annotate api/Objects/Unit.cs @ 256:958ecd7b2844

Re #270: Add multiple categories to API * Add Categories property * Add method to add Category * Tie up Categories with MainCategory for default behaviour
author IBBoard <dev@ibboard.co.uk>
date Mon, 17 May 2010 20:03:05 +0000
parents cdda78975be1
children 6fe0cb1bf74f
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1 // This file (Unit.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 2007, 2008, IBBoard.
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2 //
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
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4
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5 using System;
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6 using System.Collections.Generic;
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7 using System.Text;
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8 using System.Xml;
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9 using IBBoard.Lang;
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10 using IBBoard.Limits;
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11 using IBBoard.WarFoundry.API.Util;
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12
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13 namespace IBBoard.WarFoundry.API.Objects
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14 {
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15 /// <summary>
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16 /// Summary description for UnitInstance.
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17 /// </summary>
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18 public class Unit : WarFoundryObject, ICostedWarFoundryObject
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19 {
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20 private UnitType type;
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21 private int size;
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22 private Unit parentUnit;
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23 private double points;
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24 private ArmyCategory cat;
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25 private Dictionary<UnitEquipmentItem, AbstractUnitEquipmentItemSelection> equipment = new Dictionary<UnitEquipmentItem, AbstractUnitEquipmentItemSelection>();
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26 private Dictionary<string, List<AbstractUnitEquipmentItemSelection>> equipmentSlots = new Dictionary<string, List<AbstractUnitEquipmentItemSelection>>();
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27 private List<Unit> containedUnits = new List<Unit>();
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28 public event DoubleValChangedDelegate PointsValueChanged;
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29 public event IntValChangedDelegate UnitSizeChanged;
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30 public event DoubleValChangedDelegate UnitEquipmentAmountChanged;
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31
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32 public Unit(UnitType unitType, ArmyCategory parentArmyCat) : this(unitType, unitType.MinSize, parentArmyCat) { }
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33
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34 public Unit(UnitType unitType, int startSize, ArmyCategory parentArmyCat) : this("", "", startSize, unitType, parentArmyCat)
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35 {
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36 SetInitialEquipment();
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37 }
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38
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39 public Unit(string id, string name, int startSize, UnitType unitType, ArmyCategory parentArmyCat) : base(id, name)
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40 {
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41 Category = parentArmyCat;
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42 type = unitType;
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43 Size = startSize;
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44 CalcCost();
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45 UnitEquipmentAmountChanged+= new DoubleValChangedDelegate(UnitEquipmentAmountChangedHandler);
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46 UnitSizeChanged+= new IntValChangedDelegate(UnitSizeChangedHandler);
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47 }
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48
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49 private void UnitEquipmentAmountChangedHandler(WarFoundryObject obj, double oldVal, double newVal)
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50 {
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51 CalcCost();
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52 }
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53
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54 private void UnitSizeChangedHandler(WarFoundryObject obj, int oldVal, int newVal)
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55 {
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56 CalcCost();
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57
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58 if (HasDefaultName())
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59 {
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60 OnNameChanged("", Name);
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61 }
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62 }
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63
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64 protected override string DefaultName()
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65 {
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66 if (type != null)
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67 {
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68 if (size == 1)
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69 {
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70 return type.Name;
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71 }
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72 else
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73 {
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74 return String.Format(Translation.GetTranslation("defaultUnitName"), size, type.Name);
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75 }
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76 }
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77 else
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78 {
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79 return "Unknown Unit";
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80 }
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81 }
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82
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83 private void SetInitialEquipment()
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84 {
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85 foreach (UnitEquipmentItem unitEquip in UnitType.GetEquipmentItems())
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86 {
