Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
annotate API/Factories/Xml/WarFoundryXmlRaceFactoryTest.cs @ 66:f671ead260b1
Re #290: Migrate to using key/keyref definitions instead of ID/IDREF type
* Move some test data files to sub-folder
* Test duplicate ID validation failures for equipment slots and equipment IDs
* Test valid equipment references
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 04 Jul 2010 14:28:13 +0000 |
parents | fa536aee66d7 |
children | d1d79adcb11d |
rev | line source |
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1 // This file (WarFoundryXmlRaceFactoryTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard |
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2 // |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
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5 using System; |
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6 using System.Collections.Generic; |
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7 using System.IO; |
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8 using System.Xml.Schema; |
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9 using IBBoard.IO; |
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10 using IBBoard.WarFoundry.API.Objects; |
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11 using NUnit.Framework; |
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12 using NUnit.Framework.SyntaxHelpers; |
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13 |
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14 namespace IBBoard.WarFoundry.API.Factories.Xml |
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16 //It would be better to explicitly check that some of these errors are certain types of schema validation error, but Mono and .Net have |
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17 //different exception messages for the same text and just have one class for all schema exceptions of all types. |
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18 //We can't even check line numbers because Mono embeds them in the text and the actual line number is the end of the file. |
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19 [TestFixture()] |
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20 public class WarFoundryXmlRaceFactoryTest |
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22 [TearDown()] |
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23 public void AfterTestCleanup() |
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25 WarFoundryLoader.SetDefault(null); |
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26 } |
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27 |
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28 [Test()] |
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29 public void TestCompleteLoadingOnRaceWithMissingAbilityIdErrors() |
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31 TestFileValidationFailure("testdata/xml-race-factory/non-existant-ability.racex"); |
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32 } |
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33 |
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34 [Test()] |
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35 public void TestCompleteLoadingOnRaceWithDuplicateAbilityIdErrors() |
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37 TestFileValidationFailure("testdata/xml-race-factory/duplicate-ability.racex"); |
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38 } |
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39 |
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40 [Test()] |
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41 public void TestCompleteLoadingOnRaceWithAbilityLoadsData() |
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42 { |
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43 SetDefaultGameSystem(); |
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44 FileInfo raceFile = new FileInfo("testdata/xml-race-factory/existing-ability.racex"); |
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45 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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46 UnitType unitType = race.GetUnitType("Empire1"); |
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47 Ability ability = race.GetAbility("leaderOfMen"); |
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48 Assert.That(ability.Name, Is.EqualTo("Leader of Men")); |
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49 Assert.That(ability.Description, Is.EqualTo("All men will follow the character and can use his leadership")); |
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50 Assert.That(unitType.GetRequiredAbilities(), Has.Member(ability)); |
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52 |
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53 [Test()] |
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54 public void TestCompleteLoadingOnRaceWithIncorrectMemberTypeIDErrors() |
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56 TestFileValidationFailure("testdata/xml-race-factory/non-existant-member-type.racex"); |
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58 |
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59 [Test()] |
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60 public void TestCompleteLoadingOnRaceWithDuplicateMemberTypeIDErrors() |
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62 TestFileValidationFailure("testdata/xml-race-factory/duplicate-member-type.racex"); |
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63 } |
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65 [Test()] |
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66 public void TestCompleteLoadingOnRaceWithMemberTypeLoadsData() |
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67 { |
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68 SetDefaultGameSystem(); |
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69 FileInfo raceFile = new FileInfo("testdata/xml-race-factory/existing-member-type.racex"); |
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70 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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71 UnitMemberType memberType = race.GetUnitMemberType("General"); |
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72 Assert.That(memberType.Name, Is.EqualTo("General")); |
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73 } |
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75 [Test()] |
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76 public void TestCompleteLoadingOnRaceWithIncorrectEquipmentSlotErrors() |
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78 TestFileValidationFailure("testdata/xml-race-factory/single-unit-with-invalid-equipment-slot-reference.racex"); |
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81 [Test()] |
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82 public void TestCompleteLoadingOnRaceWithDuplicateEquipmentSlotErrors() |
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84 TestFileValidationFailure("testdata/xml-race-factory/single-unit-with-duplicate-equipment-slot.racex"); |
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87 [Test()] |
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88 public void TestCompleteLoadingOnRaceWithCorrectEquipmentSlotLoads() |
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90 SetDefaultGameSystem(); |
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91 FileInfo raceFile = new FileInfo("testdata/xml-race-factory/single-unit-with-valid-equipment-slot-reference.racex"); |
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92 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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93 UnitType unitType = race.GetUnitType("Empire1"); |
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94 UnitEquipmentItem unitEquipmentItem = unitType.GetEquipmentItem("Empire1equip1"); |
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95 Assert.That(unitEquipmentItem.SlotName, Is.EqualTo("slot1")); |
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97 |
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98 [Test()] |
