Mercurial > repos > IBDev-IBBoard.WarFoundry.API.Tests
annotate API/Factories/Xml/WarFoundryXmlRaceFactoryTest.cs @ 204:ea104de9189e
Re #379: Fix validation of requirements to check for unit
* Add tests for new method in Army to get just adding-relevant requirements
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 28 Jan 2012 16:58:42 +0000 |
parents | 2b27447ae74e |
children | c6313a2c08a2 |
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1 // This file (WarFoundryXmlRaceFactoryTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard |
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2 // |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
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5 using System; |
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6 using System.Collections.Generic; |
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7 using System.IO; |
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8 using System.Xml.Schema; |
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9 using IBBoard.IO; |
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10 using IBBoard.WarFoundry.API.Objects; |
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11 using NUnit.Framework; |
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12 using NUnit.Framework.SyntaxHelpers; |
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13 using IBBoard.WarFoundry.API.Objects.Requirement; |
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14 using IBBoard.WarFoundry.API.Factories.Requirement; |
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15 |
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16 namespace IBBoard.WarFoundry.API.Factories.Xml |
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18 //It would be better to explicitly check that some of these errors are certain types of schema validation error, but Mono and .Net have |
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19 //different exception messages for the same text and just have one class for all schema exceptions of all types. |
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20 //We can't even check line numbers because Mono embeds them in the text and the actual line number is the end of the file. |
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21 [TestFixture()] |
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22 public class WarFoundryXmlRaceFactoryTest |
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24 [SetUp()] |
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25 public void RegisterRequirementHandler() |
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27 WarFoundryLoader.RegisterRequirementFactory(new UnitRequiresAtLeastNUnitsRequirementFactory()); |
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28 } |
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30 [TearDown()] |
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31 public void AfterTestCleanup() |
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33 WarFoundryLoader.SetDefault(null); |
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34 } |
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36 [Test()] |
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37 public void TestCompleteLoadingOnRaceWithMissingAbilityIdErrors() |
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39 TestFileValidationFailure("testdata/xml-race-factory/non-existant-ability.racex"); |
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42 [Test()] |
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43 public void TestCompleteLoadingOnRaceWithDuplicateAbilityIdErrors() |
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45 TestFileValidationFailure("testdata/xml-race-factory/duplicate-ability.racex"); |
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48 [Test()] |
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49 public void TestCompleteLoadingOnRaceWithAbilityLoadsData() |
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51 SetDefaultGameSystem(); |
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52 FileInfo raceFile = new FileInfo("testdata/xml-race-factory/existing-ability.racex"); |
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53 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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54 UnitType unitType = race.GetUnitType("Empire1"); |
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55 Ability ability = race.GetAbility("leaderOfMen"); |
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56 Assert.That(ability.Name, Is.EqualTo("Leader of Men")); |
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57 Assert.That(ability.Description, Is.EqualTo("All men will follow the character and can use his leadership")); |
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58 Assert.That(unitType.GetRequiredAbilities(), Has.Member(ability)); |
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61 [Test()] |
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62 public void TestCompleteLoadingOnRaceWithIncorrectMemberTypeIDErrors() |
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64 TestFileValidationFailure("testdata/xml-race-factory/non-existant-member-type.racex"); |
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67 [Test()] |
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68 public void TestCompleteLoadingOnRaceWithDuplicateMemberTypeIDErrors() |
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70 TestFileValidationFailure("testdata/xml-race-factory/duplicate-member-type.racex"); |
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73 [Test()] |
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74 public void TestCompleteLoadingOnRaceWithMemberTypeLoadsData() |
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76 SetDefaultGameSystem(); |
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77 FileInfo raceFile = new FileInfo("testdata/xml-race-factory/existing-member-type.racex"); |
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78 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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79 UnitMemberType memberType = race.GetUnitMemberType("General"); |
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80 Assert.That(memberType.Name, Is.EqualTo("General")); |
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83 [Test()] |
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84 public void TestCompleteLoadingOnRaceWithIncorrectEquipmentSlotErrors() |
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86 TestFileValidationFailure("testdata/xml-race-factory/single-unit-with-invalid-equipment-slot-reference.racex"); |
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89 [Test()] |
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90 public void TestCompleteLoadingOnRaceWithDuplicateEquipmentSlotErrors() |
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92 TestFileValidationFailure("testdata/xml-race-factory/single-unit-with-duplicate-equipment-slot.racex"); |
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95 [Test()] |
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96 public void TestCompleteLoadingOnRaceWithCorrectEquipmentSlotLoads() |
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98 SetDefaultGameSystem(); |
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99 FileInfo raceFile = new FileInfo("testdata/xml-race-factory/single-unit-with-valid-equipment-slot-reference.racex"); |