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87 if (unitEquip.IsRequired)
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88 {
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89 if (CanEquipWithItem(unitEquip))
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90 {
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91 AbstractLimit minLimit = unitEquip.MinLimit;
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92
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93 if (minLimit is IPercentageLimit)
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94 {
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95 SetEquipmentRatio(unitEquip, UnitEquipmentUtil.GetMinEquipmentPercentage(this, unitEquip));
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96 }
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97 else
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98 {
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99 SetEquipmentAmount(unitEquip, UnitEquipmentUtil.GetMinEquipmentCount(this, unitEquip));
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100 }
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101 }
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102 }
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103 }
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104 }
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105
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106 private void CalcCost()
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107 {
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108 double oldpoints = points;
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109 points = type.CostPerTrooper * AdditionalTroopers + type.BaseUnitCost;
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110
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111 foreach (AbstractUnitEquipmentItemSelection equipSelection in equipment.Values)
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112 {
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113 points += equipSelection.TotalCost;
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114 }
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115
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116 if (oldpoints!=points)
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117 {
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118 OnPointsValueChanged(oldpoints, points);
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119 }
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120 }
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121
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122 public int AdditionalTroopers
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123 {
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124 get { return Math.Max(Size - type.BaseSize, 0); }
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125 }
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126
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127 public int Size
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128 {
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129 get { return size; }
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130 set
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131 {
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132 if (value!=size)
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133 {
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134 int oldValue = size;
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135 size = (value>0 ? value : 1);
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136 OnUnitSizeChanged(oldValue, size);
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137 }
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138 }
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139 }
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140
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141 public UnitType UnitType
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142 {
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143 get { return type; }
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144 }
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145
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146 public Army Army
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147 {
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148 get { return (Category == null ? null : Category.ParentArmy); }
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149 }
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150
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151 public Race Race
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152 {
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153 get { return UnitType.Race; }
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154 }
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155
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156 public ArmyCategory Category
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157 {
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158 get
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159 {
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160 return cat;
82
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161 }
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162 set { cat = value; }
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163 }
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164
143
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165 [Obsolete("Use Points instead")]
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166 public double PointsValue
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167 {
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168 get { return Points; }
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169 }
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170
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171 public double Points
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172 {
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173 get
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174 {
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175 if (points == 0)
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176 {
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177 CalcCost();
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178 }
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179
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180 return points;
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181 }
61
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182 }
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183
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184 public Unit[] ContainedUnits
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185 {
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186 get { return containedUnits.ToArray(); }
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187 }
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188
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189 public void AddContainedUnit(Unit unit)
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190 {
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191 if (UnitType.CanContainUnit(unit))
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192 {
