Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
annotate API/Factories/Xml/WarFoundryXmlRaceFactoryTest.cs @ 51:9d68b5dd70b3
Re #270: Add multiple categories to API
* Add test for unit being in multiple categories
Also:
* Add assertions in other tests that unit is cached in army
author | IBBoard <dev@ibboard.co.uk> |
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date | Wed, 19 May 2010 19:22:20 +0000 |
parents | d3519f38a0f4 |
children | 745820ad7656 |
rev | line source |
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1 // This file (WarFoundryXmlRaceFactoryTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard |
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2 // |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
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4 |
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5 using IBBoard.IO; |
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6 using IBBoard.WarFoundry.API.Objects; |
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7 using NUnit.Framework; |
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8 using System.Collections.Generic; |
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9 using System.IO; |
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10 using NUnit.Framework.SyntaxHelpers; |
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11 |
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12 namespace IBBoard.WarFoundry.API.Factories.Xml |
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13 { |
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15 |
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16 [TestFixture()] |
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17 public class WarFoundryXmlRaceFactoryTest |
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18 { |
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19 [TearDown()] |
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20 public void AfterTestCleanup() |
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21 { |
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22 WarFoundryLoader.SetDefault(null); |
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23 } |
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24 |
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25 [Test()] |
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26 [ExpectedException(typeof(InvalidFileException), ExpectedMessage="Ability for Empire General with ID leaderOfMen did not exist in race definition")] |
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27 public void TestCompleteLoadingOnRaceWithMissingAbilityIdErrors() |
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28 { |
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29 SetDefaultGameSystem(new FileInfo("testdata/race-with-non-existant-ability.systemx")); |
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30 FileInfo raceFile = new FileInfo("testdata/race-with-non-existant-ability.racex"); |
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31 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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32 race.EnsureFullyLoaded(); |
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33 } |
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34 |
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35 [Test()] |
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36 [ExpectedException(typeof(InvalidFileException), ExpectedMessage="TBD")] |
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37 public void TestCompleteLoadingOnRaceWithIncorrectMemberTypeIDError() |
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38 { |
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39 SetDefaultGameSystem(); |
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40 FileInfo raceFile = new FileInfo("testdata/single-unit-non-existant-type-referencing-race.racex"); |
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41 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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42 race.EnsureFullyLoaded(); |
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43 } |
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44 |
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45 [Test()] |
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46 [ExpectedException(typeof(InvalidFileException), ExpectedMessage = "TBD")] |
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47 public void TestCompleteLoadingOnRaceWithIncorrectEquipmentSlotErrors() |
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48 { |
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49 SetDefaultGameSystem(); |
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50 FileInfo raceFile = new FileInfo("testdata/single-unit-with-invalid-equipment-reference.racex"); |
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51 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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52 race.EnsureFullyLoaded(); |
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53 } |
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54 |
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55 [Test()] |
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56 [ExpectedException(typeof(InvalidFileException), ExpectedMessage="Referenced game system, 'nonexistant-system', did not exist")] |
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57 public void TestCompleteLoadingOnRaceWithMissingGameSystemErrors() |
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58 { |
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59 ICollection<IWarFoundryObject> objs = WarFoundryXmlFactory.GetFactory().CreateObjectsFromFile(new FileInfo("testdata/race-with-non-existant-game-system.race")); |
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60 Assert.AreEqual(1, objs.Count); |
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61 IEnumerator<IWarFoundryObject> enumerator = objs.GetEnumerator(); |
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62 enumerator.Reset(); |
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63 enumerator.MoveNext(); |
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64 Race race = (Race)enumerator.Current; |
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65 race.EnsureFullyLoaded(); |
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66 } |
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67 |
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68 [Test()] |
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69 public void TestSingleUnitArmyLoadsSuccessfully() |
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70 { |
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71 SetDefaultGameSystem(); |
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72 FileInfo raceFile = new FileInfo("testdata/single-unit-race.racex"); |
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73 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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74 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null); |
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75 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); |
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76 Assert.AreEqual(1, unitTypes.Length); |
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77 UnitType unitType = unitTypes[0]; |
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78 Stat[] stats = unitType.UnitStatsArrays[0]; |
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79 Assert.AreEqual(9, stats.Length); |
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80 Assert.AreEqual("M", stats[0].ParentSlotName); |
