annotate API/Factories/Xml/WarFoundryXmlRaceFactoryTest.cs @ 59:6efa080b500f

Re #290: Migrate to using key/keyref definitions instead of ID/IDREF type * Add unit tests and data for unit containership * Add unit test and data for unit equipment * Correct name of test data for equipment slot unit test
author IBBoard <dev@ibboard.co.uk>
date Mon, 14 Jun 2010 19:57:53 +0000
parents c642d217036e
children f2348c00e633
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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1 // This file (WarFoundryXmlRaceFactoryTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard
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2 //
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
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4
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5 using System;
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6 using System.Collections.Generic;
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7 using System.IO;
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8 using System.Xml.Schema;
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9 using IBBoard.IO;
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10 using IBBoard.WarFoundry.API.Objects;
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11 using NUnit.Framework;
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12 using NUnit.Framework.SyntaxHelpers;
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13
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14 namespace IBBoard.WarFoundry.API.Factories.Xml
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15 {
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16 //It would be better to explicitly check that some of these errors are certain types of schema validation error, but Mono and .Net have
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17 //different exception messages for the same text and just have one class for all schema exceptions of all types.
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18 //We can't even check line numbers because Mono embeds them in the text and the actual line number is the end of the file.
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19 [TestFixture()]
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20 public class WarFoundryXmlRaceFactoryTest
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21 {
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22 [TearDown()]
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23 public void AfterTestCleanup()
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24 {
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25 WarFoundryLoader.SetDefault(null);
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26 }
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27
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28 [Test()]
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29 public void TestCompleteLoadingOnRaceWithMissingAbilityIdErrors()
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30 {
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31 SetDefaultGameSystem();
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32 FileInfo raceFile = new FileInfo("testdata/race-with-non-existant-ability.racex");
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34 try
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35 {
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36 SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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37 Assert.Fail("Excepted exception not thrown");
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38 }
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39 catch (InvalidFileException ex)
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40 {
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41 Console.WriteLine(ex.Message);
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42 Exception innerException = ex.InnerException;
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43 Assert.That(innerException, Is.InstanceOfType(typeof(XmlSchemaValidationException)));
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44 }
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45 }
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46
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47 [Test()]
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48 public void TestCompleteLoadingOnRaceWithIncorrectMemberTypeIDError()
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49 {
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50 SetDefaultGameSystem();
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51 FileInfo raceFile = new FileInfo("testdata/single-unit-non-existant-type-referencing-race.racex");
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52
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53 try
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54 {
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55 SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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56 Assert.Fail("Excepted exception not thrown");
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57 }
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58 catch (InvalidFileException ex)
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59 {
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60 Console.WriteLine(ex.Message);
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61 Exception innerException = ex.InnerException;
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62 Assert.That(innerException, Is.InstanceOfType(typeof(XmlSchemaValidationException)));
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63 }
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64 }
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66 [Test()]
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67 public void TestCompleteLoadingOnRaceWithIncorrectEquipmentSlotErrors()
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68 {
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69 SetDefaultGameSystem();
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70 FileInfo raceFile = new FileInfo("testdata/single-unit-with-invalid-equipment-slot-reference.racex");
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72 try
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73 {
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74 SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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75 Assert.Fail("Excepted exception not thrown");
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76 }
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77 catch (InvalidFileException ex)
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78 {
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79 Console.WriteLine(ex.Message);
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80 Exception innerException = ex.InnerException;
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81 Assert.That(innerException, Is.InstanceOfType(typeof(XmlSchemaValidationException)));
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82 }
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83 }
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84
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85 [Test()]
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86 public void TestCompleteLoadingOnRaceWithIncorrectEquipmentIDError()
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87 {
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88 SetDefaultGameSystem();
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89 FileInfo raceFile = new FileInfo("testdata/single-unit-with-invalid-equipment-reference.racex");
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91 try
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92 {
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93 SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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94 Assert.Fail("Excepted exception not thrown");
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95 }
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96 catch (InvalidFileException ex)
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97 {
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98 Console.WriteLine(ex.Message);
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99 Exception innerException = ex.InnerException;
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100 Assert.That(innerException, Is.InstanceOfType(typeof(XmlSchemaValidationException)));
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101 }
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102 }
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103
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104 [Test()]
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105 public void TestCompleteLoadingOnRaceWithIncorrectContainedUnitIDError()
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106 {
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107 SetDefaultGameSystem();
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108 FileInfo raceFile = new FileInfo("testdata/invalid-contained-unit-reference.racex");
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110 try
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111 {
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112 SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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113 Assert.Fail("Excepted exception not thrown");
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114 }