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193 if (!containedUnits.Contains(unit))
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194 {
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195 containedUnits.Add(unit);
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196 }
65
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197
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198 unit.ParentUnit = this;
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199 }
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200 else
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201 {
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202 throw new InvalidContainershipException(this, unit);
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203 }
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204 }
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205
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206 public void RemoveContainedUnit(Unit unit)
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207 {
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208 containedUnits.Remove(unit);
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209 }
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210
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211 public Unit ParentUnit
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212 {
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213 get { return parentUnit; }
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214 set
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215 {
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216 if (!(parentUnit == value || (parentUnit != null && parentUnit.Equals(value))))
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217 {
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218 parentUnit = value;
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219
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220 if (value!=null)
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221 {
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222 value.AddContainedUnit(this);
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223 }
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224 }
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225 }
82
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226 }
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227
161
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228 [Obsolete("Use UnitEquipmentUtil.GetAllowedEquipmentItems(Unit) instead")]
158
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229 public UnitEquipmentItem[] GetAllowedAdditionalEquipment()
164
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230 {
161
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231 return UnitEquipmentUtil.GetAllowedEquipmentItems(this);
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232 }
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233
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234 public UnitEquipmentItem[] GetEquipment()
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235 {
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236 return DictionaryUtils.ToKeyArray(equipment);
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237 }
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238
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239 public EquipmentItem[] GetRequiredEquipment()
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240 {
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241 List<EquipmentItem> list = new List<EquipmentItem>();
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242
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243 foreach(UnitEquipmentItem item in GetEquipment())
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244 {
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245 if (item.IsRequired)
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246 {
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247 list.Add(item.EquipmentItem);
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248 }
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249 }
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250
213
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251 return list.ToArray();
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252 }
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253
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254 internal AbstractUnitEquipmentItemSelection GetEquipmentSelection(UnitEquipmentItem item)
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255 {
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256 return DictionaryUtils.GetValue(equipment, item);
82
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257 }
64
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258
212
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259 [Obsolete("Use UnitEquipmentUtil method instead")]
64
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260 public double GetEquipmentAmount(UnitEquipmentItem item)
213
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261 {
212
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262 return UnitEquipmentUtil.GetEquipmentAmount(this, item);
213
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263 }
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264
212
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265 [Obsolete("Use UnitEquipmentUtil method instead")]
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266 public double GetEquipmentAmount(string equipID)
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267 {
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268 return GetEquipmentAmount(UnitType.GetEquipmentItem(equipID));
213
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269 }
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270
212
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271 [Obsolete("Use UnitEquipmentUtil method instead")]
101
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272 public bool GetEquipmentAmountIsRatio(UnitEquipmentItem item)
213
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273 {
212
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274 return UnitEquipmentUtil.GetEquipmentAmountIsRatio(this, item);
213
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275 }
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276
212
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277 [Obsolete("Use UnitEquipmentUtil method instead")]
101
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diff changeset
278 public bool GetEquipmentAmountIsRatio(string itemID)
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279 {
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280 return GetEquipmentAmountIsRatio(UnitType.GetEquipmentItem(itemID));
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281 }
134
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282
212
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283 [Obsolete("Implementation is down to the UI")]
134
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284 public string GetEquipmentAmountString(string equipID)
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285 {
212
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286 return "";
213
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287 }
