annotate API/Factories/Xml/WarFoundryXmlRaceFactoryTest.cs @ 57:745820ad7656

Re #274: Crash when missing unit member ID * Add more specific tests for key and keyref for member type * Remove ExpectedException with unknown message Re #290: Migrate to using key/keyref definitions instead of ID/IDREF type * Add explanation of why tests aren't as perfect as they could be
author IBBoard <dev@ibboard.co.uk>
date Sat, 12 Jun 2010 19:51:48 +0000
parents 9d68b5dd70b3
children c642d217036e
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1 // This file (WarFoundryXmlRaceFactoryTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard
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2 //
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
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4
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5 using System;
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6 using System.Collections.Generic;
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7 using System.IO;
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8 using System.Xml.Schema;
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9 using IBBoard.IO;
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10 using IBBoard.WarFoundry.API.Objects;
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11 using NUnit.Framework;
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12 using NUnit.Framework.SyntaxHelpers;
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13
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14 namespace IBBoard.WarFoundry.API.Factories.Xml
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15 {
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16 //It would be better to explicitly check that some of these errors are certain types of schema validation error, but Mono and .Net have
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17 //different exception messages for the same text and just have one class for all schema exceptions of all types.
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18 [TestFixture()]
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19 public class WarFoundryXmlRaceFactoryTest
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20 {
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21 [TearDown()]
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22 public void AfterTestCleanup()
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23 {
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24 WarFoundryLoader.SetDefault(null);
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25 }
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26
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27 [Test()]
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28 [ExpectedException(typeof(InvalidFileException), ExpectedMessage="Ability for Empire General with ID leaderOfMen did not exist in race definition")]
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29 public void TestCompleteLoadingOnRaceWithMissingAbilityIdErrors()
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30 {
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31 SetDefaultGameSystem(new FileInfo("testdata/race-with-non-existant-ability.systemx"));
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32 FileInfo raceFile = new FileInfo("testdata/race-with-non-existant-ability.racex");
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33 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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34 race.EnsureFullyLoaded();
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35 }
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37 [Test()]
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38 public void TestCompleteLoadingOnRaceWithIncorrectMemberTypeIDError()
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39 {
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40 SetDefaultGameSystem();
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41 FileInfo raceFile = new FileInfo("testdata/single-unit-non-existant-type-referencing-race.racex");
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42 try
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43 {
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44 SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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45 Assert.Fail();
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46 }
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47 catch (InvalidFileException ex)
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48 {
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49 Exception innerException = ex.InnerException;
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50 Assert.That(innerException, Is.InstanceOfType(typeof(XmlSchemaValidationException)));
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51 XmlSchemaValidationException schemaEx = (XmlSchemaValidationException) innerException;
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52 Assert.That(schemaEx.LineNumber, Is.EqualTo(6));
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53 Assert.That(schemaEx.LinePosition, Is.EqualTo(6));
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54 }
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55
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56 }
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58 [Test()]
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59 [ExpectedException(typeof(InvalidFileException), ExpectedMessage = "TBD")]
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60 public void TestCompleteLoadingOnRaceWithIncorrectEquipmentSlotErrors()
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61 {
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62 SetDefaultGameSystem();
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63 FileInfo raceFile = new FileInfo("testdata/single-unit-with-invalid-equipment-reference.racex");
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64 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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65 race.EnsureFullyLoaded();
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66 }
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67
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68 [Test()]
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69 [ExpectedException(typeof(InvalidFileException), ExpectedMessage="Referenced game system, 'nonexistant-system', did not exist")]
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70 public void TestCompleteLoadingOnRaceWithMissingGameSystemErrors()
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71 {
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72 ICollection<IWarFoundryObject> objs = WarFoundryXmlFactory.GetFactory().CreateObjectsFromFile(new FileInfo("testdata/race-with-non-existant-game-system.race"));
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73 Assert.AreEqual(1, objs.Count);
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74 IEnumerator<IWarFoundryObject> enumerator = objs.GetEnumerator();
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75 enumerator.Reset();
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76 enumerator.MoveNext();
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77 Race race = (Race)enumerator.Current;
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78 race.EnsureFullyLoaded();
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79 }
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80
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81 [Test()]
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82 public void TestSingleUnitArmyLoadsSuccessfully()
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83 {
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84 SetDefaultGameSystem();
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85 FileInfo raceFile = new FileInfo("testdata/single-unit-race.racex");
