annotate api/Objects/Unit.cs @ 162:624422e91a1c

Re #192: Improve "clean coding" practice * Make Equipment util class public * Remove use of obsolete method
author IBBoard <dev@ibboard.co.uk>
date Sun, 04 Oct 2009 15:52:15 +0000
parents 81abc04b3dbe
children 91f7b8da0b53
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1 // This file (Unit.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 2007, 2008, IBBoard.
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2 //
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
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4
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5 using System;
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6 using System.Collections.Generic;
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7 using System.Text;
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8 using System.Xml;
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9 using IBBoard.Lang;
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10 using IBBoard.WarFoundry.API.Util;
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11
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12 namespace IBBoard.WarFoundry.API.Objects
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13 {
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14 /// <summary>
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15 /// Summary description for UnitInstance.
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16 /// </summary>
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17 public class Unit : WarFoundryObject, ICostedWarFoundryObject
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18 {
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19 private UnitType type;
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20 private int size;
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21 private Unit parentUnit;
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22 private double points;
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23 private ArmyCategory cat;
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24 private Dictionary<UnitEquipmentItem, AbstractUnitEquipmentItemSelection> equipment = new Dictionary<UnitEquipmentItem, AbstractUnitEquipmentItemSelection>();
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25 private List<Unit> containedUnits = new List<Unit>();
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26 public event DoubleValChangedDelegate PointsValueChanged;
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27 public event IntValChangedDelegate UnitSizeChanged;
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28 public event DoubleValChangedDelegate UnitEquipmentAmountChanged;
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29
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30 public Unit(UnitType unitType, ArmyCategory parentArmyCat) : this(unitType, unitType.MinSize, parentArmyCat) { }
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31
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32 public Unit(UnitType unitType, int startSize, ArmyCategory parentArmyCat) : this("", "", startSize, unitType, parentArmyCat)
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33 {
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34 SetInitialEquipment();
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35 }
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36
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37 public Unit(string id, string name, int startSize, UnitType unitType, ArmyCategory parentArmyCat) : base(id, name)
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38 {
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39 Category = parentArmyCat;
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40 type = unitType;
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41 Size = startSize;
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42 CalcCost();
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43 UnitEquipmentAmountChanged+= new DoubleValChangedDelegate(UnitEquipmentAmountChangedHandler);
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44 UnitSizeChanged+= new IntValChangedDelegate(UnitSizeChangedHandler);
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45 }
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46
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47 private void UnitEquipmentAmountChangedHandler(WarFoundryObject obj, double oldVal, double newVal)
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48 {
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49 CalcCost();
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50 }
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51
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52 private void UnitSizeChangedHandler(WarFoundryObject obj, int oldVal, int newVal)
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53 {
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54 CalcCost();
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55
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56 if (HasDefaultName())
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57 {
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58 OnNameChanged("", Name);
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59 }
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60 }
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61
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62 protected override string DefaultName()
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63 {
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64 if (type != null)
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65 {
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66 if (size == 1)
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67 {
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68 return type.Name;
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69 }
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70 else
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71 {
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72 return String.Format(Translation.GetTranslation("defaultUnitName"), size, type.Name);
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73 }
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74 }
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75 else
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76 {
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77 return "Unknown Unit";
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78 }
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79 }
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80
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81 private void SetInitialEquipment()
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82 {
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83 foreach (UnitEquipmentItem unitEquip in UnitType.GetEquipmentItems())
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84 {
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85 if (unitEquip.IsRequired)
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86 {
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87 if (CanEquipWithItem(unitEquip))
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88 {
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89 if (unitEquip.IsRatioLimit)
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90 {
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91 SetEquipmentRatio(unitEquip, unitEquip.MinPercentage);
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92 }
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93 else
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94 {
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95 SetEquipmentAmount(unitEquip, unitEquip.MinNumber);
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96 }
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97 }
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98 }
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99 }
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100 }
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101
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102 private void CalcCost()
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103 {
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104 double oldpoints = points;
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105 points = type.CostPerTrooper * AdditionalTroopers + type.BaseUnitCost;
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106
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107 foreach (AbstractUnitEquipmentItemSelection equipSelection in equipment.Values)
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108 {
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109 points += equipSelection.TotalCost;
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110 }
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111
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112 if (oldpoints!=points)
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113 {
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114 OnPointsValueChanged(oldpoints, points);
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115 }
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116 }
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117
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118 public int AdditionalTroopers
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119 {
