
216 this.CancelButton = this.bttnCancel;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
217 this.ClientSize = new System.Drawing.Size(370, 267);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
218 this.Controls.Add(this.gameSystems);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
219 this.Controls.Add(this.lblGameSystem);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
220 this.Controls.Add(this.armySize);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
221 this.Controls.Add(this.lblArmySize);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
222 this.Controls.Add(this.txtArmyName);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
223 this.Controls.Add(this.lblArmyName);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
224 this.Controls.Add(this.bttnCancel);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
225 this.Controls.Add(this.lblRaceList);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
226 this.Controls.Add(this.bttnSelectRace);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
227 this.Controls.Add(this.lstRaces);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
228 this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
229 this.Icon = ((System.Drawing.Icon) (resources.GetObject("$this.Icon")));
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
230 this.MaximizeBox = false;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
231 this.MinimizeBox = false;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
232 this.Name = "FrmNewArmy";
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
233 this.ShowInTaskbar = false;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
234 this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
235 this.Text = "FrmNewArmy";
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
236 ((System.ComponentModel.ISupportInitialize) (this.armySize)).EndInit();
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
237 this.ResumeLayout(false);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
238 this.PerformLayout();
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
239
80
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
240 }
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
241 #endregion
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
242
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
243 public GameSystem SelectedSystem
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
244 {
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
245 get { return system; }
80
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
246 }
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
247
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
248 public Race SelectedRace
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
249 {
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
250 get { return race; }
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
251 }
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
252
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
253 public string ArmyName
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
254 {
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
255 get { return armyName; }
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
256 }
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
257
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
258 public int ArmySize
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
259 {
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
260 get { return maxPoints; }
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
261 }
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
262
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
263 private void bttnCancel_Click(object sender, System.EventArgs e)
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
264 {
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
265 DialogResult = DialogResult.Cancel;
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
266 this.Close();
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
267 }
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
268
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
269 private void bttnSelectRace_Click(object sender, System.EventArgs e)
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
270 {
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
271 DialogResult = DialogResult.OK;
80
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
272 SetValues();
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
273 this.Close();
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
274 }
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
275
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
276 private void SetValues()
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
277 {
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
278 system = GetSelectedGameSystem();
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
279 race = (Race) lstRaces.SelectedItem;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
280 armyName = txtArmyName.Text;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
281 maxPoints = (int) armySize.Value;
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
282 }
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
283
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
284 private GameSystem GetSelectedGameSystem()
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
285 {
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
286 return (GameSystem) gameSystems.SelectedItem;
80
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
287 }
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
288
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
289 private void txtArmyName_TextChanged(object sender, System.EventArgs e)
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
290 {
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
291 setSelectRaceEnabledVal();
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
292 }
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
293
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
294 private void setSelectRaceEnabledVal()
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
295 {
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
296 bttnSelectRace.Enabled = (lstRaces.SelectedIndex>-1 && txtArmyName.Text.Trim()!="" && armySize.Value > 0);
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
297 }
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
298
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
299 private void lstRaces_SelectedIndexChanged(object sender, System.EventArgs e)
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
300 {
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
301 setSelectRaceEnabledVal();
54
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
302 }
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
303
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
304 private void gameSystems_SelectedValueChanged(object sender, EventArgs e)
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
305 {
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
306 GameSystem selected = GetSelectedGameSystem();
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
307 lstRaces.Items.Clear();
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
308
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
309 if (selected != null)
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
310 {
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
311 SetRaces(selected);
d6ff354a5d84 Re #166: Move game system changing to part of army creation
IBBoard <dev@ibboard.co.uk>
parents: 46
diff changeset
312 }
80
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
313 }
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
314 }
c243b043aa62 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 56
diff changeset
315 }