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86 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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87 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null);
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88 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1"));
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89 Assert.AreEqual(1, unitTypes.Length);
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90 UnitType unitType = unitTypes[0];
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91 Stat[] stats = unitType.UnitStatsArrays[0];
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92 Assert.AreEqual(9, stats.Length);
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93 Assert.AreEqual("M", stats[0].ParentSlotName);
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94 Assert.AreEqual("4", stats[0].SlotValueString);
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95 Assert.AreEqual("Empire General", unitType.UnitStatsArraysWithName[0][0].SlotValueString);
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96 }
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97
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98 [Test()]
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99 public void TestSingleUnitArmyWithMemberTypeReferenceLoadsSuccessfully()
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100 {
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101 SetDefaultGameSystem();
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102 FileInfo raceFile = new FileInfo("testdata/single-unit-type-referencing-race.racex");
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103 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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104 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null);
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105 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1"));
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106 Assert.AreEqual(1, unitTypes.Length);
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107 UnitType unitType = unitTypes[0];
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108 Stat[] stats = unitType.UnitStatsArrays[0];
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109 Assert.AreEqual(9, stats.Length);
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110 Assert.AreEqual("M", stats[0].ParentSlotName);
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111 Assert.AreEqual("4", stats[0].SlotValueString);
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112 Assert.AreEqual("General", unitType.UnitStatsArraysWithName[0][0].SlotValueString);
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113 }
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114
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115 [Test()]
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116 public void TestSingleUnitArmyWithMultipleMemberTypeReferencesLoadsSuccessfully()
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117 {
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118 SetDefaultGameSystem();
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119 FileInfo raceFile = new FileInfo("testdata/single-unit-multi-type-referencing-race.racex");
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120 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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121 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null);
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122 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1"));
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123 Assert.AreEqual(1, unitTypes.Length);
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124 UnitType unitType = unitTypes[0];
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125 Stat[][] stats = unitType.UnitStatsArrays;
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126 Assert.AreEqual(2, stats.Length);
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127 Assert.AreEqual("M", stats[0][0].ParentSlotName);
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128 Assert.AreEqual("4", stats[0][0].SlotValueString);
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129 Assert.AreEqual("General", unitType.UnitStatsArraysWithName[0][0].SlotValueString);
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130 Assert.AreEqual("M", stats[1][0].ParentSlotName);
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131 Assert.AreEqual("8", stats[1][0].SlotValueString);
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132 Assert.AreEqual("Warhorse", unitType.UnitStatsArraysWithName[1][0].SlotValueString);
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133 }
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134
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135 [Test()]
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136 public void TestSingleUnitArmyWithMultipleMemberTypeReferencesAndOverrideLoadsSuccessfully()
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137 {
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138 SetDefaultGameSystem();
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139 FileInfo raceFile = new FileInfo("testdata/single-unit-multi-type-referencing-race-with-override.racex");
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140 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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141 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null);
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142 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1"));
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143 Assert.AreEqual(1, unitTypes.Length);
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144 UnitType unitType = unitTypes[0];
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145 Stat[][] allStats = unitType.UnitStatsArrays;
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146 Stat[] stats = allStats[0];
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147 Assert.AreEqual(1, allStats.Length);
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148 Assert.AreEqual(9, stats.Length);
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149 Assert.AreEqual("M", stats[0].ParentSlotName);
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150 Assert.AreEqual("4", stats[0].SlotValueString);
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151 Assert.AreEqual("Empire General", unitType.UnitStatsArraysWithName[0][0].SlotValueString);
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152 }
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153
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154 [Test()]
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155 public void TestSingleUnitArmyWithNoStatsReturnsUnitWithBlankStats()
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156 {
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157 SetDefaultGameSystem();
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158 FileInfo raceFile = new FileInfo("testdata/single-unit-no-stats-race.racex");
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159 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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160 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null);
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161 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1"));
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162 Assert.AreEqual(1, unitTypes.Length);
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163 UnitType unitType = unitTypes[0];
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164 Stat[] stats = unitType.UnitStatsArrays[0];
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165 Assert.That(stats.Length == race.GameSystem.StandardSystemStats.SlotCount);
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166