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100 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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101 UnitType unitType = race.GetUnitType("Empire1"); |
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102 UnitEquipmentItem unitEquipmentItem = unitType.GetEquipmentItem("Empire1equip1"); |
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103 Assert.That(unitEquipmentItem.SlotName, Is.EqualTo("slot1")); |
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106 [Test()] |
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107 public void TestCompleteLoadingOnRaceWithNoEquipmentSlotLimitErrors() |
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109 TestFileValidationFailure("testdata/xml-race-factory/single-unit-with-no-equipment-slot-limit.racex"); |
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110 } |
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111 |
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112 [Test()] |
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113 public void TestCompleteLoadingOnRaceWithIncorrectEquipmentIDError() |
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114 { |
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115 TestFileValidationFailure("testdata/xml-race-factory/single-unit-with-invalid-equipment-reference.racex"); |
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116 } |
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117 |
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118 [Test()] |
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119 public void TestCompleteLoadingOnRaceWithDuplicateEquipmentIDError() |
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120 { |
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121 TestFileValidationFailure("testdata/xml-race-factory/duplicate-equipment-id.racex"); |
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122 } |
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123 |
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124 [Test()] |
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125 public void TestCompleteLoadingOnRaceWithCorrectEquipmentIDLoads() |
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126 { |
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127 SetDefaultGameSystem(); |
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128 FileInfo raceFile = new FileInfo("testdata/xml-race-factory/single-unit-with-valid-equipment-reference.racex"); |
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129 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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130 UnitType unitType = race.GetUnitType("Empire1"); |
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131 Assert.That(unitType.GetEquipmentItem("Empire1equip1"), Is.Not.Null); |
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132 } |
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133 |
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134 [Test()] |
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135 public void TestCompleteLoadingOnRaceWithIncorrectContainedUnitIDError() |
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136 { |
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137 TestFileValidationFailure("testdata/xml-race-factory/invalid-contained-unit-reference.racex"); |
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138 } |
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139 |
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140 [Test()] |
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141 public void TestCompleteLoadingOnRaceWithCorrectContainedUnitIDLoadsData() |
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142 { |
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143 SetDefaultGameSystem(); |
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144 FileInfo raceFile = new FileInfo("testdata/xml-race-factory/valid-contained-unit-reference.racex"); |
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145 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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146 UnitType unitType = race.GetUnitType("Empire1"); |
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147 Assert.That(unitType.ContainedUnitTypes, Has.Length(1)); |
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148 } |
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149 |
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150 [Test()] |
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151 public void TestCompleteLoadingOnRaceWithDuplicateExtraDataKeyErrors() |
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152 { |
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153 TestFileValidationFailure("testdata/xml-race-factory/duplicate-extra-data-key.racex"); |
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154 } |
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155 |
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156 [Test()] |
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157 public void TestCompleteLoadingOnRaceWithDifferentExtraDataKeysLoadsData() |
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158 { |
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159 SetDefaultGameSystem(); |
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160 FileInfo raceFile = new FileInfo("testdata/xml-race-factory/different-extra-data-key.racex"); |
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161 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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162 UnitType unitType = race.GetUnitType("Empire1"); |
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163 Assert.That(unitType.GetExtraData("data1"), Is.EqualTo("SomeStringHere")); |
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164 } |
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165 |
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166 [Test()] |
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167 [ExpectedException(typeof(InvalidFileException), ExpectedMessage="Referenced game system, 'nonexistant-system', did not exist")] |
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168 public void TestCompleteLoadingOnRaceWithMissingGameSystemErrors() |
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169 { |
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170 ICollection<IWarFoundryObject> objs = WarFoundryXmlFactory.GetFactory().CreateObjectsFromFile(new FileInfo("testdata/race-with-non-existant-game-system.race")); |
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171 Assert.AreEqual(1, objs.Count); |
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172 IEnumerator<IWarFoundryObject> enumerator = objs.GetEnumerator(); |
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173 enumerator.Reset(); |
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174 enumerator.MoveNext(); |
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175 Race race = (Race)enumerator.Current; |
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176 race.EnsureFullyLoaded(); |
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177 } |
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178 |
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179 [Test()] |
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180 public void TestSingleUnitArmyLoadsSuccessfully() |
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181 { |
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182 SetDefaultGameSystem(); |