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120 get { return Math.Max(Size - type.BaseSize, 0); }
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121 }
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122
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123 public int Size
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124 {
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125 get { return size; }
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126 set
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127 {
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128 if (value!=size)
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129 {
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130 int oldValue = size;
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131 size = (value>0 ? value : 1);
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132 OnUnitSizeChanged(oldValue, size);
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133 }
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134 }
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135 }
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136
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137 public UnitType UnitType
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138 {
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139 get { return type; }
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140 }
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141
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142 public Army Army
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143 {
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144 get { return (Category == null ? null : Category.ParentArmy); }
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145 }
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146
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147 public Race Race
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148 {
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149 get { return UnitType.Race; }
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150 }
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151
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152 public ArmyCategory Category
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153 {
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154 get
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155 {
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156 return cat;
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157 }
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158 set { cat = value; }
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159 }
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160
143
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161 [Obsolete("Use Points instead")]
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162 public double PointsValue
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163 {
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164 get { return Points; }
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165 }
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166
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167 public double Points
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168 {
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169 get
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170 {
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171 if (points == 0)
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172 {
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173 CalcCost();
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174 }
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175
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176 return points;
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177 }
61
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178 }
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179
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180 public Unit[] ContainedUnits
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181 {
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182 get { return containedUnits.ToArray(); }
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183 }
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184
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185 public void AddContainedUnit(Unit unit)
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186 {
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187 if (UnitType.CanContainUnit(unit))
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188 {
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189 if (!containedUnits.Contains(unit))
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190 {
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191 containedUnits.Add(unit);
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192 }
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193
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194 unit.ParentUnit = this;
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195 }
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196 else
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197 {
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198 throw new InvalidContainershipException(this, unit);
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199 }
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200 }
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201
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202 public void RemoveContainedUnit(Unit unit)
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203 {
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204 containedUnits.Remove(unit);
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205 }
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206
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207 public Unit ParentUnit
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208 {
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209 get { return parentUnit; }
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210 set
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211 {
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212 if (!(parentUnit == value || (parentUnit != null && parentUnit.Equals(value))))
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213 {
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214 parentUnit = value;
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215
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216 if (value!=null)
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217 {
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218 value.AddContainedUnit(this);
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219 }
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220 }
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221 }
82
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222 }
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223
161
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224 [Obsolete("Use UnitEquipmentUtil.GetAllowedEquipmentItems(Unit) instead")]
158
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225 public UnitEquipmentItem[] GetAllowedAdditionalEquipment()
161
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226 {
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227 return UnitEquipmentUtil.GetAllowedEquipmentItems(this);
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228 }
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229
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230 public UnitEquipmentItem[] GetEquipment()
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231 {
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232 return DictionaryUtils.ToKeyArray(equipment);
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233 }
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234
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235 public EquipmentItem[] GetRequiredEquipment()
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236 {
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237 List<EquipmentItem> list = new List<EquipmentItem>();
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238
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239 foreach(UnitEquipmentItem item in GetEquipment())
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240 {
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241 if (item.IsRequired)
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242 {
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243 list.Add(item.EquipmentItem);
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244 }
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245 }
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246
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247 return list.ToArray();
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248 }
64
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249
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250 public double GetEquipmentAmount(UnitEquipmentItem item)
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251 {
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252 double amount = 0;
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253 AbstractUnitEquipmentItemSelection selection = DictionaryUtils.GetValue(equipment, item);