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99 public void TestCompleteLoadingOnRaceWithNoEquipmentSlotLimitErrors() |
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101 TestFileValidationFailure("testdata/xml-race-factory/single-unit-with-no-equipment-slot-limit.racex"); |
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102 } |
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104 [Test()] |
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105 public void TestCompleteLoadingOnRaceWithIncorrectEquipmentIDError() |
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107 TestFileValidationFailure("testdata/xml-race-factory/single-unit-with-invalid-equipment-reference.racex"); |
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108 } |
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109 |
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110 [Test()] |
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111 public void TestCompleteLoadingOnRaceWithDuplicateEquipmentIDError() |
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112 { |
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113 TestFileValidationFailure("testdata/xml-race-factory/duplicate-equipment-id.racex"); |
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114 } |
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115 |
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116 [Test()] |
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117 public void TestCompleteLoadingOnRaceWithCorrectEquipmentIDLoads() |
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118 { |
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119 SetDefaultGameSystem(); |
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120 FileInfo raceFile = new FileInfo("testdata/xml-race-factory/single-unit-with-valid-equipment-reference.racex"); |
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121 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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122 UnitType unitType = race.GetUnitType("Empire1"); |
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123 Assert.That(unitType.GetEquipmentItem("Empire1equip1"), Is.Not.Null); |
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124 } |
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125 |
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126 [Test()] |
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127 public void TestCompleteLoadingOnRaceWithIncorrectContainedUnitIDError() |
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128 { |
66
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129 TestFileValidationFailure("testdata/xml-race-factory/invalid-contained-unit-reference.racex"); |
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130 } |
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131 |
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132 [Test()] |
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133 public void TestCompleteLoadingOnRaceWithCorrectContainedUnitIDLoadsData() |
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134 { |
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135 SetDefaultGameSystem(); |
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136 FileInfo raceFile = new FileInfo("testdata/xml-race-factory/valid-contained-unit-reference.racex"); |
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137 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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138 UnitType unitType = race.GetUnitType("Empire1"); |
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139 Assert.That(unitType.ContainedUnitTypes, Has.Length(1)); |
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140 } |
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141 |
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142 [Test()] |
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143 public void TestCompleteLoadingOnRaceWithDuplicateExtraDataKeyErrors() |
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144 { |
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145 TestFileValidationFailure("testdata/xml-race-factory/duplicate-extra-data-key.racex"); |
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146 } |
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147 |
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148 [Test()] |
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149 public void TestCompleteLoadingOnRaceWithDifferentExtraDataKeysLoadsData() |
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150 { |
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151 SetDefaultGameSystem(); |
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152 FileInfo raceFile = new FileInfo("testdata/xml-race-factory/different-extra-data-key.racex"); |
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153 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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154 UnitType unitType = race.GetUnitType("Empire1"); |
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155 Assert.That(unitType.GetExtraData("data1"), Is.EqualTo("")); |
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156 } |
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157 |
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158 [Test()] |
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159 [ExpectedException(typeof(InvalidFileException), ExpectedMessage="Referenced game system, 'nonexistant-system', did not exist")] |
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160 public void TestCompleteLoadingOnRaceWithMissingGameSystemErrors() |
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161 { |
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162 ICollection<IWarFoundryObject> objs = WarFoundryXmlFactory.GetFactory().CreateObjectsFromFile(new FileInfo("testdata/race-with-non-existant-game-system.race")); |
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163 Assert.AreEqual(1, objs.Count); |
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164 IEnumerator<IWarFoundryObject> enumerator = objs.GetEnumerator(); |
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165 enumerator.Reset(); |
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166 enumerator.MoveNext(); |
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167 Race race = (Race)enumerator.Current; |
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168 race.EnsureFullyLoaded(); |
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169 } |
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170 |
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171 [Test()] |
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172 public void TestSingleUnitArmyLoadsSuccessfully() |
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173 { |
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174 SetDefaultGameSystem(); |
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175 FileInfo raceFile = new FileInfo("testdata/single-unit-race.racex"); |
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176 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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177 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null); |
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178 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); |
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179 Assert.AreEqual(1, unitTypes.Length); |
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180 UnitType unitType = unitTypes[0]; |
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181 Stat[] stats = unitType.UnitStatsArrays[0]; |
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182 Assert.AreEqual(9, stats.Length); |
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183 Assert.AreEqual("M", stats[0].ParentSlotName); |
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184 Assert.AreEqual("4", stats[0].SlotValueString); |
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185 Assert.AreEqual("Empire General", unitType.UnitStatsArraysWithName[0][0].SlotValueString); |
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186 } |
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187 |
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188 [Test()] |