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288
212
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289 [Obsolete("Implementation is down to the UI")]
134
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290 public string GetEquipmentAmountString(UnitEquipmentItem item)
213
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291 {
212
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292 return "";
134
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293 }
64
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294
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295 public void SetEquipmentAmount(UnitEquipmentItem equip, int amount)
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296 {
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297 if (amount <1 && amount != WarFoundryCore.INFINITY)
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298 {
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299 amount = 0;
54
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300 }
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diff changeset
301
96
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diff changeset
302 if (amount == 0)
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303 {
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diff changeset
304 RemoveEquipmentItem(equip);
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diff changeset
305 }
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diff changeset
306 else
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diff changeset
307 {
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
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parents: 97
diff changeset
308 AbstractUnitEquipmentItemSelection currSelection = DictionaryUtils.GetValue(equipment, equip);
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parents: 97
diff changeset
309 double oldAmount = (currSelection == null ? 0 : currSelection.AmountTaken);
96
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diff changeset
310
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
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parents: 97
diff changeset
311 if (amount != oldAmount)
96
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diff changeset
312 {
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diff changeset
313 if (oldAmount == 0)
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
314 {
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
315 AddEquipmentAmount(equip, amount);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
316 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
317 else if (currSelection is UnitEquipmentNumericSelection)
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
318 {
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
319 //A UnitEquipmentItem shouldn't change its IsRatio value, so assume we already have the right sub-type
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
320 currSelection.AmountTaken = amount;
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
321 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
322 else
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
323 {
206
0ca96143aa03 Re #211: Swapping from percentage to numeric selection doesn't remove old selection
IBBoard <dev@ibboard.co.uk>
parents: 205
diff changeset
324 RemoveEquipmentItem(equip);
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
325 AddEquipmentAmount(equip, amount);
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
326 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
327
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
328 OnUnitEquipmentAmountChanged(equip, oldAmount, amount);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
329 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
330 }
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
331 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
332
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
333 private void AddEquipmentAmount(UnitEquipmentItem equip, int amount)
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
334 {
183
36adabb1c3ea Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 180
diff changeset
335 AbstractUnitEquipmentItemSelection newItem = new UnitEquipmentNumericSelection(this, equip, amount);
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
336 equipment[equip] = newItem;
178
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
337 List<AbstractUnitEquipmentItemSelection> selections = DictionaryUtils.GetValue(equipmentSlots, equip.SlotName);
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
338
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
339 if (selections == null)
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
340 {
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
341 selections = new List<AbstractUnitEquipmentItemSelection>();
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
342 equipmentSlots[equip.SlotName] = selections;
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
343 }
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
344
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
345 selections.Add(newItem);
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
346 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
347
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
348 public void SetEquipmentRatio(UnitEquipmentItem equip, double ratio)
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
349 {
80
aa66dd18cdae Closes #81 - Resolve Unit Equipment problems in WinForms GUI
IBBoard <dev@ibboard.co.uk>
parents: 65
diff changeset
350 if (!equip.IsRatioLimit)
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
351 {
64
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
352 throw new InvalidOperationException("Equipment with ID "+equip.ID+" for unit of type "+UnitType.ID+" has an absolute limit, not a ratio limit");
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
353 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
354
101
f7b9423c2a5a Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
IBBoard <dev@ibboard.co.uk>
parents: 98
diff changeset
355 if (ratio > 100)
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
356 {
101
f7b9423c2a5a Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
IBBoard <dev@ibboard.co.uk>
parents: 98
diff changeset
357 ratio = 100;
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
358 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
359 else if (ratio < 0)
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
360 {
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
361 ratio = 0;
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
362 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
363
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
364 if (ratio == 0)
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
365 {
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
366 RemoveEquipmentItem(equip);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
367 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
368 else
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
369 {
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
370 AbstractUnitEquipmentItemSelection currSelection = DictionaryUtils.GetValue(equipment, equip);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
371 double oldRatio = (currSelection == null ? 0 : currSelection.AmountTaken);