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254
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255 if (selection != null)
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256 {
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257 amount = selection.AmountTaken;
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258 }
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259
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260 return amount;
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261 }
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262
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263 public double GetEquipmentAmount(string equipID)
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264 {
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265 return GetEquipmentAmount(UnitType.GetEquipmentItem(equipID));
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266 }
101
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267
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268 public bool GetEquipmentAmountIsRatio(UnitEquipmentItem item)
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269 {
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270 return IsEquipmentAmountRatio(GetEquipmentSelection(item));
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271 }
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272
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273 private AbstractUnitEquipmentItemSelection GetEquipmentSelection(UnitEquipmentItem item)
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274 {
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275 return DictionaryUtils.GetValue(equipment, item);
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276 }
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277
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278 private bool IsEquipmentAmountRatio(AbstractUnitEquipmentItemSelection selection)
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279 {
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280 return (selection is UnitEquipmentRatioSelection);
101
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281 }
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282
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283 public bool GetEquipmentAmountIsRatio(string itemID)
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284 {
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285 return GetEquipmentAmountIsRatio(UnitType.GetEquipmentItem(itemID));
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286 }
134
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287
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288 public string GetEquipmentAmountString(string equipID)
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289 {
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290 return GetEquipmentAmountString(UnitType.GetEquipmentItem(equipID));
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291 }
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292
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293 public string GetEquipmentAmountString(UnitEquipmentItem item)
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294 {
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295 String amountString = "";
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296 AbstractUnitEquipmentItemSelection selection = GetEquipmentSelection(item);
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297
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298 if (IsEquipmentAmountRatio(selection))
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299 {
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300 amountString = UnitEquipmentRatioSelection.GetEquipmentAmountString(GetEquipmentAmount(item));
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301 }
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302 else
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303 {
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304 amountString = UnitEquipmentNumericSelection.GetEquipmentAmountString(GetEquipmentAmount(item));
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305 }
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306
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307 return amountString;
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308 }
64
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309
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310 public void SetEquipmentAmount(UnitEquipmentItem equip, int amount)
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311 {
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312 if (amount <1 && amount != WarFoundryCore.INFINITY)
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313 {
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314 amount = 0;
54
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diff changeset
315 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
316
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
317 if (amount == 0)
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
318 {
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
319 RemoveEquipmentItem(equip);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
320 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
321 else
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
322 {
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
323 AbstractUnitEquipmentItemSelection currSelection = DictionaryUtils.GetValue(equipment, equip);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
324 double oldAmount = (currSelection == null ? 0 : currSelection.AmountTaken);
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
325
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
326 if (amount != oldAmount)
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
327 {
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
328 if (oldAmount == 0)
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
329 {
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
330 AddEquipmentAmount(equip, amount);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
331 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
332 else if (currSelection is UnitEquipmentNumericSelection)
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
333 {
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
334 //A UnitEquipmentItem shouldn't change its IsRatio value, so assume we already have the right sub-type
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
335 currSelection.AmountTaken = amount;
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
336 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
337 else
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
338 {
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
339 equipment.Remove(equip);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
340 AddEquipmentAmount(equip, amount);
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
341 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
342
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
343 OnUnitEquipmentAmountChanged(equip, oldAmount, amount);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
344 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
345 }
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
346 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
347
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
348 private void AddEquipmentAmount(UnitEquipmentItem equip, int amount)
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
349 {
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
350 AbstractUnitEquipmentItemSelection newItem = null;
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
351
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
352 if (equip.IsRatioLimit)
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
353 {
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
354 newItem = new UnitEquipmentNumericForRatioSelection(this, equip, amount);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
355 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
356 else
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
357 {
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
358 newItem = new UnitEquipmentNumericSelection(this, equip, amount);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
359 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
360
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
361 equipment[equip] = newItem;
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
362 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
363
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
364 public void SetEquipmentRatio(UnitEquipmentItem equip, double ratio)
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
365 {
80
aa66dd18cdae Closes #81 - Resolve Unit Equipment problems in WinForms GUI
IBBoard <dev@ibboard.co.uk>
parents: 65
diff changeset
366 if (!equip.IsRatioLimit)
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
367 {
64
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
368 throw new InvalidOperationException("Equipment with ID "+equip.ID+" for unit of type "+UnitType.ID+" has an absolute limit, not a ratio limit");
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
369 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
370
101
f7b9423c2a5a Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
IBBoard <dev@ibboard.co.uk>
parents: 98
diff changeset
371 if (ratio > 100)
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
372 {
101