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183 FileInfo raceFile = new FileInfo("testdata/single-unit-race.racex"); |
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184 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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185 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null); |
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186 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); |
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187 Assert.AreEqual(1, unitTypes.Length); |
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188 UnitType unitType = unitTypes[0]; |
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189 Stat[] stats = unitType.UnitStatsArrays[0]; |
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190 Assert.AreEqual(9, stats.Length); |
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191 Assert.AreEqual("M", stats[0].ParentSlotName); |
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192 Assert.AreEqual("4", stats[0].SlotValueString); |
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193 Assert.AreEqual("Empire General", unitType.UnitStatsArraysWithName[0][0].SlotValueString); |
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194 } |
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195 |
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196 [Test()] |
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197 public void TestSingleUnitArmyWithMemberTypeReferenceLoadsSuccessfully() |
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198 { |
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199 SetDefaultGameSystem(); |
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200 FileInfo raceFile = new FileInfo("testdata/single-unit-type-referencing-race.racex"); |
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201 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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202 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null); |
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203 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); |
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204 Assert.AreEqual(1, unitTypes.Length); |
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205 UnitType unitType = unitTypes[0]; |
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206 Stat[] stats = unitType.UnitStatsArrays[0]; |
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207 Assert.AreEqual(9, stats.Length); |
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208 Assert.AreEqual("M", stats[0].ParentSlotName); |
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209 Assert.AreEqual("4", stats[0].SlotValueString); |
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210 Assert.AreEqual("General", unitType.UnitStatsArraysWithName[0][0].SlotValueString); |
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211 } |
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212 |
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213 [Test()] |
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214 public void TestSingleUnitArmyWithMultipleMemberTypeReferencesLoadsSuccessfully() |
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215 { |
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216 SetDefaultGameSystem(); |
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217 FileInfo raceFile = new FileInfo("testdata/single-unit-multi-type-referencing-race.racex"); |
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218 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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219 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null); |
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220 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); |
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221 Assert.AreEqual(1, unitTypes.Length); |
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222 UnitType unitType = unitTypes[0]; |
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223 Stat[][] stats = unitType.UnitStatsArrays; |
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224 Assert.AreEqual(2, stats.Length); |
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225 Assert.AreEqual("M", stats[0][0].ParentSlotName); |
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226 Assert.AreEqual("4", stats[0][0].SlotValueString); |
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227 Assert.AreEqual("General", unitType.UnitStatsArraysWithName[0][0].SlotValueString); |
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228 Assert.AreEqual("M", stats[1][0].ParentSlotName); |
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229 Assert.AreEqual("8", stats[1][0].SlotValueString); |
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230 Assert.AreEqual("Warhorse", unitType.UnitStatsArraysWithName[1][0].SlotValueString); |
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231 } |
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232 |
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233 [Test()] |
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234 public void TestSingleUnitArmyWithMultipleMemberTypeReferencesAndOverrideLoadsSuccessfully() |
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235 { |
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236 SetDefaultGameSystem(); |
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237 FileInfo raceFile = new FileInfo("testdata/single-unit-multi-type-referencing-race-with-override.racex"); |
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238 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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239 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null); |
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240 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); |
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241 Assert.AreEqual(1, unitTypes.Length); |
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242 UnitType unitType = unitTypes[0]; |
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243 Stat[][] allStats = unitType.UnitStatsArrays; |
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244 Stat[] stats = allStats[0]; |
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245 Assert.AreEqual(1, allStats.Length); |
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246 Assert.AreEqual(9, stats.Length); |
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247 Assert.AreEqual("M", stats[0].ParentSlotName); |
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248 Assert.AreEqual("4", stats[0].SlotValueString); |
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249 Assert.AreEqual("Empire General", unitType.UnitStatsArraysWithName[0][0].SlotValueString); |
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250 } |
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251 |
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252 [Test()] |
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253 public void TestSingleUnitArmyWithNoStatsReturnsUnitWithBlankStats() |
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254 { |
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255 SetDefaultGameSystem(); |
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256 FileInfo raceFile = new FileInfo("testdata/single-unit-no-stats-race.racex"); |
