Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
annotate API/Factories/Xml/WarFoundryXmlRaceFactoryTest.cs @ 36:82cd08385bfe
Fixes #228: Crash on invalid ability ID
* Replace zipped Race and System files with unpackaged XML
* Add helper class to create WarFoundry objects from XML files for tests
* Use new helper classes to make test pass
author | IBBoard <dev@ibboard.co.uk> |
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date | Thu, 24 Dec 2009 20:14:28 +0000 |
parents | 4302e6b2c5c1 |
children | 00abd1c2f7d6 |
rev | line source |
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03a8ab5e90d6
Re #236: Race loading should fail cleanly if system doesn't exist
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1 // This file (WarFoundryXmlRaceFactoryTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard |
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2 // |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
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Re #236: Race loading should fail cleanly if system doesn't exist
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4 |
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5 using System; |
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6 using System.Collections.Generic; |
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7 using System.IO; |
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8 using System.Xml; |
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9 using NUnit.Framework; |
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10 using IBBoard.WarFoundry.API.Objects; |
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11 using IBBoard.WarFoundry.API.Objects.Mock; |
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12 using IBBoard.IO; |
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13 |
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14 namespace IBBoard.WarFoundry.API.Factories.Xml |
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15 { |
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16 |
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18 [TestFixture()] |
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19 public class WarFoundryXmlRaceFactoryTest |
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20 { |
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21 [Test()] |
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22 [ExpectedException(typeof(InvalidFileException), ExpectedMessage="Ability for Empire General with ID leaderOfMen did not exist in race definition")] |
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23 public void TestCompleteLoadingOnRaceWithMissingAbilityIdErrors () |
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24 { |
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25 try |
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26 { |
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27 GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/race-with-non-existant-ability.systemx")); |
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28 FixedGameSystemWarFoundryLoader fixedLoader = new FixedGameSystemWarFoundryLoader(system); |
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29 WarFoundryLoader.SetDefault(fixedLoader); |
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30 FileInfo raceFile = new FileInfo ("testdata/race-with-non-existant-ability.racex"); |
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31 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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32 Category[] cats = race.Categories; |
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33 } |
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34 finally |
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35 { |
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36 WarFoundryLoader.SetDefault(null); |
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37 } |
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38 } |
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39 |
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40 [Test()] |
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41 [ExpectedException(typeof(InvalidFileException), ExpectedMessage="Referenced game system, 'nonexistant-system', did not exist")] |
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42 public void TestCompleteLoadingOnRaceWithMissingGameSystemErrors () |
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43 { |
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44 ICollection<IWarFoundryObject> objs = WarFoundryXmlFactory.GetFactory().CreateObjectsFromFile(new FileInfo("testdata/race-with-non-existant-game-system.race")); |
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45 Assert.AreEqual(1, objs.Count); |
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46 IEnumerator<IWarFoundryObject> enumerator = objs.GetEnumerator(); |
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47 enumerator.Reset(); |
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48 enumerator.MoveNext(); |
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49 Race race = (Race)enumerator.Current; |
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50 Category[] cats = race.Categories; |
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51 } |
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52 } |
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53 } |