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81 Assert.AreEqual("4", stats[0].SlotValueString); |
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82 Assert.AreEqual("Empire General", unitType.UnitStatsArraysWithName[0][0].SlotValueString); |
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83 } |
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84 |
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85 [Test()] |
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86 public void TestSingleUnitArmyWithMemberTypeReferenceLoadsSuccessfully() |
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87 { |
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88 SetDefaultGameSystem(); |
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89 FileInfo raceFile = new FileInfo("testdata/single-unit-type-referencing-race.racex"); |
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90 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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91 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null); |
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92 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); |
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93 Assert.AreEqual(1, unitTypes.Length); |
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94 UnitType unitType = unitTypes[0]; |
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95 Stat[] stats = unitType.UnitStatsArrays[0]; |
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96 Assert.AreEqual(9, stats.Length); |
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97 Assert.AreEqual("M", stats[0].ParentSlotName); |
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98 Assert.AreEqual("4", stats[0].SlotValueString); |
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99 Assert.AreEqual("General", unitType.UnitStatsArraysWithName[0][0].SlotValueString); |
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100 } |
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101 |
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102 [Test()] |
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103 public void TestSingleUnitArmyWithMultipleMemberTypeReferencesLoadsSuccessfully() |
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104 { |
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105 SetDefaultGameSystem(); |
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106 FileInfo raceFile = new FileInfo("testdata/single-unit-multi-type-referencing-race.racex"); |
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107 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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108 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null); |
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109 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); |
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110 Assert.AreEqual(1, unitTypes.Length); |
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111 UnitType unitType = unitTypes[0]; |
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112 Stat[][] stats = unitType.UnitStatsArrays; |
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113 Assert.AreEqual(2, stats.Length); |
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114 Assert.AreEqual("M", stats[0][0].ParentSlotName); |
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115 Assert.AreEqual("4", stats[0][0].SlotValueString); |
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116 Assert.AreEqual("General", unitType.UnitStatsArraysWithName[0][0].SlotValueString); |
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117 Assert.AreEqual("M", stats[1][0].ParentSlotName); |
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118 Assert.AreEqual("8", stats[1][0].SlotValueString); |
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119 Assert.AreEqual("Warhorse", unitType.UnitStatsArraysWithName[1][0].SlotValueString); |
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120 } |
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121 |
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122 [Test()] |
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123 public void TestSingleUnitArmyWithMultipleMemberTypeReferencesAndOverrideLoadsSuccessfully() |
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124 { |
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125 SetDefaultGameSystem(); |
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126 FileInfo raceFile = new FileInfo("testdata/single-unit-multi-type-referencing-race-with-override.racex"); |
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127 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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128 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null); |
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129 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); |
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130 Assert.AreEqual(1, unitTypes.Length); |
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131 UnitType unitType = unitTypes[0]; |
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132 Stat[][] allStats = unitType.UnitStatsArrays; |
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133 Stat[] stats = allStats[0]; |
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134 Assert.AreEqual(1, allStats.Length); |
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135 Assert.AreEqual(9, stats.Length); |
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136 Assert.AreEqual("M", stats[0].ParentSlotName); |
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137 Assert.AreEqual("4", stats[0].SlotValueString); |
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138 Assert.AreEqual("Empire General", unitType.UnitStatsArraysWithName[0][0].SlotValueString); |
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139 } |
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140 |
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141 [Test()] |
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142 public void TestSingleUnitArmyWithNoStatsReturnsUnitWithBlankStats() |
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143 { |
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144 SetDefaultGameSystem(); |
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145 FileInfo raceFile = new FileInfo("testdata/single-unit-no-stats-race.racex"); |
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146 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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147 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null); |
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148 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); |
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149 Assert.AreEqual(1, unitTypes.Length); |
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150 UnitType unitType = unitTypes[0]; |
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151 Stat[] stats = unitType.UnitStatsArrays[0]; |
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152 Assert.That(stats.Length == race.GameSystem.StandardSystemStats.SlotCount); |
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153 |
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154 foreach (Stat stat in stats) |
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155 { |
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156 Assert.AreEqual("", stat.SlotValueString); |
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157 } |
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158 |
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159 Assert.AreEqual("Empire General", unitType.UnitStatsArraysWithName[0][0].SlotValueString); |