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115 catch (InvalidFileException ex)
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116 {
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117 Console.WriteLine(ex.Message);
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118 Exception innerException = ex.InnerException;
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119 Assert.That(innerException, Is.InstanceOfType(typeof(XmlSchemaValidationException)));
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120 }
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121 }
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122
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123 [Test()]
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124 public void TestCompleteLoadingOnRaceWithCorrectContainedUnitIDLoadsData()
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125 {
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126 SetDefaultGameSystem();
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127 FileInfo raceFile = new FileInfo("testdata/valid-contained-unit-reference.racex");
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128 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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129 UnitType unitType = race.GetUnitType("Empire1");
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130 Assert.That(unitType.ContainedUnitTypes, Has.Length(1));
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131 }
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132
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133 [Test()]
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134 [ExpectedException(typeof(InvalidFileException), ExpectedMessage="Referenced game system, 'nonexistant-system', did not exist")]
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135 public void TestCompleteLoadingOnRaceWithMissingGameSystemErrors()
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136 {
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137 ICollection<IWarFoundryObject> objs = WarFoundryXmlFactory.GetFactory().CreateObjectsFromFile(new FileInfo("testdata/race-with-non-existant-game-system.race"));
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138 Assert.AreEqual(1, objs.Count);
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139 IEnumerator<IWarFoundryObject> enumerator = objs.GetEnumerator();
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140 enumerator.Reset();
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141 enumerator.MoveNext();
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142 Race race = (Race)enumerator.Current;
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143 race.EnsureFullyLoaded();
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144 }
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145
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146 [Test()]
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147 public void TestSingleUnitArmyLoadsSuccessfully()
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148 {
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149 SetDefaultGameSystem();
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150 FileInfo raceFile = new FileInfo("testdata/single-unit-race.racex");
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151 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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152 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null);
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153 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1"));
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154 Assert.AreEqual(1, unitTypes.Length);
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155 UnitType unitType = unitTypes[0];
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156 Stat[] stats = unitType.UnitStatsArrays[0];
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157 Assert.AreEqual(9, stats.Length);
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158 Assert.AreEqual("M", stats[0].ParentSlotName);
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159 Assert.AreEqual("4", stats[0].SlotValueString);
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160 Assert.AreEqual("Empire General", unitType.UnitStatsArraysWithName[0][0].SlotValueString);
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161 }
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162
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163 [Test()]
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164 public void TestSingleUnitArmyWithMemberTypeReferenceLoadsSuccessfully()
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165 {
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166 SetDefaultGameSystem();
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167 FileInfo raceFile = new FileInfo("testdata/single-unit-type-referencing-race.racex");
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168 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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169 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null);
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170 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1"));
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171 Assert.AreEqual(1, unitTypes.Length);
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172 UnitType unitType = unitTypes[0];
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173 Stat[] stats = unitType.UnitStatsArrays[0];
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174 Assert.AreEqual(9, stats.Length);
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175 Assert.AreEqual("M", stats[0].ParentSlotName);
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176 Assert.AreEqual("4", stats[0].SlotValueString);
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177 Assert.AreEqual("General", unitType.UnitStatsArraysWithName[0][0].SlotValueString);
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178 }
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179
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180 [Test()]
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181 public void TestSingleUnitArmyWithMultipleMemberTypeReferencesLoadsSuccessfully()
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182 {
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183 SetDefaultGameSystem();
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184 FileInfo raceFile = new FileInfo("testdata/single-unit-multi-type-referencing-race.racex");
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185 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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186 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null);
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187 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1"));
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188 Assert.AreEqual(1, unitTypes.Length);
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189 UnitType unitType = unitTypes[0];
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190 Stat[][] stats = unitType.UnitStatsArrays;
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191 Assert.AreEqual(2, stats.Length);
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192 Assert.AreEqual("M", stats[0][0].ParentSlotName);
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193 Assert.AreEqual("4", stats[0][0].SlotValueString);
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194 Assert.AreEqual("General", unitType.UnitStatsArraysWithName[0][0].SlotValueString);
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195 Assert.AreEqual("M", stats[1][0].ParentSlotName);
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196 Assert.AreEqual("8", stats[1][0].SlotValueString);
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197 Assert.AreEqual("Warhorse", unitType.UnitStatsArraysWithName[1][0].SlotValueString);
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198 }
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199
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200 [Test()]
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201 public void TestSingleUnitArmyWithMultipleMemberTypeReferencesAndOverrideLoadsSuccessfully()
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202 {
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203 SetDefaultGameSystem();
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204 FileInfo raceFile = new FileInfo("testdata/single-unit-multi-type-referencing-race-with-override.racex");
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205 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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206 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null);
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207 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1"));
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208 Assert.AreEqual(1, unitTypes.Length);
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209 UnitType unitType = unitTypes[0];
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210 Stat[][] allStats = unitType.UnitStatsArrays;
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211 Stat[] stats = allStats[0];
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212 Assert.AreEqual(1, allStats.Length);
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213 Assert.AreEqual(9, stats.Length);
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214 Assert.AreEqual("M", stats[0].ParentSlotName);