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
372
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
373 if (ratio != oldRatio)
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
374 {
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
375 if (oldRatio == 0)
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
376 {
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
377 AddEquipmentRatio(equip, ratio);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
378 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
379 else if (currSelection is UnitEquipmentRatioSelection)
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
380 {
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
381 currSelection.AmountTaken = ratio;
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
382 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
383 else
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
384 {
206
0ca96143aa03 Re #211: Swapping from percentage to numeric selection doesn't remove old selection
IBBoard <dev@ibboard.co.uk>
parents: 205
diff changeset
385 RemoveEquipmentItem(equip);
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
386 AddEquipmentRatio(equip, ratio);
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
387 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
388
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
389 OnUnitEquipmentAmountChanged(equip, oldRatio, ratio);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
390 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
391 }
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
392 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
393
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
394 private void AddEquipmentRatio(UnitEquipmentItem equip, double ratio)
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
395 {
178
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
396 UnitEquipmentRatioSelection newItem = new UnitEquipmentRatioSelection (this, equip, ratio);
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
397 equipment[equip] = newItem;
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
398 List<AbstractUnitEquipmentItemSelection> selections = DictionaryUtils.GetValue(equipmentSlots, equip.SlotName);
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
399
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
400 if (selections == null)
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
401 {
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
402 selections = new List<AbstractUnitEquipmentItemSelection>();
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
403 equipmentSlots[equip.SlotName] = selections;
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
404 }
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
405
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
406 selections.Add(newItem);
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
407 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
408
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
409 private void RemoveEquipmentItem(UnitEquipmentItem equip)
216
65553d2c8612 * Line-ending fix
IBBoard <dev@ibboard.co.uk>
parents: 214
diff changeset
410 {
214
1b718b67f7f6 Re #179: Make sure that translations are used throughout UI
IBBoard <dev@ibboard.co.uk>
parents: 213
diff changeset
411 double oldAmount = UnitEquipmentUtil.GetEquipmentAmount(this, equip);
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
412
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
413 if (oldAmount != 0)
82
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
414 {
178
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
415 AbstractUnitEquipmentItemSelection selection = DictionaryUtils.GetValue (equipment, equip);
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
416 equipment.Remove(equip);
178
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
417 List<AbstractUnitEquipmentItemSelection> slotSelections = DictionaryUtils.GetValue (equipmentSlots, equip.SlotName);
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
418 slotSelections.Remove(selection);
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
419 OnUnitEquipmentAmountChanged(equip, oldAmount, 0);
82
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
420 }
64
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
421 }
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
422
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
423 public bool CanEquipWithItem(UnitEquipmentItem item)
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
424 {
154
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
425 string[] mutexes = item.MutexGroups;
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
426 bool canEquip = false;
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
427
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
428 if (mutexes.Length == 0)
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
429 {
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
430 canEquip = true;
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
431 }
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
432 else
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
433 {
162
624422e91a1c Re #192: Improve "clean coding" practice
IBBoard <dev@ibboard.co.uk>
parents: 161
diff changeset
434 canEquip = UnitEquipmentUtil.GetBlockingEquipmentItems(this, item).Count == 0;
64
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
435 }
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
436
152
0c0e14f03785 Re #180: Add multiple mutex groups
IBBoard <dev@ibboard.co.uk>
parents: 151
diff changeset
437 return canEquip;
154
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
438 }
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
439
161
81abc04b3dbe Re #192: Improve "clean coding" practice
IBBoard <dev@ibboard.co.uk>
parents: 158
diff changeset
440 [Obsolete("Use UnitEquipmentUtil.GetBlockingEquipmentItems(Unit, UnitEquipmentItem) instead")]
154
4a02c07278e7 Re #185: Problems with decimals in race definitions
IBBoard <dev@ibboard.co.uk>
parents: 152
diff changeset
441 public List<UnitEquipmentItem> GetBlockingEquipmentItems(UnitEquipmentItem item)
164
91f7b8da0b53 * Line-ending fix
IBBoard <dev@ibboard.co.uk>
parents: 162
diff changeset
442 {
161
81abc04b3dbe Re #192: Improve "clean coding" practice
IBBoard <dev@ibboard.co.uk>
parents: 158
diff changeset
443 return UnitEquipmentUtil.GetBlockingEquipmentItems(this, item);
82
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
444 }
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
445
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
446 public bool CanEquipWithItem(string equipID)
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
447 {
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
448 return CanEquipWithItem(UnitType.GetEquipmentItem(equipID));
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
449 }
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
450
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
451 private void OnPointsValueChanged(double oldValue, double newValue)
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
452 {
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
453 if (PointsValueChanged!=null)
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
454 {
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
455 PointsValueChanged(this, oldValue, newValue);
3ea0ab04352b * Fix line terminators