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189 public void TestSingleUnitArmyWithMemberTypeReferenceLoadsSuccessfully() |
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190 { |
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191 SetDefaultGameSystem(); |
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192 FileInfo raceFile = new FileInfo("testdata/single-unit-type-referencing-race.racex"); |
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193 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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194 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null); |
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195 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); |
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196 Assert.AreEqual(1, unitTypes.Length); |
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197 UnitType unitType = unitTypes[0]; |
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198 Stat[] stats = unitType.UnitStatsArrays[0]; |
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199 Assert.AreEqual(9, stats.Length); |
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200 Assert.AreEqual("M", stats[0].ParentSlotName); |
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201 Assert.AreEqual("4", stats[0].SlotValueString); |
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202 Assert.AreEqual("General", unitType.UnitStatsArraysWithName[0][0].SlotValueString); |
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203 } |
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204 |
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205 [Test()] |
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206 public void TestSingleUnitArmyWithMultipleMemberTypeReferencesLoadsSuccessfully() |
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207 { |
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208 SetDefaultGameSystem(); |
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209 FileInfo raceFile = new FileInfo("testdata/single-unit-multi-type-referencing-race.racex"); |
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210 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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211 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null); |
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212 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); |
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213 Assert.AreEqual(1, unitTypes.Length); |
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214 UnitType unitType = unitTypes[0]; |
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215 Stat[][] stats = unitType.UnitStatsArrays; |
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216 Assert.AreEqual(2, stats.Length); |
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217 Assert.AreEqual("M", stats[0][0].ParentSlotName); |
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218 Assert.AreEqual("4", stats[0][0].SlotValueString); |
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219 Assert.AreEqual("General", unitType.UnitStatsArraysWithName[0][0].SlotValueString); |
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220 Assert.AreEqual("M", stats[1][0].ParentSlotName); |
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221 Assert.AreEqual("8", stats[1][0].SlotValueString); |
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222 Assert.AreEqual("Warhorse", unitType.UnitStatsArraysWithName[1][0].SlotValueString); |
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223 } |
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224 |
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225 [Test()] |
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226 public void TestSingleUnitArmyWithMultipleMemberTypeReferencesAndOverrideLoadsSuccessfully() |
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227 { |
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228 SetDefaultGameSystem(); |
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229 FileInfo raceFile = new FileInfo("testdata/single-unit-multi-type-referencing-race-with-override.racex"); |
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230 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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231 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null); |
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232 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); |
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233 Assert.AreEqual(1, unitTypes.Length); |
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234 UnitType unitType = unitTypes[0]; |
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235 Stat[][] allStats = unitType.UnitStatsArrays; |
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236 Stat[] stats = allStats[0]; |
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237 Assert.AreEqual(1, allStats.Length); |
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238 Assert.AreEqual(9, stats.Length); |
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239 Assert.AreEqual("M", stats[0].ParentSlotName); |
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240 Assert.AreEqual("4", stats[0].SlotValueString); |
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241 Assert.AreEqual("Empire General", unitType.UnitStatsArraysWithName[0][0].SlotValueString); |
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242 } |
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243 |
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244 [Test()] |
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245 public void TestSingleUnitArmyWithNoStatsReturnsUnitWithBlankStats() |
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246 { |
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247 SetDefaultGameSystem(); |
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248 FileInfo raceFile = new FileInfo("testdata/single-unit-no-stats-race.racex"); |
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249 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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250 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null); |
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251 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); |
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252 Assert.AreEqual(1, unitTypes.Length); |
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253 UnitType unitType = unitTypes[0]; |
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254 Stat[] stats = unitType.UnitStatsArrays[0]; |
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255 Assert.That(stats.Length == race.GameSystem.StandardSystemStats.SlotCount); |
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256 |
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257 foreach (Stat stat in stats) |
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258 { |
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259 Assert.AreEqual("", stat.SlotValueString); |
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260 } |
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261 |
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262 Assert.AreEqual("Empire General", unitType.UnitStatsArraysWithName[0][0].SlotValueString); |
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263 } |
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264 |
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265 [Test()] |
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266 public void TestSingleUnitArmyWithNoCategoriesUsesMainCategory() |
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267 { |
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268 SetDefaultGameSystem(); |
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269 FileInfo raceFile = new FileInfo("testdata/single-unit-no-category.racex"); |
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270 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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271 Category category = race.GetCategory("cat1"); |
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272 UnitType[] unitTypes = race.GetUnitTypes(category); |