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160 } |
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161 |
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162 [Test()] |
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163 public void TestSingleUnitArmyWithNoCategoriesUsesMainCategory() |
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164 { |
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165 SetDefaultGameSystem(); |
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166 FileInfo raceFile = new FileInfo("testdata/single-unit-no-category.racex"); |
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167 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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168 Category category = race.GetCategory("cat1"); |
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169 UnitType[] unitTypes = race.GetUnitTypes(category); |
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170 Assert.AreEqual(1, unitTypes.Length); |
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171 UnitType unitType = unitTypes[0]; |
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172 Assert.That(unitType.MainCategory, Is.EqualTo(category)); |
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173 Assert.That(unitType.Categories.Length, Is.EqualTo(1)); |
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174 Assert.That(unitType.Categories, Has.Member(category)); |
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175 } |
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176 |
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177 [Test()] |
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178 public void TestSingleUnitArmyWithOneCategoryAndSameMainCategoryHasOneCategory() |
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179 { |
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180 SetDefaultGameSystem(); |
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181 FileInfo raceFile = new FileInfo("testdata/single-unit-one-category-same-main-category.racex"); |
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182 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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183 Category category = race.GetCategory("cat1"); |
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184 UnitType[] unitTypes = race.GetUnitTypes(category); |
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185 Assert.AreEqual(1, unitTypes.Length); |
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186 UnitType unitType = unitTypes[0]; |
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187 Assert.That(unitType.MainCategory, Is.EqualTo(category)); |
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188 Assert.That(unitType.Categories.Length, Is.EqualTo(1)); |
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189 Assert.That(unitType.Categories, Has.Member(category)); |
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190 } |
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191 |
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192 [Test()] |
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193 public void TestSingleUnitArmyWithOneCategoryAndDifferentMainCategoryHasTwoCategories() |
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194 { |
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195 SetDefaultGameSystem(); |
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196 FileInfo raceFile = new FileInfo("testdata/single-unit-one-category-different-main-category.racex"); |
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197 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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198 Category category = race.GetCategory("cat1"); |
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199 UnitType[] unitTypes = race.GetUnitTypes(category); |
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200 Assert.AreEqual(1, unitTypes.Length); |
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201 UnitType unitType = unitTypes[0]; |
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202 Assert.That(unitType.MainCategory, Is.EqualTo(category)); |
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203 Assert.That(unitType.Categories.Length, Is.EqualTo(2)); |
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204 Assert.That(unitType.Categories, Has.Member(category)); |
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205 Assert.That(unitType.Categories, Has.Member(race.GetCategory("cat2"))); |
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206 } |
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207 |
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208 [Test()] |
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209 public void TestSingleUnitArmyWithMultipleCategoriesIsInEachCategory() |
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210 { |
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211 SetDefaultGameSystem(); |
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212 FileInfo raceFile = new FileInfo("testdata/single-unit-two-categories.racex"); |
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213 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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214 UnitType unitType = race.GetUnitType("Empire1"); |
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215 Assert.That(unitType.Categories.Length, Is.EqualTo(2)); |
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216 Category cat1 = race.GetCategory("cat1"); |
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217 Category cat2 = race.GetCategory("cat2"); |
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218 Assert.That(unitType.MainCategory, Is.EqualTo(cat1)); |
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219 Assert.That(unitType.Categories, Has.Member(cat1)); |
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220 Assert.That(unitType.Categories, Has.Member(cat2)); |
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221 Assert.That(race.GetUnitTypes(cat1), Is.All.EqualTo(unitType)); |
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222 UnitType[] unitTypesCat2 = race.GetUnitTypes(cat2); |
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223 Assert.That(unitTypesCat2, Has.Length(1)); |
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224 Assert.That(unitTypesCat2, Is.All.EqualTo(unitType)); |
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225 } |
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226 |
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227 private static void SetDefaultGameSystem() |
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228 { |
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229 SetDefaultGameSystem(new FileInfo("testdata/default.systemx")); |
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230 } |
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231 |
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232 public static void SetDefaultGameSystem(FileInfo systemFile) |
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233 { |
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234 GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), systemFile); |
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235 FixedGameSystemWarFoundryLoader fixedLoader = new FixedGameSystemWarFoundryLoader(system); |
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236 WarFoundryLoader.SetDefault(fixedLoader); |
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237 } |
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238 } |
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239 } |