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parents: 81
diff changeset
456 }
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parents: 81
diff changeset
457 }
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parents: 81
diff changeset
458
3ea0ab04352b * Fix line terminators
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diff changeset
459 private void OnUnitSizeChanged(int oldValue, int newValue)
3ea0ab04352b * Fix line terminators
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diff changeset
460 {
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
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diff changeset
461 if (UnitSizeChanged!=null)
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
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diff changeset
462 {
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
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diff changeset
463 UnitSizeChanged(this, oldValue, newValue);
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IBBoard <dev@ibboard.co.uk>
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diff changeset
464 }
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IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
465 }
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IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
466
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diff changeset
467 private void OnUnitEquipmentAmountChanged(UnitEquipmentItem equip, double oldValue, double newValue)
3ea0ab04352b * Fix line terminators
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diff changeset
468 {
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diff changeset
469 if (UnitEquipmentAmountChanged!=null)
3ea0ab04352b * Fix line terminators
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diff changeset
470 {
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IBBoard <dev@ibboard.co.uk>
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diff changeset
471 UnitEquipmentAmountChanged(equip, oldValue, newValue);
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472 }
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parents: 81
diff changeset
473 }
3ea0ab04352b * Fix line terminators
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diff changeset
474
254
cdda78975be1 Fixes #268: Restructure stats for re-use
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diff changeset
475 [Obsolete("Use UnitStatsArrays instead")]
82
3ea0ab04352b * Fix line terminators
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parents: 81
diff changeset
476 public Stat[] UnitStatsArray
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477 {
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diff changeset
478 get { return UnitType.UnitStatsArray; }
81
032b174fc17a Re #10 - Refactoring for readability
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diff changeset
479 }
254
cdda78975be1 Fixes #268: Restructure stats for re-use
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diff changeset
480
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diff changeset
481 public Stat[][] UnitStatsArrays
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diff changeset
482 {
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diff changeset
483 get { return UnitType.UnitStatsArrays; }
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484 }
81
032b174fc17a Re #10 - Refactoring for readability
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diff changeset
485
254
cdda78975be1 Fixes #268: Restructure stats for re-use
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diff changeset
486 [Obsolete("Use UnitStatsArraysWithName instead")]
81
032b174fc17a Re #10 - Refactoring for readability
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diff changeset
487 public Stat[] UnitStatsArrayWithName
032b174fc17a Re #10 - Refactoring for readability
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diff changeset
488 {
032b174fc17a Re #10 - Refactoring for readability
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489 get { return UnitType.UnitStatsArrayWithName; }
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diff changeset
490 }
254
cdda78975be1 Fixes #268: Restructure stats for re-use
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diff changeset
491
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diff changeset
492 public Stat[][] UnitStatsArraysWithName
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493 {
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494 get { return UnitType.UnitStatsArraysWithName; }
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495 }
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496
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diff changeset
497 public string[] UnitStatsArrayIDs
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498 {
cdda78975be1 Fixes #268: Restructure stats for re-use
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parents: 216
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499 get
cdda78975be1 Fixes #268: Restructure stats for re-use
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diff changeset
500 {
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501 return UnitType.UnitStatsArrayIDs;
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502 }
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IBBoard <dev@ibboard.co.uk>
parents: 216
diff changeset
503 }
81
032b174fc17a Re #10 - Refactoring for readability
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parents: 80
diff changeset
504
032b174fc17a Re #10 - Refactoring for readability
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diff changeset
505 public string GetStatValue(string statName)
032b174fc17a Re #10 - Refactoring for readability
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diff changeset
506 {
032b174fc17a Re #10 - Refactoring for readability
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diff changeset
507 return UnitType.GetStatValue(statName);
82
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
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diff changeset
508 }
178
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
509
ca2cd24f6872 Re #198: Add slots with counts to units
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parents: 164
diff changeset
510 public int GetEquipmentAmountInSlot (string slotName)
ca2cd24f6872 Re #198: Add slots with counts to units
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parents: 164
diff changeset
511 {
213
c6713a1b4c0d * Line ending changes
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diff changeset
512 int amount = 0;
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diff changeset
513
212
dce340f9cedc Re #217: Rounding problem with equipment cost calculations
IBBoard <dev@ibboard.co.uk>
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diff changeset
514 List<AbstractUnitEquipmentItemSelection> selections = GetEquipmentSlotSelections(slotName);
178
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
515
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
516 if (selections != null)
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
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diff changeset
517 {
ca2cd24f6872 Re #198: Add slots with counts to units
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parents: 164