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273 Assert.AreEqual(1, unitTypes.Length); |
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274 UnitType unitType = unitTypes[0]; |
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275 Assert.That(unitType.MainCategory, Is.EqualTo(category)); |
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276 Assert.That(unitType.Categories.Length, Is.EqualTo(1)); |
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277 Assert.That(unitType.Categories, Has.Member(category)); |
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278 } |
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279 |
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280 [Test()] |
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281 public void TestSingleUnitArmyWithOneCategoryAndSameMainCategoryHasOneCategory() |
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282 { |
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283 SetDefaultGameSystem(); |
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284 FileInfo raceFile = new FileInfo("testdata/single-unit-one-category-same-main-category.racex"); |
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285 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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286 Category category = race.GetCategory("cat1"); |
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287 UnitType[] unitTypes = race.GetUnitTypes(category); |
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288 Assert.AreEqual(1, unitTypes.Length); |
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289 UnitType unitType = unitTypes[0]; |
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290 Assert.That(unitType.MainCategory, Is.EqualTo(category)); |
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291 Assert.That(unitType.Categories.Length, Is.EqualTo(1)); |
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292 Assert.That(unitType.Categories, Has.Member(category)); |
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293 } |
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294 |
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295 [Test()] |
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296 public void TestSingleUnitArmyWithOneCategoryAndDifferentMainCategoryHasTwoCategories() |
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297 { |
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298 SetDefaultGameSystem(); |
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299 FileInfo raceFile = new FileInfo("testdata/single-unit-one-category-different-main-category.racex"); |
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300 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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301 Category category = race.GetCategory("cat1"); |
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302 UnitType[] unitTypes = race.GetUnitTypes(category); |
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303 Assert.AreEqual(1, unitTypes.Length); |
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304 UnitType unitType = unitTypes[0]; |
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305 Assert.That(unitType.MainCategory, Is.EqualTo(category)); |
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306 Assert.That(unitType.Categories.Length, Is.EqualTo(2)); |
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307 Assert.That(unitType.Categories, Has.Member(category)); |
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308 Assert.That(unitType.Categories, Has.Member(race.GetCategory("cat2"))); |
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309 } |
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310 |
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311 [Test()] |
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312 public void TestSingleUnitArmyWithMultipleCategoriesIsInEachCategory() |
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313 { |
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314 SetDefaultGameSystem(); |
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315 FileInfo raceFile = new FileInfo("testdata/single-unit-two-categories.racex"); |
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316 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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317 UnitType unitType = race.GetUnitType("Empire1"); |
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318 Assert.That(unitType.Categories.Length, Is.EqualTo(2)); |
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319 Category cat1 = race.GetCategory("cat1"); |
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320 Category cat2 = race.GetCategory("cat2"); |
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321 Assert.That(unitType.MainCategory, Is.EqualTo(cat1)); |
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322 Assert.That(unitType.Categories, Has.Member(cat1)); |
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323 Assert.That(unitType.Categories, Has.Member(cat2)); |
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324 Assert.That(race.GetUnitTypes(cat1), Is.All.EqualTo(unitType)); |
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325 UnitType[] unitTypesCat2 = race.GetUnitTypes(cat2); |
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326 Assert.That(unitTypesCat2, Has.Length(1)); |
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327 Assert.That(unitTypesCat2, Is.All.EqualTo(unitType)); |
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328 } |
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329 |
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330 private void TestFileValidationFailure(string filePath) |
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331 { |
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332 SetDefaultGameSystem(); |
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333 FileInfo raceFile = new FileInfo(filePath); |
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334 |
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335 try |
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336 { |
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337 SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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338 Assert.Fail("Excepted exception not thrown"); |
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339 } |
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340 catch (InvalidFileException ex) |
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341 { |
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342 Console.WriteLine(ex.Message); |
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343 Exception innerException = ex.InnerException; |
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344 Assert.That(innerException, Is.InstanceOfType(typeof(XmlSchemaValidationException))); |
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345 } |
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346 } |
45
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347 |
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348 private static void SetDefaultGameSystem() |
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349 { |
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350 SetDefaultGameSystem(new FileInfo("testdata/default.systemx")); |
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351 } |
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352 |
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353 public static void SetDefaultGameSystem(FileInfo systemFile) |
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354 { |
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355 GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), systemFile); |
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356 FixedGameSystemWarFoundryLoader fixedLoader = new FixedGameSystemWarFoundryLoader(system); |
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357 WarFoundryLoader.SetDefault(fixedLoader); |
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358 } |
33
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359 } |
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360 } |