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167 foreach (Stat stat in stats)
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168 {
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169 Assert.AreEqual("", stat.SlotValueString);
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170 }
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171
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172 Assert.AreEqual("Empire General", unitType.UnitStatsArraysWithName[0][0].SlotValueString);
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173 }
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174
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175 [Test()]
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176 public void TestSingleUnitArmyWithNoCategoriesUsesMainCategory()
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177 {
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178 SetDefaultGameSystem();
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179 FileInfo raceFile = new FileInfo("testdata/single-unit-no-category.racex");
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180 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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181 Category category = race.GetCategory("cat1");
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182 UnitType[] unitTypes = race.GetUnitTypes(category);
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183 Assert.AreEqual(1, unitTypes.Length);
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184 UnitType unitType = unitTypes[0];
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185 Assert.That(unitType.MainCategory, Is.EqualTo(category));
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186 Assert.That(unitType.Categories.Length, Is.EqualTo(1));
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187 Assert.That(unitType.Categories, Has.Member(category));
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188 }
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189
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190 [Test()]
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191 public void TestSingleUnitArmyWithOneCategoryAndSameMainCategoryHasOneCategory()
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192 {
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193 SetDefaultGameSystem();
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194 FileInfo raceFile = new FileInfo("testdata/single-unit-one-category-same-main-category.racex");
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195 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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196 Category category = race.GetCategory("cat1");
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197 UnitType[] unitTypes = race.GetUnitTypes(category);
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198 Assert.AreEqual(1, unitTypes.Length);
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199 UnitType unitType = unitTypes[0];
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200 Assert.That(unitType.MainCategory, Is.EqualTo(category));
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201 Assert.That(unitType.Categories.Length, Is.EqualTo(1));
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202 Assert.That(unitType.Categories, Has.Member(category));
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203 }
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204
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205 [Test()]
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206 public void TestSingleUnitArmyWithOneCategoryAndDifferentMainCategoryHasTwoCategories()
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207 {
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208 SetDefaultGameSystem();
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209 FileInfo raceFile = new FileInfo("testdata/single-unit-one-category-different-main-category.racex");
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210 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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211 Category category = race.GetCategory("cat1");
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212 UnitType[] unitTypes = race.GetUnitTypes(category);
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213 Assert.AreEqual(1, unitTypes.Length);
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214 UnitType unitType = unitTypes[0];
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215 Assert.That(unitType.MainCategory, Is.EqualTo(category));
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216 Assert.That(unitType.Categories.Length, Is.EqualTo(2));
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217 Assert.That(unitType.Categories, Has.Member(category));
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218 Assert.That(unitType.Categories, Has.Member(race.GetCategory("cat2")));
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219 }
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220
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221 [Test()]
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222 public void TestSingleUnitArmyWithMultipleCategoriesIsInEachCategory()
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223 {
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224 SetDefaultGameSystem();
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225 FileInfo raceFile = new FileInfo("testdata/single-unit-two-categories.racex");
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226 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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227 UnitType unitType = race.GetUnitType("Empire1");
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228 Assert.That(unitType.Categories.Length, Is.EqualTo(2));
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229 Category cat1 = race.GetCategory("cat1");
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230 Category cat2 = race.GetCategory("cat2");
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231 Assert.That(unitType.MainCategory, Is.EqualTo(cat1));
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232 Assert.That(unitType.Categories, Has.Member(cat1));
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233 Assert.That(unitType.Categories, Has.Member(cat2));
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234 Assert.That(race.GetUnitTypes(cat1), Is.All.EqualTo(unitType));
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235 UnitType[] unitTypesCat2 = race.GetUnitTypes(cat2);
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236 Assert.That(unitTypesCat2, Has.Length(1));
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237 Assert.That(unitTypesCat2, Is.All.EqualTo(unitType));
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238 }
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239
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240 private static void SetDefaultGameSystem()
47
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241 {
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242 SetDefaultGameSystem(new FileInfo("testdata/default.systemx"));
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243 }
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244
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245 public static void SetDefaultGameSystem(FileInfo systemFile)
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246 {
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247 GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), systemFile);
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248 FixedGameSystemWarFoundryLoader fixedLoader = new FixedGameSystemWarFoundryLoader(system);
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249 WarFoundryLoader.SetDefault(fixedLoader);
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250 }
33
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251 }
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252 }