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257 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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258 Assert.That(race.GetUnitType("Empire1"), Is.Not.Null); |
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259 UnitType[] unitTypes = race.GetUnitTypes(race.GetCategory("cat1")); |
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260 Assert.AreEqual(1, unitTypes.Length); |
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261 UnitType unitType = unitTypes[0]; |
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262 Stat[] stats = unitType.UnitStatsArrays[0]; |
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263 Assert.That(stats.Length == race.GameSystem.StandardSystemStats.SlotCount); |
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264 |
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265 foreach (Stat stat in stats) |
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266 { |
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267 Assert.AreEqual("", stat.SlotValueString); |
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268 } |
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269 |
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270 Assert.AreEqual("Empire General", unitType.UnitStatsArraysWithName[0][0].SlotValueString); |
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271 } |
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272 |
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273 [Test()] |
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274 public void TestSingleUnitArmyWithNoCategoriesUsesMainCategory() |
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275 { |
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276 SetDefaultGameSystem(); |
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277 FileInfo raceFile = new FileInfo("testdata/single-unit-no-category.racex"); |
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278 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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279 Category category = race.GetCategory("cat1"); |
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280 UnitType[] unitTypes = race.GetUnitTypes(category); |
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281 Assert.AreEqual(1, unitTypes.Length); |
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282 UnitType unitType = unitTypes[0]; |
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283 Assert.That(unitType.MainCategory, Is.EqualTo(category)); |
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284 Assert.That(unitType.Categories.Length, Is.EqualTo(1)); |
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285 Assert.That(unitType.Categories, Has.Member(category)); |
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286 } |
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287 |
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288 [Test()] |
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289 public void TestSingleUnitArmyWithOneCategoryAndSameMainCategoryHasOneCategory() |
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290 { |
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291 SetDefaultGameSystem(); |
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292 FileInfo raceFile = new FileInfo("testdata/single-unit-one-category-same-main-category.racex"); |
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293 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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294 Category category = race.GetCategory("cat1"); |
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295 UnitType[] unitTypes = race.GetUnitTypes(category); |
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296 Assert.AreEqual(1, unitTypes.Length); |
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297 UnitType unitType = unitTypes[0]; |
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298 Assert.That(unitType.MainCategory, Is.EqualTo(category)); |
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299 Assert.That(unitType.Categories.Length, Is.EqualTo(1)); |
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300 Assert.That(unitType.Categories, Has.Member(category)); |
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301 } |
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302 |
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303 [Test()] |
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304 public void TestSingleUnitArmyWithOneCategoryAndDifferentMainCategoryHasTwoCategories() |
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305 { |
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306 SetDefaultGameSystem(); |
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307 FileInfo raceFile = new FileInfo("testdata/single-unit-one-category-different-main-category.racex"); |
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308 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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309 Category category = race.GetCategory("cat1"); |
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310 UnitType[] unitTypes = race.GetUnitTypes(category); |
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311 Assert.AreEqual(1, unitTypes.Length); |
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312 UnitType unitType = unitTypes[0]; |
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313 Assert.That(unitType.MainCategory, Is.EqualTo(category)); |
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314 Assert.That(unitType.Categories.Length, Is.EqualTo(2)); |
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315 Assert.That(unitType.Categories, Has.Member(category)); |
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316 Assert.That(unitType.Categories, Has.Member(race.GetCategory("cat2"))); |
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317 } |
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318 |
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319 [Test()] |
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320 public void TestSingleUnitArmyWithMultipleCategoriesIsInEachCategory() |
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321 { |
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322 SetDefaultGameSystem(); |
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323 FileInfo raceFile = new FileInfo("testdata/single-unit-two-categories.racex"); |
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324 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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325 UnitType unitType = race.GetUnitType("Empire1"); |
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326 Assert.That(unitType.Categories.Length, Is.EqualTo(2)); |
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327 Category cat1 = race.GetCategory("cat1"); |
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328 Category cat2 = race.GetCategory("cat2"); |
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329 Assert.That(unitType.MainCategory, Is.EqualTo(cat1)); |
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330 Assert.That(unitType.Categories, Has.Member(cat1)); |
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331 Assert.That(unitType.Categories, Has.Member(cat2)); |
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332 Assert.That(race.GetUnitTypes(cat1), Is.All.EqualTo(unitType)); |
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333 UnitType[] unitTypesCat2 = race.GetUnitTypes(cat2); |