diff changeset
518 amount = GetSelectionTotal(selections);
ca2cd24f6872 Re #198: Add slots with counts to units
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parents: 164
diff changeset
519 }
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
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diff changeset
520
ca2cd24f6872 Re #198: Add slots with counts to units
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diff changeset
521 return amount;
213
c6713a1b4c0d * Line ending changes
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522 }
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diff changeset
523
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diff changeset
524 internal List<AbstractUnitEquipmentItemSelection> GetEquipmentSlotSelections(string slotName)
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parents: 212
diff changeset
525 {
c6713a1b4c0d * Line ending changes
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diff changeset
526 return DictionaryUtils.GetValue(equipmentSlots, slotName);
178
ca2cd24f6872 Re #198: Add slots with counts to units
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diff changeset
527 }
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
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diff changeset
528
197
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
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parents: 183
diff changeset
529 /// <summary>
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
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parents: 183
diff changeset
530 /// Gets the total amount of items taken for the item's slot, excluding the provided item
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
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parents: 183
diff changeset
531 /// </summary>
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
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parents: 183
diff changeset
532 /// <param name="item">the item to exclude from the count</param>
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
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diff changeset
533 /// <returns>the total number of items</returns>
201
4d7ff70bb109 Re #208: equipmentslot limit issues
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parents: 197
diff changeset
534 public int GetEquipmentAmountInSlotExcludingItem(UnitEquipmentItem item)
197
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
535 {
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
536 int amount = 0;
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
537
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
538 List<AbstractUnitEquipmentItemSelection> selections = DictionaryUtils.GetValue(equipmentSlots, item.SlotName);
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
539
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
540 if (selections != null)
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
541 {
205
c0edb72a10ba Fixes #210: Editing equipment in slot loses amount
IBBoard <dev@ibboard.co.uk>
parents: 204
diff changeset
542 selections = new List<AbstractUnitEquipmentItemSelection>(selections);
197
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
543 RemoveSelectionFromList(item, selections);
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
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parents: 183
diff changeset
544 amount = GetSelectionTotal(selections);
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
545 }
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
546
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
547 return amount;
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
548 }
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
549
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
550 private void RemoveSelectionFromList(UnitEquipmentItem item, List<AbstractUnitEquipmentItemSelection> selections)
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
551 {
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
552 AbstractUnitEquipmentItemSelection selection = GetEquipmentSelection(item);
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
553
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
554 if (selection != null)
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
555 {
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
556 selections.Remove(selection);
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
557 }
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
558 }
ec1cfe3ef94e * Add extra method for getting the number of items in a slot without including the given item (required when editing equipment in slots)
IBBoard <dev@ibboard.co.uk>
parents: 183
diff changeset
559
178
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
560 private int GetSelectionTotal (List<AbstractUnitEquipmentItemSelection> selections)
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
561 {
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
562 int amount = 0;
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
563
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
564 foreach (AbstractUnitEquipmentItemSelection selection in selections)
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
565 {
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
566 amount+= selection.NumberTaken;
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
567 }
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
568
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
569 return amount;
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
570 }
208
e8e9026dd4ea Fixes #216: Export unit abilities in to HTML
IBBoard <dev@ibboard.co.uk>
parents: 206
diff changeset
571
e8e9026dd4ea Fixes #216: Export unit abilities in to HTML
IBBoard <dev@ibboard.co.uk>
parents: 206
diff changeset
572 /// <summary>
e8e9026dd4ea Fixes #216: Export unit abilities in to HTML
IBBoard <dev@ibboard.co.uk>
parents: 206
diff changeset
573 /// Default stub implementation of getting the unit's abilities - defaults to just the unit type's required abilities until we get a way to modify them
e8e9026dd4ea Fixes #216: Export unit abilities in to HTML
IBBoard <dev@ibboard.co.uk>
parents: 206
diff changeset
574 /// </summary>
e8e9026dd4ea Fixes #216: Export unit abilities in to HTML
IBBoard <dev@ibboard.co.uk>
parents: 206
diff changeset
575 public ICollection<Ability> Abilities
e8e9026dd4ea Fixes #216: Export unit abilities in to HTML
IBBoard <dev@ibboard.co.uk>
parents: 206
diff changeset
576 {
e8e9026dd4ea Fixes #216: Export unit abilities in to HTML
IBBoard <dev@ibboard.co.uk>
parents: 206
diff changeset
577 get
e8e9026dd4ea Fixes #216: Export unit abilities in to HTML
IBBoard <dev@ibboard.co.uk>
parents: 206
diff changeset
578 {
e8e9026dd4ea Fixes #216: Export unit abilities in to HTML
IBBoard <dev@ibboard.co.uk>
parents: 206
diff changeset
579 return UnitType.GetRequiredAbilities();
e8e9026dd4ea Fixes #216: Export unit abilities in to HTML
IBBoard <dev@ibboard.co.uk>
parents: 206
diff changeset
580 }
e8e9026dd4ea Fixes #216: Export unit abilities in to HTML
IBBoard <dev@ibboard.co.uk>
parents: 206
diff changeset
581 }
178
ca2cd24f6872 Re #198: Add slots with counts to units
IBBoard <dev@ibboard.co.uk>
parents: 164
diff changeset
582
82
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
583 }
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
584 }