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215 Assert.AreEqual("4", stats[0].SlotValueString);
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216 Assert.AreEqual("Empire General", unitType.UnitStatsArraysWithName[0][0].SlotValueString);
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217 }
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218
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219 [Test()]
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220 public void TestSingleUnitArmyWithNoStatsReturnsUnitWithBlankStats()
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221 {
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222 SetDefaultGameSystem();
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223 FileInfo raceFile = new FileInfo("testdata/single-unit-no-stats-race.racex");
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224 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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225 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null);
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226 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1"));
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227 Assert.AreEqual(1, unitTypes.Length);
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228 UnitType unitType = unitTypes[0];
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229 Stat[] stats = unitType.UnitStatsArrays[0];
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230 Assert.That(stats.Length == race.GameSystem.StandardSystemStats.SlotCount);
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231
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232 foreach (Stat stat in stats)
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233 {
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234 Assert.AreEqual("", stat.SlotValueString);
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235 }
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236
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237 Assert.AreEqual("Empire General", unitType.UnitStatsArraysWithName[0][0].SlotValueString);
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238 }
50
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239
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240 [Test()]
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241 public void TestSingleUnitArmyWithNoCategoriesUsesMainCategory()
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242 {
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243 SetDefaultGameSystem();
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244 FileInfo raceFile = new FileInfo("testdata/single-unit-no-category.racex");
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245 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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246 Category category = race.GetCategory("cat1");
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247 UnitType[] unitTypes = race.GetUnitTypes(category);
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248 Assert.AreEqual(1, unitTypes.Length);
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249 UnitType unitType = unitTypes[0];
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250 Assert.That(unitType.MainCategory, Is.EqualTo(category));
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251 Assert.That(unitType.Categories.Length, Is.EqualTo(1));
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252 Assert.That(unitType.Categories, Has.Member(category));
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253 }
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254
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255 [Test()]
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256 public void TestSingleUnitArmyWithOneCategoryAndSameMainCategoryHasOneCategory()
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257 {
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258 SetDefaultGameSystem();
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259 FileInfo raceFile = new FileInfo("testdata/single-unit-one-category-same-main-category.racex");
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260 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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261 Category category = race.GetCategory("cat1");
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262 UnitType[] unitTypes = race.GetUnitTypes(category);
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263 Assert.AreEqual(1, unitTypes.Length);
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264 UnitType unitType = unitTypes[0];
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265 Assert.That(unitType.MainCategory, Is.EqualTo(category));
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266 Assert.That(unitType.Categories.Length, Is.EqualTo(1));
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267 Assert.That(unitType.Categories, Has.Member(category));
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268 }
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269
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270 [Test()]
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271 public void TestSingleUnitArmyWithOneCategoryAndDifferentMainCategoryHasTwoCategories()
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272 {
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273 SetDefaultGameSystem();
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274 FileInfo raceFile = new FileInfo("testdata/single-unit-one-category-different-main-category.racex");
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275 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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276 Category category = race.GetCategory("cat1");
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277 UnitType[] unitTypes = race.GetUnitTypes(category);
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278 Assert.AreEqual(1, unitTypes.Length);
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279 UnitType unitType = unitTypes[0];
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280 Assert.That(unitType.MainCategory, Is.EqualTo(category));
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281 Assert.That(unitType.Categories.Length, Is.EqualTo(2));
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282 Assert.That(unitType.Categories, Has.Member(category));
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283 Assert.That(unitType.Categories, Has.Member(race.GetCategory("cat2")));
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284 }
51
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285
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286 [Test()]
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287 public void TestSingleUnitArmyWithMultipleCategoriesIsInEachCategory()
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288 {
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289 SetDefaultGameSystem();
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290 FileInfo raceFile = new FileInfo("testdata/single-unit-two-categories.racex");
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291 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile);
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292 UnitType unitType = race.GetUnitType("Empire1");
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293 Assert.That(unitType.Categories.Length, Is.EqualTo(2));
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294 Category cat1 = race.GetCategory("cat1");
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295 Category cat2 = race.GetCategory("cat2");
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296 Assert.That(unitType.MainCategory, Is.EqualTo(cat1));
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297 Assert.That(unitType.Categories, Has.Member(cat1));
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298 Assert.That(unitType.Categories, Has.Member(cat2));
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299 Assert.That(race.GetUnitTypes(cat1), Is.All.EqualTo(unitType));
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300 UnitType[] unitTypesCat2 = race.GetUnitTypes(cat2);
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301 Assert.That(unitTypesCat2, Has.Length(1));
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302 Assert.That(unitTypesCat2, Is.All.EqualTo(unitType));
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303 }
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304
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305 private static void SetDefaultGameSystem()
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306 {
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307 SetDefaultGameSystem(new FileInfo("testdata/default.systemx"));
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308 }
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309
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310 public static void SetDefaultGameSystem(FileInfo systemFile)
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311 {
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312 GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), systemFile);
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313 FixedGameSystemWarFoundryLoader fixedLoader = new FixedGameSystemWarFoundryLoader(system);
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314 WarFoundryLoader.SetDefault(fixedLoader);
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315 }
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316 }
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317 }