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334 Assert.That(unitTypesCat2, Has.Length(1)); |
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335 Assert.That(unitTypesCat2, Is.All.EqualTo(unitType)); |
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336 } |
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337 |
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338 [Test()] |
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339 public void TestValidCategoriesLoadsCorrectly() |
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340 { |
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341 SetDefaultGameSystem(); |
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342 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/xml-race-factory/valid-categories.racex")); |
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343 Assert.That(race.Categories, Has.Length(5)); |
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344 } |
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345 |
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346 [Test()] |
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347 public void TestDuplicateCategoryIDErrors() |
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348 { |
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349 TestFileValidationFailure("testdata/xml-race-factory/duplicate-category-ids.racex"); |
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350 } |
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351 |
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352 [Test()] |
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353 public void TestExtendedRequirementsPassValidation() |
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354 { |
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355 SetDefaultGameSystem(); |
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356 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/xml-race-factory/extended-requirements.racex")); |
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357 Assert.That(race.Categories, Has.Length(5)); |
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358 } |
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359 |
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360 [Test()] |
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361 public void TestLoadingSimpleRequirement() |
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362 { |
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363 SetDefaultGameSystem(); |
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364 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/xml-race-factory/simple-requirement.racex")); |
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365 UnitType unitType = race.GetUnitType("Empire1"); |
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366 Assert.That(unitType.GetRequirements(), Has.Length(1)); |
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367 } |
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368 |
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369 [Test()] |
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370 public void TestLoadingRequirementType() |
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371 { |
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372 SetDefaultGameSystem(); |
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373 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/xml-race-factory/simple-requirement.racex")); |
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374 UnitType unitType = race.GetUnitType("Empire1"); |
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375 Assert.That(unitType.GetRequirements()[0], Is.InstanceOfType(typeof(UnitRequiresAtLeastNUnitsRequirement))); |
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376 } |
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377 |
203
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378 [Test] |
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379 public void TestCyclicReferenceDoesNotCrash() |
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380 { |
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381 SetDefaultGameSystem(); |
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382 Race race = SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), new FileInfo("testdata/xml-race-factory/cyclic.racex")); |
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383 UnitType unitType = race.GetUnitType("Empire1"); |
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384 Assert.That(unitType.GetRequirements()[0], Is.InstanceOfType(typeof(UnitRequiresNoMoreThanNOfUnitTypeRequirement))); |
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385 } |
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386 |
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387 private void TestFileValidationFailure(string filePath) |
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388 { |
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389 SetDefaultGameSystem(); |
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390 FileInfo raceFile = new FileInfo(filePath); |
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391 |
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392 try |
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393 { |
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394 SingleXmlObjectLoader.LoadRaceFromXML(WarFoundryXmlFactory.GetFactory(), raceFile); |
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395 Assert.Fail("Excepted exception not thrown"); |
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396 } |
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397 catch (InvalidFileException ex) |
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398 { |
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399 Console.WriteLine(ex.Message); |
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400 Exception innerException = ex.InnerException; |
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401 Assert.That(innerException, Is.InstanceOfType(typeof(XmlSchemaValidationException))); |
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402 } |
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403 } |
45
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404 |
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405 private static void SetDefaultGameSystem() |
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406 { |
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407 SetDefaultGameSystem(new FileInfo("testdata/default.systemx")); |
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408 } |
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409 |
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410 public static void SetDefaultGameSystem(FileInfo systemFile) |
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411 { |
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412 GameSystem system = SingleXmlObjectLoader.LoadGameSystemFromXML(WarFoundryXmlFactory.GetFactory(), systemFile); |
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413 FixedGameSystemWarFoundryLoader fixedLoader = new FixedGameSystemWarFoundryLoader(system); |
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414 WarFoundryLoader.SetDefault(fixedLoader); |
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415 } |
33
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416 } |
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417 } |