f7b9423c2a5a Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
IBBoard <dev@ibboard.co.uk>
parents: 98
diff changeset
373 ratio = 100;
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
374 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
375 else if (ratio < 0)
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
376 {
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
377 ratio = 0;
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
378 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
379
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
380 if (ratio == 0)
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
381 {
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
382 RemoveEquipmentItem(equip);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
383 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
384 else
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
385 {
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
386 AbstractUnitEquipmentItemSelection currSelection = DictionaryUtils.GetValue(equipment, equip);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
387 double oldRatio = (currSelection == null ? 0 : currSelection.AmountTaken);
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
388
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
389 if (ratio != oldRatio)
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
390 {
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
391 if (oldRatio == 0)
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
392 {
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
393 AddEquipmentRatio(equip, ratio);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
394 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
395 else if (currSelection is UnitEquipmentRatioSelection)
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
396 {
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
397 currSelection.AmountTaken = ratio;
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
398 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
399 else
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
400 {
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
401 equipment.Remove(equip);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
402 AddEquipmentRatio(equip, ratio);
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
403 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
404
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
405 OnUnitEquipmentAmountChanged(equip, oldRatio, ratio);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
406 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
407 }
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
408 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
409
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
410 private void AddEquipmentRatio(UnitEquipmentItem equip, double ratio)
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
411 {
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
412 equipment[equip] = new UnitEquipmentRatioSelection(this, equip, ratio);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
413 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
414
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
415 private void RemoveEquipmentItem(UnitEquipmentItem equip)
82
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
416 {
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
417 double oldAmount = GetEquipmentAmount(equip);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
418
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
419 if (oldAmount != 0)
82
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
420 {
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
421 equipment.Remove(equip);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
422 OnUnitEquipmentAmountChanged(equip, oldAmount, 0);
82
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
423 }
64
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
424 }
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
425
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
426 public bool CanEquipWithItem(UnitEquipmentItem item)
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
427 {
154
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
428 string[] mutexes = item.MutexGroups;
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
429 bool canEquip = false;
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
430
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
431 if (mutexes.Length == 0)
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
432 {
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
433 canEquip = true;
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
434 }
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
435 else
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
436 {
162
624422e91a1c Re #192: Improve "clean coding" practice
IBBoard <dev@ibboard.co.uk>
parents: 161
diff changeset
437 canEquip = UnitEquipmentUtil.GetBlockingEquipmentItems(this, item).Count == 0;
64
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
438 }
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
439
152
0c0e14f03785 Re #180: Add multiple mutex groups
IBBoard <dev@ibboard.co.uk>
parents: 151
diff changeset
440 return canEquip;
154
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
441 }
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
442
161
81abc04b3dbe Re #192: Improve "clean coding" practice
IBBoard <dev@ibboard.co.uk>
parents: 158
diff changeset
443 [Obsolete("Use UnitEquipmentUtil.GetBlockingEquipmentItems(Unit, UnitEquipmentItem) instead")]
154
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
444 public List<UnitEquipmentItem> GetBlockingEquipmentItems(UnitEquipmentItem item)
161
81abc04b3dbe Re #192: Improve "clean coding" practice
IBBoard <dev@ibboard.co.uk>
parents: 158
diff changeset
445 {
81abc04b3dbe Re #192: Improve "clean coding" practice
IBBoard <dev@ibboard.co.uk>
parents: 158
diff changeset
446 return UnitEquipmentUtil.GetBlockingEquipmentItems(this, item);
82
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
447 }
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
448
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
449 public bool CanEquipWithItem(string equipID)
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
450 {
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
451 return CanEquipWithItem(UnitType.GetEquipmentItem(equipID));
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
452 }
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
453
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
454 private void OnPointsValueChanged(double oldValue, double newValue)
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
455 {
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
456 if (PointsValueChanged!=null)
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457 {
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458 PointsValueChanged(this, oldValue, newValue);
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459 }
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460 }
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461
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462 private void OnUnitSizeChanged(int oldValue, int newValue)
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463 {
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464 if (UnitSizeChanged!=null)
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465 {
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466 UnitSizeChanged(this, oldValue, newValue);
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467 }
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468 }
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469
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470 private void OnUnitEquipmentAmountChanged(UnitEquipmentItem equip, double oldValue, double newValue)
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471 {
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472 if (UnitEquipmentAmountChanged!=null)
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473 {
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474 UnitEquipmentAmountChanged(equip, oldValue, newValue);
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475 }
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476 }
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477
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478 public Stat[] UnitStatsArray
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479 {
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480 get { return UnitType.UnitStatsArray; }
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481 }
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482
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483 public Stat[] UnitStatsArrayWithName
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484 {
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485 get { return UnitType.UnitStatsArrayWithName; }
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486 }
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487
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488 public string GetStatValue(string statName)
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489 {
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490 return UnitType.GetStatValue(statName);
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491 }
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492 }
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493 }